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drm/scheduler: implement a function to modify sched list
Implement drm_sched_entity_modify_sched() which modifies existing sched_list with a different one. This is going to be helpful when userspace changes priority of a ctx/entity then the driver can switch to the corresponding HW scheduler list for that priority. Signed-off-by: Nirmoy Das <nirmoy.das@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -83,6 +83,24 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
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}
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EXPORT_SYMBOL(drm_sched_entity_init);
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/**
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* drm_sched_entity_modify_sched - Modify sched of an entity
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* @entity: scheduler entity to init
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* @sched_list: the list of new drm scheds which will replace
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* existing entity->sched_list
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* @num_sched_list: number of drm sched in sched_list
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*/
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void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
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struct drm_gpu_scheduler **sched_list,
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unsigned int num_sched_list)
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{
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WARN_ON(!num_sched_list || !sched_list);
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entity->sched_list = sched_list;
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entity->num_sched_list = num_sched_list;
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}
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EXPORT_SYMBOL(drm_sched_entity_modify_sched);
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/**
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* drm_sched_entity_is_idle - Check if entity is idle
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*
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@ -297,6 +297,10 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched);
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int drm_sched_job_init(struct drm_sched_job *job,
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struct drm_sched_entity *entity,
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void *owner);
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void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
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struct drm_gpu_scheduler **sched_list,
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unsigned int num_sched_list);
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void drm_sched_job_cleanup(struct drm_sched_job *job);
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void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
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void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
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