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[ALSA] include/sound/gus.h: 'extern inline' -> 'static inline'
GUS Library 'extern inline' doesn't make much sense. Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -512,13 +512,13 @@ extern void snd_gf1_ctrl_stop(snd_gus_card_t * gus, unsigned char reg);
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extern void snd_gf1_write8(snd_gus_card_t * gus, unsigned char reg, unsigned char data);
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extern unsigned char snd_gf1_look8(snd_gus_card_t * gus, unsigned char reg);
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extern inline unsigned char snd_gf1_read8(snd_gus_card_t * gus, unsigned char reg)
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static inline unsigned char snd_gf1_read8(snd_gus_card_t * gus, unsigned char reg)
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{
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return snd_gf1_look8(gus, reg | 0x80);
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}
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extern void snd_gf1_write16(snd_gus_card_t * gus, unsigned char reg, unsigned int data);
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extern unsigned short snd_gf1_look16(snd_gus_card_t * gus, unsigned char reg);
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extern inline unsigned short snd_gf1_read16(snd_gus_card_t * gus, unsigned char reg)
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static inline unsigned short snd_gf1_read16(snd_gus_card_t * gus, unsigned char reg)
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{
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return snd_gf1_look16(gus, reg | 0x80);
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}
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@ -532,12 +532,12 @@ extern void snd_gf1_i_ctrl_stop(snd_gus_card_t * gus, unsigned char reg);
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extern void snd_gf1_i_write8(snd_gus_card_t * gus, unsigned char reg, unsigned char data);
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extern unsigned char snd_gf1_i_look8(snd_gus_card_t * gus, unsigned char reg);
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extern void snd_gf1_i_write16(snd_gus_card_t * gus, unsigned char reg, unsigned int data);
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extern inline unsigned char snd_gf1_i_read8(snd_gus_card_t * gus, unsigned char reg)
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static inline unsigned char snd_gf1_i_read8(snd_gus_card_t * gus, unsigned char reg)
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{
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return snd_gf1_i_look8(gus, reg | 0x80);
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}
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extern unsigned short snd_gf1_i_look16(snd_gus_card_t * gus, unsigned char reg);
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extern inline unsigned short snd_gf1_i_read16(snd_gus_card_t * gus, unsigned char reg)
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static inline unsigned short snd_gf1_i_read16(snd_gus_card_t * gus, unsigned char reg)
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{
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return snd_gf1_i_look16(gus, reg | 0x80);
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}
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