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sched/fair: Properly deactivate sched_delayed task upon class change
__sched_setscheduler() goes through an enqueue/dequeue cycle like so:
flags := DEQUEUE_SAVE | DEQUEUE_MOVE | DEQUEUE_NOCLOCK;
prev_class->dequeue_task(rq, p, flags);
new_class->enqueue_task(rq, p, flags);
when prev_class := fair_sched_class, this is followed by:
dequeue_task(rq, p, DEQUEUE_NOCLOCK | DEQUEUE_SLEEP);
the idea being that since the task has switched classes, we need to drop
the sched_delayed logic and have that task be deactivated per its previous
dequeue_task(..., DEQUEUE_SLEEP).
Unfortunately, this leaves the task on_rq. This is missing the tail end of
dequeue_entities() that issues __block_task(), which __sched_setscheduler()
won't have done due to not using DEQUEUE_DELAYED - not that it should, as
it is pretty much a fair_sched_class specific thing.
Make switched_from_fair() properly deactivate sched_delayed tasks upon
class changes via __block_task(), as if a
dequeue_task(..., DEQUEUE_DELAYED)
had been issued.
Fixes: 2e0199df25
("sched/fair: Prepare exit/cleanup paths for delayed_dequeue")
Reported-by: "Paul E. McKenney" <paulmck@kernel.org>
Reported-by: Chen Yu <yu.c.chen@intel.com>
Signed-off-by: Valentin Schneider <vschneid@redhat.com>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://lkml.kernel.org/r/20240829135353.1524260-1-vschneid@redhat.com
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@ -5456,6 +5456,13 @@ static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
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static __always_inline void return_cfs_rq_runtime(struct cfs_rq *cfs_rq);
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static inline void finish_delayed_dequeue_entity(struct sched_entity *se)
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{
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se->sched_delayed = 0;
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if (sched_feat(DELAY_ZERO) && se->vlag > 0)
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se->vlag = 0;
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}
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static bool
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dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
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{
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@ -5531,11 +5538,8 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
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if ((flags & (DEQUEUE_SAVE | DEQUEUE_MOVE)) != DEQUEUE_SAVE)
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update_min_vruntime(cfs_rq);
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if (flags & DEQUEUE_DELAYED) {
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se->sched_delayed = 0;
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if (sched_feat(DELAY_ZERO) && se->vlag > 0)
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se->vlag = 0;
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}
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if (flags & DEQUEUE_DELAYED)
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finish_delayed_dequeue_entity(se);
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if (cfs_rq->nr_running == 0)
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update_idle_cfs_rq_clock_pelt(cfs_rq);
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@ -13107,11 +13111,16 @@ static void switched_from_fair(struct rq *rq, struct task_struct *p)
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* and we cannot use DEQUEUE_DELAYED.
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*/
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if (p->se.sched_delayed) {
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/* First, dequeue it from its new class' structures */
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dequeue_task(rq, p, DEQUEUE_NOCLOCK | DEQUEUE_SLEEP);
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p->se.sched_delayed = 0;
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/*
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* Now, clean up the fair_sched_class side of things
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* related to sched_delayed being true and that wasn't done
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* due to the generic dequeue not using DEQUEUE_DELAYED.
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*/
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finish_delayed_dequeue_entity(&p->se);
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p->se.rel_deadline = 0;
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if (sched_feat(DELAY_ZERO) && p->se.vlag > 0)
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p->se.vlag = 0;
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__block_task(rq, p);
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}
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}
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