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drm/virtio: virtio_gpu_cmd_resource_create_3d: drop unused fence arg
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Robert Foss <robert.foss@collabora.com> Link: http://patchwork.freedesktop.org/patch/msgid/20181128151021.29565-3-kraxel@redhat.com
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@ -324,8 +324,7 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
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void
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void
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virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
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virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_object *bo,
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struct virtio_gpu_object *bo,
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struct virtio_gpu_resource_create_3d *rc_3d,
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struct virtio_gpu_resource_create_3d *rc_3d);
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struct virtio_gpu_fence *fence);
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void virtio_gpu_ctrl_ack(struct virtqueue *vq);
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void virtio_gpu_ctrl_ack(struct virtqueue *vq);
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void virtio_gpu_cursor_ack(struct virtqueue *vq);
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void virtio_gpu_cursor_ack(struct virtqueue *vq);
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void virtio_gpu_fence_ack(struct virtqueue *vq);
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void virtio_gpu_fence_ack(struct virtqueue *vq);
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@ -348,7 +348,7 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
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goto fail_backoff;
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goto fail_backoff;
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}
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}
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virtio_gpu_cmd_resource_create_3d(vgdev, qobj, &rc_3d, NULL);
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virtio_gpu_cmd_resource_create_3d(vgdev, qobj, &rc_3d);
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ret = virtio_gpu_object_attach(vgdev, qobj, fence);
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ret = virtio_gpu_object_attach(vgdev, qobj, fence);
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if (ret) {
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if (ret) {
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virtio_gpu_fence_cleanup(fence);
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virtio_gpu_fence_cleanup(fence);
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@ -820,8 +820,7 @@ void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
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void
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void
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virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
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virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_object *bo,
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struct virtio_gpu_object *bo,
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struct virtio_gpu_resource_create_3d *rc_3d,
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struct virtio_gpu_resource_create_3d *rc_3d)
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struct virtio_gpu_fence *fence)
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{
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{
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struct virtio_gpu_resource_create_3d *cmd_p;
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struct virtio_gpu_resource_create_3d *cmd_p;
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struct virtio_gpu_vbuffer *vbuf;
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struct virtio_gpu_vbuffer *vbuf;
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@ -833,7 +832,7 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
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cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D);
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cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D);
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cmd_p->hdr.flags = 0;
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cmd_p->hdr.flags = 0;
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
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virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
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bo->created = true;
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bo->created = true;
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}
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}
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