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io_uring: refactor io_wake_function
Remove a local variable ctx in io_wake_function(), we don't need it if io_should_wake() triggers it to wake up. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Link: https://lore.kernel.org/r/e60eb1008aebe286aab7d34c772ed01c447bddb1.1673274244.git.asml.silence@gmail.com Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -2439,15 +2439,13 @@ static inline bool io_should_wake(struct io_wait_queue *iowq)
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static int io_wake_function(struct wait_queue_entry *curr, unsigned int mode,
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int wake_flags, void *key)
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{
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struct io_wait_queue *iowq = container_of(curr, struct io_wait_queue,
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wq);
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struct io_ring_ctx *ctx = iowq->ctx;
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struct io_wait_queue *iowq = container_of(curr, struct io_wait_queue, wq);
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/*
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* Cannot safely flush overflowed CQEs from here, ensure we wake up
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* the task, and the next invocation will do it.
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*/
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if (io_should_wake(iowq) || io_has_work(ctx))
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if (io_should_wake(iowq) || io_has_work(iowq->ctx))
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return autoremove_wake_function(curr, mode, wake_flags, key);
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return -1;
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}
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