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drm/amdgpu/gfx9: Add cleaner shader support for GFX9.4.4 hardware
This commit extends the cleaner shader feature to support GFX9.4.4 hardware. The cleaner shader feature is used to clear or initialize certain GPU resources, such as Local Data Share (LDS), Vector General Purpose Registers (VGPRs), and Scalar General Purpose Registers (SGPRs). This operation needs to be performed in isolation, while no other tasks should be running on the GPU at the same time. Previously, the cleaner shader feature was implemented for GFX9.4.3 hardware. This commit adds support for GFX9.4.4 hardware by allowing the cleaner shader to be used with this hardware version. Cc: Christian König <christian.koenig@amd.com> Cc: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Srinivasan Shanmugam <srinivasan.shanmugam@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -1056,6 +1056,7 @@ static int gfx_v9_4_3_sw_init(void *handle)
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switch (amdgpu_ip_version(adev, GC_HWIP, 0)) {
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case IP_VERSION(9, 4, 3):
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case IP_VERSION(9, 4, 4):
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adev->gfx.cleaner_shader_ptr = gfx_9_4_3_cleaner_shader_hex;
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adev->gfx.cleaner_shader_size = sizeof(gfx_9_4_3_cleaner_shader_hex);
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if (adev->gfx.mec_fw_version >= 153) {
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