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net: dsa: return -EOPNOTSUPP when driver does not implement .port_lag_join
The DSA core has a layered structure, and even though we end up returning 0 (success) to user space when setting a bonding/team upper that can't be offloaded, some parts of the framework actually need to know that we couldn't offload that. For example, if dsa_switch_lag_join returns 0 as it currently does, dsa_port_lag_join has no way to tell a successful offload from a software fallback, and it will call dsa_port_bridge_join afterwards. Then we'll think we're offloading the bridge master of the LAG, when in fact we're not even offloading the LAG. In turn, this will make us set skb->offload_fwd_mark = true, which is incorrect and the bridge doesn't like it. Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com> Reviewed-by: Florian Fainelli <f.fainelli@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -427,7 +427,7 @@ static int dsa_switch_lag_join(struct dsa_switch *ds,
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info->port, info->lag,
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info->info);
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return 0;
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return -EOPNOTSUPP;
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}
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static int dsa_switch_lag_leave(struct dsa_switch *ds,
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@ -440,7 +440,7 @@ static int dsa_switch_lag_leave(struct dsa_switch *ds,
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return ds->ops->crosschip_lag_leave(ds, info->sw_index,
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info->port, info->lag);
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return 0;
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return -EOPNOTSUPP;
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}
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static int dsa_switch_mdb_add(struct dsa_switch *ds,
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