libceph: drop unnecessary CLOSED check in socket state change callback

If we are CLOSED, the socket is closed and we won't get these.

Signed-off-by: Sage Weil <sage@inktank.com>
This commit is contained in:
Sage Weil 2012-07-20 17:19:43 -07:00
parent ee76e0736d
commit d7353dd5aa

View File

@ -296,9 +296,6 @@ static void ceph_sock_state_change(struct sock *sk)
dout("%s %p state = %lu sk_state = %u\n", __func__, dout("%s %p state = %lu sk_state = %u\n", __func__,
con, con->state, sk->sk_state); con, con->state, sk->sk_state);
if (test_bit(CLOSED, &con->state))
return;
switch (sk->sk_state) { switch (sk->sk_state) {
case TCP_CLOSE: case TCP_CLOSE:
dout("%s TCP_CLOSE\n", __func__); dout("%s TCP_CLOSE\n", __func__);