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gpu: host1x: Store pointer to client in jobs
Rather than storing some identifier derived from the application context that can't be used concretely anywhere, store a pointer to the client directly so that accesses can be made directly through that client object. Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Tested-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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@ -325,6 +325,7 @@ int tegra_drm_submit(struct tegra_drm_context *context,
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struct drm_tegra_submit *args, struct drm_device *drm,
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struct drm_file *file)
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{
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struct host1x_client *client = &context->client->base;
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unsigned int num_cmdbufs = args->num_cmdbufs;
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unsigned int num_relocs = args->num_relocs;
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struct drm_tegra_cmdbuf __user *user_cmdbufs;
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@ -356,8 +357,8 @@ int tegra_drm_submit(struct tegra_drm_context *context,
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return -ENOMEM;
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job->num_relocs = args->num_relocs;
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job->client = (u32)args->context;
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job->class = context->client->base.class;
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job->client = client;
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job->class = client->class;
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job->serialize = true;
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/*
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@ -247,7 +247,7 @@ static void cdma_start_timer_locked(struct host1x_cdma *cdma,
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static void stop_cdma_timer_locked(struct host1x_cdma *cdma)
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{
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cancel_delayed_work(&cdma->timeout.wq);
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cdma->timeout.client = 0;
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cdma->timeout.client = NULL;
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}
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/*
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@ -58,7 +58,7 @@ struct buffer_timeout {
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u32 syncpt_val; /* syncpt value when completed */
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ktime_t start_ktime; /* starting time */
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/* context timeout information */
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int client;
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struct host1x_client *client;
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};
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enum cdma_event {
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@ -202,7 +202,8 @@ struct host1x_job {
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/* Channel where job is submitted to */
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struct host1x_channel *channel;
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u32 client;
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/* client where the job originated */
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struct host1x_client *client;
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/* Gathers and their memory */
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struct host1x_job_gather *gathers;
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