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x86: build fix for !CONFIG_SMP
Move reset_lazy_tlbstate into tlb_32.c, and define noop versions of play_dead() in process_{32,64}.c when !CONFIG_SMP. Signed-off-by: Alex Nixon <alex.nixon@citrix.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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@ -714,10 +714,3 @@ void __cpuinit cpu_init(void)
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mxcsr_feature_mask_init();
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}
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void reset_lazy_tlbstate(void)
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{
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int cpu = raw_smp_processor_id();
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per_cpu(cpu_tlbstate, cpu).state = 0;
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per_cpu(cpu_tlbstate, cpu).active_mm = &init_mm;
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}
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@ -72,6 +72,13 @@ unsigned long thread_saved_pc(struct task_struct *tsk)
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return ((unsigned long *)tsk->thread.sp)[3];
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}
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#ifndef CONFIG_SMP
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static inline void play_dead(void)
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{
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BUG();
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}
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#endif
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/*
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* The idle thread. There's no useful work to be
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* done, so just try to conserve power and have a
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@ -85,6 +85,13 @@ void exit_idle(void)
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__exit_idle();
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}
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#ifndef CONFIG_SMP
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static inline void play_dead(void)
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{
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BUG();
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}
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#endif
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/*
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* The idle thread. There's no useful work to be
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* done, so just try to conserve power and have a
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@ -241,3 +241,11 @@ void flush_tlb_all(void)
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on_each_cpu(do_flush_tlb_all, NULL, 1);
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}
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void reset_lazy_tlbstate(void)
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{
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int cpu = raw_smp_processor_id();
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per_cpu(cpu_tlbstate, cpu).state = 0;
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per_cpu(cpu_tlbstate, cpu).active_mm = &init_mm;
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}
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@ -222,14 +222,5 @@ static inline int hard_smp_processor_id(void)
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#endif /* CONFIG_X86_LOCAL_APIC */
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#ifdef CONFIG_HOTPLUG_CPU
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#ifdef CONFIG_X86_32
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extern void reset_lazy_tlbstate(void);
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#else
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static inline void reset_lazy_tlbstate(void)
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{ }
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#endif /* CONFIG_X86_32 */
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#endif
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#endif /* __ASSEMBLY__ */
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#endif
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@ -119,6 +119,10 @@ static inline void native_flush_tlb_others(const cpumask_t *cpumask,
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{
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}
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static inline void reset_lazy_tlbstate(void)
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{
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}
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#else /* SMP */
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#include <asm/smp.h>
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@ -151,6 +155,12 @@ struct tlb_state {
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char __cacheline_padding[L1_CACHE_BYTES-8];
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};
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DECLARE_PER_CPU(struct tlb_state, cpu_tlbstate);
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void reset_lazy_tlbstate(void);
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#else
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static inline void reset_lazy_tlbstate(void)
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{
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}
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#endif
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#endif /* SMP */
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