libceph: start separating connection flags from state

A ceph_connection holds a mixture of connection state (as in "state
machine" state) and connection flags in a single "state" field.  To
make the distinction more clear, define a new "flags" field and use
it rather than the "state" field to hold Boolean flag values.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
This commit is contained in:
Alex Elder 2012-05-22 11:41:43 -05:00 committed by Alex Elder
parent 15d9882c33
commit 928443cd96
2 changed files with 37 additions and 31 deletions

View File

@ -103,20 +103,25 @@ struct ceph_msg_pos {
#define MAX_DELAY_INTERVAL (5 * 60 * HZ)
/*
* ceph_connection state bit flags
* ceph_connection flag bits
*/
#define LOSSYTX 0 /* we can close channel or drop messages on errors */
#define CONNECTING 1
#define NEGOTIATING 2
#define KEEPALIVE_PENDING 3
#define WRITE_PENDING 4 /* we have data ready to send */
#define SOCK_CLOSED 11 /* socket state changed to closed */
#define BACKOFF 15
/*
* ceph_connection states
*/
#define CONNECTING 1
#define NEGOTIATING 2
#define STANDBY 8 /* no outgoing messages, socket closed. we keep
* the ceph_connection around to maintain shared
* state with the peer. */
#define CLOSED 10 /* we've closed the connection */
#define SOCK_CLOSED 11 /* socket state changed to closed */
#define OPENING 13 /* open connection w/ (possibly new) peer */
#define BACKOFF 15
/*
* A single connection with another host.
@ -133,7 +138,8 @@ struct ceph_connection {
struct ceph_messenger *msgr;
struct socket *sock;
unsigned long state; /* connection state (see flags above) */
unsigned long flags;
unsigned long state;
const char *error_msg; /* error message, if any */
struct ceph_entity_addr peer_addr; /* peer address */

View File

@ -176,7 +176,7 @@ static void ceph_sock_write_space(struct sock *sk)
* buffer. See net/ipv4/tcp_input.c:tcp_check_space()
* and net/core/stream.c:sk_stream_write_space().
*/
if (test_bit(WRITE_PENDING, &con->state)) {
if (test_bit(WRITE_PENDING, &con->flags)) {
if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk)) {
dout("%s %p queueing write work\n", __func__, con);
clear_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
@ -203,7 +203,7 @@ static void ceph_sock_state_change(struct sock *sk)
dout("%s TCP_CLOSE\n", __func__);
case TCP_CLOSE_WAIT:
dout("%s TCP_CLOSE_WAIT\n", __func__);
if (test_and_set_bit(SOCK_CLOSED, &con->state) == 0) {
if (test_and_set_bit(SOCK_CLOSED, &con->flags) == 0) {
if (test_bit(CONNECTING, &con->state))
con->error_msg = "connection failed";
else
@ -395,9 +395,9 @@ void ceph_con_close(struct ceph_connection *con)
ceph_pr_addr(&con->peer_addr.in_addr));
set_bit(CLOSED, &con->state); /* in case there's queued work */
clear_bit(STANDBY, &con->state); /* avoid connect_seq bump */
clear_bit(LOSSYTX, &con->state); /* so we retry next connect */
clear_bit(KEEPALIVE_PENDING, &con->state);
clear_bit(WRITE_PENDING, &con->state);
clear_bit(LOSSYTX, &con->flags); /* so we retry next connect */
clear_bit(KEEPALIVE_PENDING, &con->flags);
clear_bit(WRITE_PENDING, &con->flags);
mutex_lock(&con->mutex);
reset_connection(con);
con->peer_global_seq = 0;
@ -614,7 +614,7 @@ static void prepare_write_message(struct ceph_connection *con)
prepare_write_message_footer(con);
}
set_bit(WRITE_PENDING, &con->state);
set_bit(WRITE_PENDING, &con->flags);
}
/*
@ -635,7 +635,7 @@ static void prepare_write_ack(struct ceph_connection *con)
&con->out_temp_ack);
con->out_more = 1; /* more will follow.. eventually.. */
set_bit(WRITE_PENDING, &con->state);
set_bit(WRITE_PENDING, &con->flags);
}
/*
@ -646,7 +646,7 @@ static void prepare_write_keepalive(struct ceph_connection *con)
dout("prepare_write_keepalive %p\n", con);
con_out_kvec_reset(con);
con_out_kvec_add(con, sizeof (tag_keepalive), &tag_keepalive);
set_bit(WRITE_PENDING, &con->state);
set_bit(WRITE_PENDING, &con->flags);
}
/*
@ -675,7 +675,7 @@ static struct ceph_auth_handshake *get_connect_authorizer(struct ceph_connection
if (IS_ERR(auth))
return auth;
if (test_bit(CLOSED, &con->state) || test_bit(OPENING, &con->state))
if (test_bit(CLOSED, &con->state) || test_bit(OPENING, &con->flags))
return ERR_PTR(-EAGAIN);
con->auth_reply_buf = auth->authorizer_reply_buf;
@ -695,7 +695,7 @@ static void prepare_write_banner(struct ceph_connection *con)
&con->msgr->my_enc_addr);
con->out_more = 0;
set_bit(WRITE_PENDING, &con->state);
set_bit(WRITE_PENDING, &con->flags);
}
static int prepare_write_connect(struct ceph_connection *con)
@ -745,7 +745,7 @@ static int prepare_write_connect(struct ceph_connection *con)
auth->authorizer_buf);
con->out_more = 0;
set_bit(WRITE_PENDING, &con->state);
set_bit(WRITE_PENDING, &con->flags);
return 0;
}
@ -1492,7 +1492,7 @@ static int process_connect(struct ceph_connection *con)
le32_to_cpu(con->in_reply.connect_seq));
if (con->in_reply.flags & CEPH_MSG_CONNECT_LOSSY)
set_bit(LOSSYTX, &con->state);
set_bit(LOSSYTX, &con->flags);
prepare_read_tag(con);
break;
@ -1933,14 +1933,14 @@ do_next:
prepare_write_ack(con);
goto more;
}
if (test_and_clear_bit(KEEPALIVE_PENDING, &con->state)) {
if (test_and_clear_bit(KEEPALIVE_PENDING, &con->flags)) {
prepare_write_keepalive(con);
goto more;
}
}
/* Nothing to do! */
clear_bit(WRITE_PENDING, &con->state);
clear_bit(WRITE_PENDING, &con->flags);
dout("try_write nothing else to write.\n");
ret = 0;
out:
@ -2106,7 +2106,7 @@ static void con_work(struct work_struct *work)
mutex_lock(&con->mutex);
restart:
if (test_and_clear_bit(BACKOFF, &con->state)) {
if (test_and_clear_bit(BACKOFF, &con->flags)) {
dout("con_work %p backing off\n", con);
if (queue_delayed_work(ceph_msgr_wq, &con->work,
round_jiffies_relative(con->delay))) {
@ -2135,7 +2135,7 @@ restart:
con_close_socket(con);
}
if (test_and_clear_bit(SOCK_CLOSED, &con->state))
if (test_and_clear_bit(SOCK_CLOSED, &con->flags))
goto fault;
ret = try_read(con);
@ -2174,7 +2174,7 @@ static void ceph_fault(struct ceph_connection *con)
dout("fault %p state %lu to peer %s\n",
con, con->state, ceph_pr_addr(&con->peer_addr.in_addr));
if (test_bit(LOSSYTX, &con->state)) {
if (test_bit(LOSSYTX, &con->flags)) {
dout("fault on LOSSYTX channel\n");
goto out;
}
@ -2196,9 +2196,9 @@ static void ceph_fault(struct ceph_connection *con)
/* If there are no messages queued or keepalive pending, place
* the connection in a STANDBY state */
if (list_empty(&con->out_queue) &&
!test_bit(KEEPALIVE_PENDING, &con->state)) {
!test_bit(KEEPALIVE_PENDING, &con->flags)) {
dout("fault %p setting STANDBY clearing WRITE_PENDING\n", con);
clear_bit(WRITE_PENDING, &con->state);
clear_bit(WRITE_PENDING, &con->flags);
set_bit(STANDBY, &con->state);
} else {
/* retry after a delay. */
@ -2222,7 +2222,7 @@ static void ceph_fault(struct ceph_connection *con)
* that when con_work restarts we schedule the
* delay then.
*/
set_bit(BACKOFF, &con->state);
set_bit(BACKOFF, &con->flags);
}
}
@ -2278,8 +2278,8 @@ static void clear_standby(struct ceph_connection *con)
mutex_lock(&con->mutex);
dout("clear_standby %p and ++connect_seq\n", con);
con->connect_seq++;
WARN_ON(test_bit(WRITE_PENDING, &con->state));
WARN_ON(test_bit(KEEPALIVE_PENDING, &con->state));
WARN_ON(test_bit(WRITE_PENDING, &con->flags));
WARN_ON(test_bit(KEEPALIVE_PENDING, &con->flags));
mutex_unlock(&con->mutex);
}
}
@ -2317,7 +2317,7 @@ void ceph_con_send(struct ceph_connection *con, struct ceph_msg *msg)
/* if there wasn't anything waiting to send before, queue
* new work */
clear_standby(con);
if (test_and_set_bit(WRITE_PENDING, &con->state) == 0)
if (test_and_set_bit(WRITE_PENDING, &con->flags) == 0)
queue_con(con);
}
EXPORT_SYMBOL(ceph_con_send);
@ -2384,8 +2384,8 @@ void ceph_con_keepalive(struct ceph_connection *con)
{
dout("con_keepalive %p\n", con);
clear_standby(con);
if (test_and_set_bit(KEEPALIVE_PENDING, &con->state) == 0 &&
test_and_set_bit(WRITE_PENDING, &con->state) == 0)
if (test_and_set_bit(KEEPALIVE_PENDING, &con->flags) == 0 &&
test_and_set_bit(WRITE_PENDING, &con->flags) == 0)
queue_con(con);
}
EXPORT_SYMBOL(ceph_con_keepalive);