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drm/tegra: Store pointer to vmap'ed framebuffer in screen_buffer
Tegra uses DMA-able memory, which has to be acessed with CPU ops for system-memory. Store the framebuffer's vmap address in struct fb_info.screen_buffer. The currently used field 'screen_base' is for I/O memory. Suggested-by: Thierry Reding <thierry.reding@gmail.com> Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Cc: Thierry Reding <thierry.reding@gmail.com> Cc: Mikko Perttunen <mperttunen@nvidia.com> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Acked-by: Thierry Reding <treding@nvidia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230707083422.18691-6-tzimmermann@suse.de
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@ -133,7 +133,7 @@ static int tegra_fbdev_probe(struct drm_fb_helper *helper,
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}
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info->flags |= FBINFO_VIRTFB;
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info->screen_base = (void __iomem *)bo->vaddr + offset;
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info->screen_buffer = bo->vaddr + offset;
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info->screen_size = size;
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info->fix.smem_start = (unsigned long)(bo->iova + offset);
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info->fix.smem_len = size;
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