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PCI ASPM: cleanup __pcie_aspm_check_state_one
Clean up and simplify __pcie_aspm_check_state_one(). Acked-by: Shaohua Li <shaohua.li@intel.com> Signed-off-by: Kenji Kaneshige <kaneshige.kenji@jp.fujitsu.com> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
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@ -370,56 +370,39 @@ static void pcie_aspm_cap_init(struct pcie_link_state *link, int blacklist)
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}
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}
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static unsigned int __pcie_aspm_check_state_one(struct pci_dev *pdev,
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unsigned int state)
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/**
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* __pcie_aspm_check_state_one - check latency for endpoint device.
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* @endpoint: pointer to the struct pci_dev of endpoint device
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*
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* TBD: The latency from the endpoint to root complex vary per switch's
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* upstream link state above the device. Here we just do a simple check
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* which assumes all links above the device can be in L1 state, that
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* is we just consider the worst case. If switch's upstream link can't
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* be put into L0S/L1, then our check is too strictly.
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*/
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static u32 __pcie_aspm_check_state_one(struct pci_dev *endpoint, u32 state)
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{
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struct pci_dev *parent_dev, *tmp_dev;
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unsigned int l1_latency = 0;
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struct pcie_link_state *link_state;
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u32 l1_switch_latency = 0;
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struct aspm_latency *acceptable;
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struct pcie_link_state *link;
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parent_dev = pdev->bus->self;
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link_state = parent_dev->link_state;
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state &= link_state->aspm_support;
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if (state == 0)
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return 0;
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acceptable = &link_state->acceptable[PCI_FUNC(pdev->devfn)];
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link = endpoint->bus->self->link_state;
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state &= link->aspm_support;
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acceptable = &link->acceptable[PCI_FUNC(endpoint->devfn)];
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/*
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* Check latency for endpoint device.
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* TBD: The latency from the endpoint to root complex vary per
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* switch's upstream link state above the device. Here we just do a
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* simple check which assumes all links above the device can be in L1
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* state, that is we just consider the worst case. If switch's upstream
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* link can't be put into L0S/L1, then our check is too strictly.
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*/
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tmp_dev = pdev;
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while (state & (PCIE_LINK_STATE_L0S | PCIE_LINK_STATE_L1)) {
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parent_dev = tmp_dev->bus->self;
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link_state = parent_dev->link_state;
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while (link && state) {
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if ((state & PCIE_LINK_STATE_L0S) &&
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(link_state->latency.l0s > acceptable->l0s))
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(link->latency.l0s > acceptable->l0s))
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state &= ~PCIE_LINK_STATE_L0S;
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if ((state & PCIE_LINK_STATE_L1) &&
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(link_state->latency.l1 + l1_latency > acceptable->l1))
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(link->latency.l1 + l1_switch_latency > acceptable->l1))
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state &= ~PCIE_LINK_STATE_L1;
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if (!parent_dev->bus->self) /* parent_dev is a root port */
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break;
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else {
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/*
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* parent_dev is the downstream port of a switch, make
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* tmp_dev the upstream port of the switch
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*/
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tmp_dev = parent_dev->bus->self;
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/*
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* every switch on the path to root complex need 1 more
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* microsecond for L1. Spec doesn't mention L0S.
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*/
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if (state & PCIE_LINK_STATE_L1)
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l1_latency += 1000;
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}
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link = link->parent;
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/*
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* Every switch on the path to root complex need 1
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* more microsecond for L1. Spec doesn't mention L0s.
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*/
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l1_switch_latency += 1000;
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}
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return state;
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}
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