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[POWERPC] PS3: System-bus uevent
To allow userspace to automatically load modules, we need to hook up uevent for ps3_system_bus devices. I've used the form 'ps3:%d' with the ps3_match_id, since that's what we use for matching drivers. Signed-off-by: David Woodhouse <dwmw2@infradead.org> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
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@ -437,9 +437,25 @@ static void ps3_system_bus_shutdown(struct device *_dev)
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dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
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}
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static int ps3_system_bus_uevent(struct device *_dev, char **envp,
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int num_envp, char *buffer, int buffer_size)
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{
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struct ps3_system_bus_device *dev = ps3_dev_to_system_bus_dev(_dev);
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int i = 0, length = 0;
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if (add_uevent_var(envp, num_envp, &i, buffer, buffer_size,
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&length, "MODALIAS=ps3:%d",
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dev->match_id))
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return -ENOMEM;
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envp[i] = NULL;
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return 0;
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}
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struct bus_type ps3_system_bus_type = {
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.name = "ps3_system_bus",
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.match = ps3_system_bus_match,
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.uevent = ps3_system_bus_uevent,
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.probe = ps3_system_bus_probe,
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.remove = ps3_system_bus_remove,
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.shutdown = ps3_system_bus_shutdown,
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