From e8f331bcc270354a803c2127c486190d33eac441 Mon Sep 17 00:00:00 2001 From: Peter Zijlstra Date: Wed, 31 May 2023 13:58:46 +0200 Subject: [PATCH] sched/smp: Use lag to simplify cross-runqueue placement Using lag is both more correct and simpler when moving between runqueues. Notable, min_vruntime() was invented as a cheap approximation of avg_vruntime() for this very purpose (SMP migration). Since we now have the real thing; use it. Signed-off-by: Peter Zijlstra (Intel) Signed-off-by: Ingo Molnar Link: https://lore.kernel.org/r/20230531124604.068911180@infradead.org --- kernel/sched/fair.c | 145 ++++++-------------------------------------- 1 file changed, 19 insertions(+), 126 deletions(-) diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c index 58798dae11b6..57e8bc14b06e 100644 --- a/kernel/sched/fair.c +++ b/kernel/sched/fair.c @@ -5083,7 +5083,7 @@ place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int initial) * * EEVDF: placement strategy #1 / #2 */ - if (sched_feat(PLACE_LAG) && cfs_rq->nr_running > 1) { + if (sched_feat(PLACE_LAG) && cfs_rq->nr_running) { struct sched_entity *curr = cfs_rq->curr; unsigned long load; @@ -5172,60 +5172,20 @@ static inline int cfs_rq_throttled(struct cfs_rq *cfs_rq); static inline bool cfs_bandwidth_used(void); -/* - * MIGRATION - * - * dequeue - * update_curr() - * update_min_vruntime() - * vruntime -= min_vruntime - * - * enqueue - * update_curr() - * update_min_vruntime() - * vruntime += min_vruntime - * - * this way the vruntime transition between RQs is done when both - * min_vruntime are up-to-date. - * - * WAKEUP (remote) - * - * ->migrate_task_rq_fair() (p->state == TASK_WAKING) - * vruntime -= min_vruntime - * - * enqueue - * update_curr() - * update_min_vruntime() - * vruntime += min_vruntime - * - * this way we don't have the most up-to-date min_vruntime on the originating - * CPU and an up-to-date min_vruntime on the destination CPU. - */ - static void enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags) { - bool renorm = !(flags & ENQUEUE_WAKEUP) || (flags & ENQUEUE_MIGRATED); bool curr = cfs_rq->curr == se; /* * If we're the current task, we must renormalise before calling * update_curr(). */ - if (renorm && curr) - se->vruntime += cfs_rq->min_vruntime; + if (curr) + place_entity(cfs_rq, se, 0); update_curr(cfs_rq); - /* - * Otherwise, renormalise after, such that we're placed at the current - * moment in time, instead of some random moment in the past. Being - * placed in the past could significantly boost this task to the - * fairness detriment of existing tasks. - */ - if (renorm && !curr) - se->vruntime += cfs_rq->min_vruntime; - /* * When enqueuing a sched_entity, we must: * - Update loads to have both entity and cfs_rq synced with now. @@ -5237,11 +5197,22 @@ enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags) */ update_load_avg(cfs_rq, se, UPDATE_TG | DO_ATTACH); se_update_runnable(se); + /* + * XXX update_load_avg() above will have attached us to the pelt sum; + * but update_cfs_group() here will re-adjust the weight and have to + * undo/redo all that. Seems wasteful. + */ update_cfs_group(se); + + /* + * XXX now that the entity has been re-weighted, and it's lag adjusted, + * we can place the entity. + */ + if (!curr) + place_entity(cfs_rq, se, 0); + account_entity_enqueue(cfs_rq, se); - if (flags & ENQUEUE_WAKEUP) - place_entity(cfs_rq, se, 0); /* Entity has migrated, no longer consider this task hot */ if (flags & ENQUEUE_MIGRATED) se->exec_start = 0; @@ -5346,23 +5317,12 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags) clear_buddies(cfs_rq, se); - if (flags & DEQUEUE_SLEEP) - update_entity_lag(cfs_rq, se); - + update_entity_lag(cfs_rq, se); if (se != cfs_rq->curr) __dequeue_entity(cfs_rq, se); se->on_rq = 0; account_entity_dequeue(cfs_rq, se); - /* - * Normalize after update_curr(); which will also have moved - * min_vruntime if @se is the one holding it back. But before doing - * update_min_vruntime() again, which will discount @se's position and - * can move min_vruntime forward still more. - */ - if (!(flags & DEQUEUE_SLEEP)) - se->vruntime -= cfs_rq->min_vruntime; - /* return excess runtime on last dequeue */ return_cfs_rq_runtime(cfs_rq); @@ -8208,18 +8168,6 @@ static void migrate_task_rq_fair(struct task_struct *p, int new_cpu) { struct sched_entity *se = &p->se; - /* - * As blocked tasks retain absolute vruntime the migration needs to - * deal with this by subtracting the old and adding the new - * min_vruntime -- the latter is done by enqueue_entity() when placing - * the task on the new runqueue. - */ - if (READ_ONCE(p->__state) == TASK_WAKING) { - struct cfs_rq *cfs_rq = cfs_rq_of(se); - - se->vruntime -= u64_u32_load(cfs_rq->min_vruntime); - } - if (!task_on_rq_migrating(p)) { remove_entity_load_avg(se); @@ -12709,8 +12657,8 @@ static void task_tick_fair(struct rq *rq, struct task_struct *curr, int queued) */ static void task_fork_fair(struct task_struct *p) { - struct cfs_rq *cfs_rq; struct sched_entity *se = &p->se, *curr; + struct cfs_rq *cfs_rq; struct rq *rq = this_rq(); struct rq_flags rf; @@ -12719,22 +12667,9 @@ static void task_fork_fair(struct task_struct *p) cfs_rq = task_cfs_rq(current); curr = cfs_rq->curr; - if (curr) { + if (curr) update_curr(cfs_rq); - se->vruntime = curr->vruntime; - } place_entity(cfs_rq, se, 1); - - if (sysctl_sched_child_runs_first && curr && entity_before(curr, se)) { - /* - * Upon rescheduling, sched_class::put_prev_task() will place - * 'current' within the tree based on its new key value. - */ - swap(curr->vruntime, se->vruntime); - resched_curr(rq); - } - - se->vruntime -= cfs_rq->min_vruntime; rq_unlock(rq, &rf); } @@ -12763,34 +12698,6 @@ prio_changed_fair(struct rq *rq, struct task_struct *p, int oldprio) check_preempt_curr(rq, p, 0); } -static inline bool vruntime_normalized(struct task_struct *p) -{ - struct sched_entity *se = &p->se; - - /* - * In both the TASK_ON_RQ_QUEUED and TASK_ON_RQ_MIGRATING cases, - * the dequeue_entity(.flags=0) will already have normalized the - * vruntime. - */ - if (p->on_rq) - return true; - - /* - * When !on_rq, vruntime of the task has usually NOT been normalized. - * But there are some cases where it has already been normalized: - * - * - A forked child which is waiting for being woken up by - * wake_up_new_task(). - * - A task which has been woken up by try_to_wake_up() and - * waiting for actually being woken up by sched_ttwu_pending(). - */ - if (!se->sum_exec_runtime || - (READ_ONCE(p->__state) == TASK_WAKING && p->sched_remote_wakeup)) - return true; - - return false; -} - #ifdef CONFIG_FAIR_GROUP_SCHED /* * Propagate the changes of the sched_entity across the tg tree to make it @@ -12861,16 +12768,6 @@ static void attach_entity_cfs_rq(struct sched_entity *se) static void detach_task_cfs_rq(struct task_struct *p) { struct sched_entity *se = &p->se; - struct cfs_rq *cfs_rq = cfs_rq_of(se); - - if (!vruntime_normalized(p)) { - /* - * Fix up our vruntime so that the current sleep doesn't - * cause 'unlimited' sleep bonus. - */ - place_entity(cfs_rq, se, 0); - se->vruntime -= cfs_rq->min_vruntime; - } detach_entity_cfs_rq(se); } @@ -12878,12 +12775,8 @@ static void detach_task_cfs_rq(struct task_struct *p) static void attach_task_cfs_rq(struct task_struct *p) { struct sched_entity *se = &p->se; - struct cfs_rq *cfs_rq = cfs_rq_of(se); attach_entity_cfs_rq(se); - - if (!vruntime_normalized(p)) - se->vruntime += cfs_rq->min_vruntime; } static void switched_from_fair(struct rq *rq, struct task_struct *p)