drm/msm/a5xx: disable preemption in submits by default

Fine grain preemption (switching from/to points within submits)
requires extra handling in command stream of those submits, especially
when rendering with tiling (using GMEM). However this handling is
missing at this point in mesa (and always was). For this reason we get
random GPU faults and hangs if more than one priority level is used
because local preemption is enabled prior to executing command stream
from submit.
With that said it was ahead of time to enable local preemption by
default considering the fact that even on downstream kernel it is only
enabled if requested via UAPI.

Fixes: a7a4c19c36 ("drm/msm/a5xx: fix setting of the CP_PREEMPT_ENABLE_LOCAL register")
Signed-off-by: Vladimir Lypak <vladimir.lypak@gmail.com>
Patchwork: https://patchwork.freedesktop.org/patch/612041/
Signed-off-by: Rob Clark <robdclark@chromium.org>
This commit is contained in:
Vladimir Lypak 2024-09-01 13:54:00 +00:00 committed by Rob Clark
parent 1600776855
commit db9dec2db7

View File

@ -150,9 +150,13 @@ static void a5xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1);
OUT_RING(ring, 1);
/* Enable local preemption for finegrain preemption */
/*
* Disable local preemption by default because it requires
* user-space to be aware of it and provide additional handling
* to restore rendering state or do various flushes on switch.
*/
OUT_PKT7(ring, CP_PREEMPT_ENABLE_LOCAL, 1);
OUT_RING(ring, 0x1);
OUT_RING(ring, 0x0);
/* Allow CP_CONTEXT_SWITCH_YIELD packets in the IB2 */
OUT_PKT7(ring, CP_YIELD_ENABLE, 1);