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scsi: core: Make sure sdev->queue_depth is <= max(shost->can_queue, 1024)
Limit SCSI device's queue depth to max(host->can_queue, 1024) in scsi_change_queue_depth(). 1024 is big enough for saturating current fast SCSI LUN(SSD or RAID volume on multiple SSDs). Also single hardware queue depth is usually enough for saturating single LUN because per-core performance is often considered in storage design. This patch is needed for replacing sdev->device_busy with sbitmap which has to be pre-allocated with reasonable max depth. Link: https://lore.kernel.org/r/20210122023317.687987-13-ming.lei@redhat.com Cc: Omar Sandoval <osandov@fb.com> Cc: Kashyap Desai <kashyap.desai@broadcom.com> Cc: Sumanesh Samanta <sumanesh.samanta@broadcom.com> Cc: Ewan D. Milne <emilne@redhat.com> Tested-by: Sumanesh Samanta <sumanesh.samanta@broadcom.com> Reviewed-by: Hannes Reinecke <hare@suse.de> Signed-off-by: Ming Lei <ming.lei@redhat.com> Signed-off-by: Martin K. Petersen <martin.petersen@oracle.com>
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@ -214,6 +214,15 @@ void scsi_finish_command(struct scsi_cmnd *cmd)
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scsi_io_completion(cmd, good_bytes);
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}
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/*
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* 1024 is big enough for saturating the fast scsi LUN now
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*/
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static int scsi_device_max_queue_depth(struct scsi_device *sdev)
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{
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return max_t(int, sdev->host->can_queue, 1024);
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}
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/**
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* scsi_change_queue_depth - change a device's queue depth
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* @sdev: SCSI Device in question
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@ -223,6 +232,8 @@ void scsi_finish_command(struct scsi_cmnd *cmd)
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*/
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int scsi_change_queue_depth(struct scsi_device *sdev, int depth)
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{
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depth = min_t(int, depth, scsi_device_max_queue_depth(sdev));
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if (depth > 0) {
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sdev->queue_depth = depth;
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wmb();
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