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drm/amdgpu/gfx9: Implement cleaner shader support for GFX9 hardware
The patch modifies the gfx_v9_0_kiq_set_resources function to write the cleaner shader's memory controller address to the ring buffer. It also adds a new function, gfx_v9_0_ring_emit_cleaner_shader, which emits the PACKET3_RUN_CLEANER_SHADER packet to the ring buffer. This patch adds support for the PACKET3_RUN_CLEANER_SHADER packet in the gfx_v9_0 module. This packet is used to emit the cleaner shader, which is used to clear GPU memory before it's reused, helping to prevent data leakage between different processes. Finally, the patch updates the ring function structures to include the new gfx_v9_0_ring_emit_cleaner_shader function. This allows the cleaner shader to be emitted as part of the ring's operations. Cc: Christian König <christian.koenig@amd.com> Cc: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Srinivasan Shanmugam <srinivasan.shanmugam@amd.com> Suggested-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -50,6 +50,7 @@
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#include "amdgpu_ring_mux.h"
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#include "gfx_v9_4.h"
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#include "gfx_v9_0.h"
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#include "gfx_v9_0_cleaner_shader.h"
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#include "gfx_v9_4_2.h"
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#include "asic_reg/pwr/pwr_10_0_offset.h"
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@ -899,6 +900,12 @@ static void gfx_v9_0_unset_safe_mode(struct amdgpu_device *adev, int xcc_id);
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static void gfx_v9_0_kiq_set_resources(struct amdgpu_ring *kiq_ring,
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uint64_t queue_mask)
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{
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struct amdgpu_device *adev = kiq_ring->adev;
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u64 shader_mc_addr;
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/* Cleaner shader MC address */
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shader_mc_addr = adev->gfx.cleaner_shader_gpu_addr >> 8;
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amdgpu_ring_write(kiq_ring, PACKET3(PACKET3_SET_RESOURCES, 6));
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amdgpu_ring_write(kiq_ring,
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PACKET3_SET_RESOURCES_VMID_MASK(0) |
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@ -908,8 +915,8 @@ static void gfx_v9_0_kiq_set_resources(struct amdgpu_ring *kiq_ring,
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lower_32_bits(queue_mask)); /* queue mask lo */
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amdgpu_ring_write(kiq_ring,
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upper_32_bits(queue_mask)); /* queue mask hi */
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amdgpu_ring_write(kiq_ring, 0); /* gws mask lo */
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amdgpu_ring_write(kiq_ring, 0); /* gws mask hi */
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amdgpu_ring_write(kiq_ring, lower_32_bits(shader_mc_addr)); /* cleaner shader addr lo */
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amdgpu_ring_write(kiq_ring, upper_32_bits(shader_mc_addr)); /* cleaner shader addr hi */
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amdgpu_ring_write(kiq_ring, 0); /* oac mask */
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amdgpu_ring_write(kiq_ring, 0); /* gds heap base:0, gds heap size:0 */
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}
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@ -2211,6 +2218,12 @@ static int gfx_v9_0_sw_init(void *handle)
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break;
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}
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switch (amdgpu_ip_version(adev, GC_HWIP, 0)) {
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default:
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adev->gfx.enable_cleaner_shader = false;
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break;
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}
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adev->gfx.mec.num_pipe_per_mec = 4;
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adev->gfx.mec.num_queue_per_pipe = 8;
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@ -2373,6 +2386,10 @@ static int gfx_v9_0_sw_init(void *handle)
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gfx_v9_0_alloc_ip_dump(adev);
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r = amdgpu_gfx_sysfs_isolation_shader_init(adev);
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if (r)
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return r;
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return 0;
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}
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@ -2408,6 +2425,8 @@ static int gfx_v9_0_sw_fini(void *handle)
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}
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gfx_v9_0_free_microcode(adev);
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amdgpu_gfx_sysfs_isolation_shader_fini(adev);
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kfree(adev->gfx.ip_dump_core);
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kfree(adev->gfx.ip_dump_compute_queues);
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@ -3952,6 +3971,9 @@ static int gfx_v9_0_hw_init(void *handle)
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int r;
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struct amdgpu_device *adev = (struct amdgpu_device *)handle;
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amdgpu_gfx_cleaner_shader_init(adev, adev->gfx.cleaner_shader_size,
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adev->gfx.cleaner_shader_ptr);
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if (!amdgpu_sriov_vf(adev))
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gfx_v9_0_init_golden_registers(adev);
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@ -7368,6 +7390,13 @@ static void gfx_v9_ip_dump(void *handle)
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}
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static void gfx_v9_0_ring_emit_cleaner_shader(struct amdgpu_ring *ring)
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{
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/* Emit the cleaner shader */
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amdgpu_ring_write(ring, PACKET3(PACKET3_RUN_CLEANER_SHADER, 0));
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amdgpu_ring_write(ring, 0); /* RESERVED field, programmed to zero */
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}
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static const struct amd_ip_funcs gfx_v9_0_ip_funcs = {
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.name = "gfx_v9_0",
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.early_init = gfx_v9_0_early_init,
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@ -7417,7 +7446,8 @@ static const struct amdgpu_ring_funcs gfx_v9_0_ring_funcs_gfx = {
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5 + /* HDP_INVL */
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8 + 8 + /* FENCE x2 */
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2 + /* SWITCH_BUFFER */
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7, /* gfx_v9_0_emit_mem_sync */
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7 + /* gfx_v9_0_emit_mem_sync */
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2, /* gfx_v9_0_ring_emit_cleaner_shader */
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.emit_ib_size = 4, /* gfx_v9_0_ring_emit_ib_gfx */
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.emit_ib = gfx_v9_0_ring_emit_ib_gfx,
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.emit_fence = gfx_v9_0_ring_emit_fence,
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@ -7439,6 +7469,7 @@ static const struct amdgpu_ring_funcs gfx_v9_0_ring_funcs_gfx = {
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.soft_recovery = gfx_v9_0_ring_soft_recovery,
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.emit_mem_sync = gfx_v9_0_emit_mem_sync,
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.reset = gfx_v9_0_reset_kgq,
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.emit_cleaner_shader = gfx_v9_0_ring_emit_cleaner_shader,
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};
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static const struct amdgpu_ring_funcs gfx_v9_0_sw_ring_funcs_gfx = {
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@ -7471,7 +7502,8 @@ static const struct amdgpu_ring_funcs gfx_v9_0_sw_ring_funcs_gfx = {
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5 + /* HDP_INVL */
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8 + 8 + /* FENCE x2 */
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2 + /* SWITCH_BUFFER */
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7, /* gfx_v9_0_emit_mem_sync */
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7 + /* gfx_v9_0_emit_mem_sync */
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2, /* gfx_v9_0_ring_emit_cleaner_shader */
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.emit_ib_size = 4, /* gfx_v9_0_ring_emit_ib_gfx */
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.emit_ib = gfx_v9_0_ring_emit_ib_gfx,
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.emit_fence = gfx_v9_0_ring_emit_fence,
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@ -7495,6 +7527,7 @@ static const struct amdgpu_ring_funcs gfx_v9_0_sw_ring_funcs_gfx = {
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.patch_cntl = gfx_v9_0_ring_patch_cntl,
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.patch_de = gfx_v9_0_ring_patch_de_meta,
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.patch_ce = gfx_v9_0_ring_patch_ce_meta,
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.emit_cleaner_shader = gfx_v9_0_ring_emit_cleaner_shader,
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};
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static const struct amdgpu_ring_funcs gfx_v9_0_ring_funcs_compute = {
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@ -7515,7 +7548,8 @@ static const struct amdgpu_ring_funcs gfx_v9_0_ring_funcs_compute = {
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8 + 8 + 8 + /* gfx_v9_0_ring_emit_fence x3 for user fence, vm fence */
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7 + /* gfx_v9_0_emit_mem_sync */
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5 + /* gfx_v9_0_emit_wave_limit for updating mmSPI_WCL_PIPE_PERCENT_GFX register */
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15, /* for updating 3 mmSPI_WCL_PIPE_PERCENT_CS registers */
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15 + /* for updating 3 mmSPI_WCL_PIPE_PERCENT_CS registers */
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2, /* gfx_v9_0_ring_emit_cleaner_shader */
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.emit_ib_size = 7, /* gfx_v9_0_ring_emit_ib_compute */
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.emit_ib = gfx_v9_0_ring_emit_ib_compute,
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.emit_fence = gfx_v9_0_ring_emit_fence,
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@ -7534,6 +7568,7 @@ static const struct amdgpu_ring_funcs gfx_v9_0_ring_funcs_compute = {
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.emit_mem_sync = gfx_v9_0_emit_mem_sync,
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.emit_wave_limit = gfx_v9_0_emit_wave_limit,
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.reset = gfx_v9_0_reset_kcq,
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.emit_cleaner_shader = gfx_v9_0_ring_emit_cleaner_shader,
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};
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static const struct amdgpu_ring_funcs gfx_v9_0_ring_funcs_kiq = {
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drivers/gpu/drm/amd/amdgpu/gfx_v9_0_cleaner_shader.h
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26
drivers/gpu/drm/amd/amdgpu/gfx_v9_0_cleaner_shader.h
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@ -0,0 +1,26 @@
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/* SPDX-License-Identifier: MIT */
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/*
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* Copyright 2018 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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/* Define the cleaner shader gfx_9_0 */
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static const u32 __maybe_unused gfx_9_0_cleaner_shader_hex[] = {
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/* Add the cleaner shader code here */
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};
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