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cifs: do not search for channel if server is terminating
In order to scale down the channels, the following sequence of operations happen: 1. server struct is marked for terminate 2. the channel is deallocated in the ses->chans array 3. at a later point the cifsd thread actually terminates the server Between 2 and 3, there can be calls to find the channel for a server struct. When that happens, there can be an ugly warning that's logged. But this is expected. So this change does two things: 1. in cifs_ses_get_chan_index, if server->terminate is set, return 2. always make sure server->terminate is set with chan_lock held Signed-off-by: Shyam Prasad N <sprasad@microsoft.com> Signed-off-by: Steve French <stfrench@microsoft.com>
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@ -75,6 +75,10 @@ cifs_ses_get_chan_index(struct cifs_ses *ses,
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{
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{
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unsigned int i;
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unsigned int i;
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/* if the channel is waiting for termination */
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if (server->terminate)
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return CIFS_INVAL_CHAN_INDEX;
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for (i = 0; i < ses->chan_count; i++) {
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for (i = 0; i < ses->chan_count; i++) {
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if (ses->chans[i].server == server)
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if (ses->chans[i].server == server)
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return i;
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return i;
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@ -178,6 +178,7 @@ cifs_chan_skip_or_disable(struct cifs_ses *ses,
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}
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}
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ses->chans[chan_index].server = NULL;
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ses->chans[chan_index].server = NULL;
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server->terminate = true;
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spin_unlock(&ses->chan_lock);
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spin_unlock(&ses->chan_lock);
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/*
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/*
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@ -188,7 +189,6 @@ cifs_chan_skip_or_disable(struct cifs_ses *ses,
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*/
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*/
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cifs_put_tcp_session(server, from_reconnect);
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cifs_put_tcp_session(server, from_reconnect);
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server->terminate = true;
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cifs_signal_cifsd_for_reconnect(server, false);
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cifs_signal_cifsd_for_reconnect(server, false);
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/* mark primary server as needing reconnect */
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/* mark primary server as needing reconnect */
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