[PATCH] fbdev: Fix logo rotation if width != height

Logo drawing crashes or produces a corrupt display if the logo width and
height are not equal.  The dimensions are transposed prior to the actual
rotation and the width is used instead of the height in the actual rotation
code.  These produce a corrupt image.

Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
Antonino A. Daplas 2006-06-26 00:26:56 -07:00 committed by Linus Torvalds
parent 4efefd1d8e
commit f837e6f73f

View File

@ -334,11 +334,11 @@ static void fb_rotate_logo_ud(const u8 *in, u8 *out, u32 width, u32 height)
static void fb_rotate_logo_cw(const u8 *in, u8 *out, u32 width, u32 height)
{
int i, j, w = width - 1;
int i, j, h = height - 1;
for (i = 0; i < height; i++)
for (j = 0; j < width; j++)
out[height * j + w - i] = *in++;
out[height * j + h - i] = *in++;
}
static void fb_rotate_logo_ccw(const u8 *in, u8 *out, u32 width, u32 height)
@ -356,24 +356,24 @@ static void fb_rotate_logo(struct fb_info *info, u8 *dst,
u32 tmp;
if (rotate == FB_ROTATE_UD) {
image->dx = info->var.xres - image->width;
image->dy = info->var.yres - image->height;
fb_rotate_logo_ud(image->data, dst, image->width,
image->height);
image->dx = info->var.xres - image->width;
image->dy = info->var.yres - image->height;
} else if (rotate == FB_ROTATE_CW) {
tmp = image->width;
image->width = image->height;
image->height = tmp;
image->dx = info->var.xres - image->height;
fb_rotate_logo_cw(image->data, dst, image->width,
image->height);
} else if (rotate == FB_ROTATE_CCW) {
tmp = image->width;
image->width = image->height;
image->height = tmp;
image->dy = info->var.yres - image->width;
image->dx = info->var.xres - image->width;
} else if (rotate == FB_ROTATE_CCW) {
fb_rotate_logo_ccw(image->data, dst, image->width,
image->height);
tmp = image->width;
image->width = image->height;
image->height = tmp;
image->dy = info->var.yres - image->height;
}
image->data = dst;