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memcg: update memcg_has_children() to use css_next_child()
Currently, memcg_has_children() and mem_cgroup_hierarchy_write() directly test cgroup->children for list emptiness. It's semantically correct in traditional hierarchies as it actually wants to test for any children dead or alive; however, cgroup->children is not a published field and scheduled to go away. This patch moves out .use_hierarchy test out of memcg_has_children() and updates it to use css_next_child() to test whether there exists any children. With .use_hierarchy test moved out, it can also be used by mem_cgroup_hierarchy_write(). A side note: As .use_hierarchy is going away, it doesn't really matter but I'm not sure about how it's used in __memcg_activate_kmem(). The condition tested by memcg_has_children() is mushy when seen from userland as its result is affected by dead csses which aren't visible from userland. I think the rule would be a lot clearer if we have a dedicated "freshly minted" flag which gets cleared when the first task is migrated into it or the first child is created and then gate activation with that. v2: Added comment noting that testing use_hierarchy is the responsibility of the callers of memcg_has_children() as suggested by Michal Hocko. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Michal Hocko <mhocko@suse.cz> Acked-by: Li Zefan <lizefan@huawei.com> Cc: Johannes Weiner <hannes@cmpxchg.org>
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@ -4834,18 +4834,28 @@ static void mem_cgroup_reparent_charges(struct mem_cgroup *memcg)
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} while (usage > 0);
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}
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/*
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* Test whether @memcg has children, dead or alive. Note that this
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* function doesn't care whether @memcg has use_hierarchy enabled and
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* returns %true if there are child csses according to the cgroup
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* hierarchy. Testing use_hierarchy is the caller's responsiblity.
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*/
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static inline bool memcg_has_children(struct mem_cgroup *memcg)
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{
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lockdep_assert_held(&memcg_create_mutex);
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bool ret;
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/*
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* The lock does not prevent addition or deletion to the list
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* of children, but it prevents a new child from being
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* initialized based on this parent in css_online(), so it's
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* enough to decide whether hierarchically inherited
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* attributes can still be changed or not.
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* The lock does not prevent addition or deletion of children, but
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* it prevents a new child from being initialized based on this
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* parent in css_online(), so it's enough to decide whether
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* hierarchically inherited attributes can still be changed or not.
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*/
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return memcg->use_hierarchy &&
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!list_empty(&memcg->css.cgroup->children);
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lockdep_assert_held(&memcg_create_mutex);
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rcu_read_lock();
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ret = css_next_child(NULL, &memcg->css);
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rcu_read_unlock();
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return ret;
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}
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/*
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@ -4919,7 +4929,7 @@ static int mem_cgroup_hierarchy_write(struct cgroup_subsys_state *css,
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*/
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if ((!parent_memcg || !parent_memcg->use_hierarchy) &&
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(val == 1 || val == 0)) {
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if (list_empty(&memcg->css.cgroup->children))
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if (!memcg_has_children(memcg))
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memcg->use_hierarchy = val;
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else
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retval = -EBUSY;
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@ -5036,7 +5046,8 @@ static int __memcg_activate_kmem(struct mem_cgroup *memcg,
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* of course permitted.
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*/
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mutex_lock(&memcg_create_mutex);
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if (cgroup_has_tasks(memcg->css.cgroup) || memcg_has_children(memcg))
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if (cgroup_has_tasks(memcg->css.cgroup) ||
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(memcg->use_hierarchy && memcg_has_children(memcg)))
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err = -EBUSY;
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mutex_unlock(&memcg_create_mutex);
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if (err)
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