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octeontx2-af: Fix the size of memory allocated for the 'id_bmap' bitmap
This allocation is really spurious. The size of the bitmap is 'tot_ids' and it is used as such in the driver. So we could expect something like: table->id_bmap = devm_kcalloc(rvu->dev, BITS_TO_LONGS(table->tot_ids), sizeof(long), GFP_KERNEL); However, when the bitmap is allocated, we allocate: BITS_TO_LONGS(table->tot_ids) * table->tot_ids ~= table->tot_ids / 32 * table->tot_ids ~= table->tot_ids^2 / 32 It is proportional to the square of 'table->tot_ids' which seems to potentially be big. Allocate the expected amount of memory, and switch to the bitmap API to have it more straightforward. Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Link: https://lore.kernel.org/r/ce2710771939065d68f95d86a27cf7cea7966365.1669378798.git.christophe.jaillet@wanadoo.fr Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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@ -1914,8 +1914,8 @@ int rvu_npc_exact_init(struct rvu *rvu)
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dev_dbg(rvu->dev, "%s: Allocated bitmap for 32 entry cam\n", __func__);
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table->tot_ids = (table->mem_table.depth * table->mem_table.ways) + table->cam_table.depth;
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table->id_bmap = devm_kcalloc(rvu->dev, BITS_TO_LONGS(table->tot_ids),
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table->tot_ids, GFP_KERNEL);
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table->id_bmap = devm_bitmap_zalloc(rvu->dev, table->tot_ids,
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GFP_KERNEL);
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if (!table->id_bmap)
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return -ENOMEM;
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