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drm/scheduler: move entity handling into separate file
This is complex enough on it's own. Move it into a separate C file. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Huang Rui <ray.huang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
parent
8acc725457
commit
620e762f9a
@ -20,6 +20,6 @@
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# OTHER DEALINGS IN THE SOFTWARE.
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#
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#
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gpu-sched-y := gpu_scheduler.o sched_fence.o
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gpu-sched-y := gpu_scheduler.o sched_fence.o sched_entity.o
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obj-$(CONFIG_DRM_SCHED) += gpu-sched.o
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@ -58,8 +58,6 @@
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#define to_drm_sched_job(sched_job) \
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container_of((sched_job), struct drm_sched_job, queue_node)
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static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
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static void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
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static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
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/**
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@ -86,8 +84,8 @@ static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
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*
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* Adds a scheduler entity to the run queue.
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*/
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static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
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struct drm_sched_entity *entity)
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void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
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struct drm_sched_entity *entity)
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{
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if (!list_empty(&entity->list))
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return;
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@ -104,8 +102,8 @@ static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
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*
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* Removes a scheduler entity from the run queue.
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*/
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static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
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struct drm_sched_entity *entity)
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void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
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struct drm_sched_entity *entity)
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{
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if (list_empty(&entity->list))
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return;
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@ -158,301 +156,6 @@ drm_sched_rq_select_entity(struct drm_sched_rq *rq)
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return NULL;
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}
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/**
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* drm_sched_entity_init - Init a context entity used by scheduler when
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* submit to HW ring.
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*
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* @entity: scheduler entity to init
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* @rq_list: the list of run queue on which jobs from this
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* entity can be submitted
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* @num_rq_list: number of run queue in rq_list
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* @guilty: atomic_t set to 1 when a job on this queue
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* is found to be guilty causing a timeout
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*
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* Note: the rq_list should have atleast one element to schedule
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* the entity
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*
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* Returns 0 on success or a negative error code on failure.
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*/
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int drm_sched_entity_init(struct drm_sched_entity *entity,
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struct drm_sched_rq **rq_list,
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unsigned int num_rq_list,
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atomic_t *guilty)
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{
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int i;
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if (!(entity && rq_list && num_rq_list > 0 && rq_list[0]))
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return -EINVAL;
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memset(entity, 0, sizeof(struct drm_sched_entity));
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INIT_LIST_HEAD(&entity->list);
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entity->rq = rq_list[0];
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entity->guilty = guilty;
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entity->num_rq_list = num_rq_list;
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entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *),
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GFP_KERNEL);
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if (!entity->rq_list)
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return -ENOMEM;
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for (i = 0; i < num_rq_list; ++i)
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entity->rq_list[i] = rq_list[i];
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entity->last_scheduled = NULL;
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spin_lock_init(&entity->rq_lock);
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spsc_queue_init(&entity->job_queue);
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atomic_set(&entity->fence_seq, 0);
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entity->fence_context = dma_fence_context_alloc(2);
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return 0;
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}
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EXPORT_SYMBOL(drm_sched_entity_init);
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/**
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* drm_sched_entity_is_idle - Check if entity is idle
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*
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* @entity: scheduler entity
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*
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* Returns true if the entity does not have any unscheduled jobs.
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*/
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static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
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{
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rmb();
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if (list_empty(&entity->list) ||
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spsc_queue_peek(&entity->job_queue) == NULL)
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return true;
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return false;
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}
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/**
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* drm_sched_entity_is_ready - Check if entity is ready
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*
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* @entity: scheduler entity
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*
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* Return true if entity could provide a job.
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*/
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static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
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{
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if (spsc_queue_peek(&entity->job_queue) == NULL)
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return false;
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if (READ_ONCE(entity->dependency))
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return false;
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return true;
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}
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/**
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* drm_sched_entity_get_free_sched - Get the rq from rq_list with least load
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*
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* @entity: scheduler entity
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*
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* Return the pointer to the rq with least load.
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*/
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static struct drm_sched_rq *
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drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
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{
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struct drm_sched_rq *rq = NULL;
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unsigned int min_jobs = UINT_MAX, num_jobs;
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int i;
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for (i = 0; i < entity->num_rq_list; ++i) {
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num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs);
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if (num_jobs < min_jobs) {
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min_jobs = num_jobs;
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rq = entity->rq_list[i];
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}
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}
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return rq;
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}
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static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
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struct dma_fence_cb *cb)
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{
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struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
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finish_cb);
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drm_sched_fence_finished(job->s_fence);
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WARN_ON(job->s_fence->parent);
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dma_fence_put(&job->s_fence->finished);
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job->sched->ops->free_job(job);
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}
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/**
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* drm_sched_entity_flush - Flush a context entity
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*
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* @entity: scheduler entity
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* @timeout: time to wait in for Q to become empty in jiffies.
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*
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* Splitting drm_sched_entity_fini() into two functions, The first one does the waiting,
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* removes the entity from the runqueue and returns an error when the process was killed.
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*
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* Returns the remaining time in jiffies left from the input timeout
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*/
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long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
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{
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struct drm_gpu_scheduler *sched;
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struct task_struct *last_user;
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long ret = timeout;
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sched = entity->rq->sched;
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/**
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* The client will not queue more IBs during this fini, consume existing
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* queued IBs or discard them on SIGKILL
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*/
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if (current->flags & PF_EXITING) {
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if (timeout)
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ret = wait_event_timeout(
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sched->job_scheduled,
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drm_sched_entity_is_idle(entity),
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timeout);
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} else
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wait_event_killable(sched->job_scheduled, drm_sched_entity_is_idle(entity));
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/* For killed process disable any more IBs enqueue right now */
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last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
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if ((!last_user || last_user == current->group_leader) &&
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(current->flags & PF_EXITING) && (current->exit_code == SIGKILL))
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drm_sched_rq_remove_entity(entity->rq, entity);
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return ret;
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}
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EXPORT_SYMBOL(drm_sched_entity_flush);
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/**
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* drm_sched_entity_cleanup - Destroy a context entity
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*
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* @entity: scheduler entity
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*
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* This should be called after @drm_sched_entity_do_release. It goes over the
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* entity and signals all jobs with an error code if the process was killed.
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*
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*/
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void drm_sched_entity_fini(struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched;
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sched = entity->rq->sched;
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drm_sched_rq_remove_entity(entity->rq, entity);
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/* Consumption of existing IBs wasn't completed. Forcefully
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* remove them here.
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*/
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if (spsc_queue_peek(&entity->job_queue)) {
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struct drm_sched_job *job;
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int r;
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/* Park the kernel for a moment to make sure it isn't processing
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* our enity.
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*/
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kthread_park(sched->thread);
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kthread_unpark(sched->thread);
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if (entity->dependency) {
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dma_fence_remove_callback(entity->dependency,
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&entity->cb);
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dma_fence_put(entity->dependency);
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entity->dependency = NULL;
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}
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while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
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struct drm_sched_fence *s_fence = job->s_fence;
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drm_sched_fence_scheduled(s_fence);
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dma_fence_set_error(&s_fence->finished, -ESRCH);
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/*
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* When pipe is hanged by older entity, new entity might
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* not even have chance to submit it's first job to HW
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* and so entity->last_scheduled will remain NULL
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*/
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if (!entity->last_scheduled) {
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drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
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} else {
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r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb,
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drm_sched_entity_kill_jobs_cb);
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if (r == -ENOENT)
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drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
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else if (r)
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DRM_ERROR("fence add callback failed (%d)\n", r);
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}
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}
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}
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dma_fence_put(entity->last_scheduled);
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entity->last_scheduled = NULL;
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kfree(entity->rq_list);
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}
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EXPORT_SYMBOL(drm_sched_entity_fini);
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/**
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* drm_sched_entity_fini - Destroy a context entity
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*
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* @entity: scheduler entity
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*
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* Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
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*/
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void drm_sched_entity_destroy(struct drm_sched_entity *entity)
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{
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drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
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drm_sched_entity_fini(entity);
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}
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EXPORT_SYMBOL(drm_sched_entity_destroy);
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static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb)
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{
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struct drm_sched_entity *entity =
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container_of(cb, struct drm_sched_entity, cb);
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entity->dependency = NULL;
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dma_fence_put(f);
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drm_sched_wakeup(entity->rq->sched);
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}
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static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb)
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{
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struct drm_sched_entity *entity =
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container_of(cb, struct drm_sched_entity, cb);
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entity->dependency = NULL;
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dma_fence_put(f);
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}
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/**
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* drm_sched_entity_set_rq_priority - helper for drm_sched_entity_set_priority
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*/
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static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq,
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enum drm_sched_priority priority)
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{
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*rq = &(*rq)->sched->sched_rq[priority];
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}
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/**
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* drm_sched_entity_set_priority - Sets priority of the entity
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*
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* @entity: scheduler entity
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* @priority: scheduler priority
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*
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* Update the priority of runqueus used for the entity.
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*/
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void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
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enum drm_sched_priority priority)
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{
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unsigned int i;
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spin_lock(&entity->rq_lock);
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for (i = 0; i < entity->num_rq_list; ++i)
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drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority);
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drm_sched_rq_remove_entity(entity->rq, entity);
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drm_sched_entity_set_rq_priority(&entity->rq, priority);
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drm_sched_rq_add_entity(entity->rq, entity);
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spin_unlock(&entity->rq_lock);
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}
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EXPORT_SYMBOL(drm_sched_entity_set_priority);
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/**
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* drm_sched_dependency_optimized
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*
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@ -479,140 +182,6 @@ bool drm_sched_dependency_optimized(struct dma_fence* fence,
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}
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EXPORT_SYMBOL(drm_sched_dependency_optimized);
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static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched = entity->rq->sched;
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struct dma_fence * fence = entity->dependency;
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struct drm_sched_fence *s_fence;
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if (fence->context == entity->fence_context ||
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fence->context == entity->fence_context + 1) {
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/*
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* Fence is a scheduled/finished fence from a job
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* which belongs to the same entity, we can ignore
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* fences from ourself
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*/
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dma_fence_put(entity->dependency);
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return false;
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}
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s_fence = to_drm_sched_fence(fence);
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if (s_fence && s_fence->sched == sched) {
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/*
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* Fence is from the same scheduler, only need to wait for
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* it to be scheduled
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*/
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fence = dma_fence_get(&s_fence->scheduled);
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dma_fence_put(entity->dependency);
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entity->dependency = fence;
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if (!dma_fence_add_callback(fence, &entity->cb,
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drm_sched_entity_clear_dep))
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return true;
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/* Ignore it when it is already scheduled */
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dma_fence_put(fence);
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return false;
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}
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if (!dma_fence_add_callback(entity->dependency, &entity->cb,
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drm_sched_entity_wakeup))
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return true;
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dma_fence_put(entity->dependency);
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return false;
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}
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static struct drm_sched_job *
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drm_sched_entity_pop_job(struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched = entity->rq->sched;
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struct drm_sched_job *sched_job = to_drm_sched_job(
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spsc_queue_peek(&entity->job_queue));
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if (!sched_job)
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return NULL;
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while ((entity->dependency = sched->ops->dependency(sched_job, entity))) {
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if (drm_sched_entity_add_dependency_cb(entity)) {
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trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
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return NULL;
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}
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}
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/* skip jobs from entity that marked guilty */
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if (entity->guilty && atomic_read(entity->guilty))
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dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
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dma_fence_put(entity->last_scheduled);
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entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
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spsc_queue_pop(&entity->job_queue);
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return sched_job;
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}
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/**
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* drm_sched_entity_select_rq - select a new rq for the entity
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*
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* @entity: scheduler entity
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*
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* Check all prerequisites and select a new rq for the entity for load
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* balancing.
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*/
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static void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
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{
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struct dma_fence *fence;
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struct drm_sched_rq *rq;
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if (!spsc_queue_count(&entity->job_queue) == 0 ||
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entity->num_rq_list <= 1)
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return;
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fence = READ_ONCE(entity->last_scheduled);
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if (fence && !dma_fence_is_signaled(fence))
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return;
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rq = drm_sched_entity_get_free_sched(entity);
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spin_lock(&entity->rq_lock);
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drm_sched_rq_remove_entity(entity->rq, entity);
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entity->rq = rq;
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spin_unlock(&entity->rq_lock);
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}
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/**
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* drm_sched_entity_push_job - Submit a job to the entity's job queue
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*
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* @sched_job: job to submit
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* @entity: scheduler entity
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*
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* Note: To guarantee that the order of insertion to queue matches
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* the job's fence sequence number this function should be
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* called with drm_sched_job_init under common lock.
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*
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* Returns 0 for success, negative error code otherwise.
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*/
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void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
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struct drm_sched_entity *entity)
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{
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bool first;
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trace_drm_sched_job(sched_job, entity);
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atomic_inc(&entity->rq->sched->num_jobs);
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WRITE_ONCE(entity->last_user, current->group_leader);
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first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
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||||
/* first job wakes up scheduler */
|
||||
if (first) {
|
||||
/* Add the entity to the run queue */
|
||||
spin_lock(&entity->rq_lock);
|
||||
drm_sched_rq_add_entity(entity->rq, entity);
|
||||
spin_unlock(&entity->rq_lock);
|
||||
drm_sched_wakeup(entity->rq->sched);
|
||||
}
|
||||
}
|
||||
EXPORT_SYMBOL(drm_sched_entity_push_job);
|
||||
|
||||
/* job_finish is called after hw fence signaled
|
||||
*/
|
||||
static void drm_sched_job_finish(struct work_struct *work)
|
||||
@ -840,7 +409,7 @@ static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
|
||||
* @sched: scheduler instance
|
||||
*
|
||||
*/
|
||||
static void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
|
||||
void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
|
||||
{
|
||||
if (drm_sched_ready(sched))
|
||||
wake_up_interruptible(&sched->wake_up_worker);
|
||||
|
459
drivers/gpu/drm/scheduler/sched_entity.c
Normal file
459
drivers/gpu/drm/scheduler/sched_entity.c
Normal file
@ -0,0 +1,459 @@
|
||||
/*
|
||||
* Copyright 2015 Advanced Micro Devices, Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
* OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <linux/kthread.h>
|
||||
#include <drm/gpu_scheduler.h>
|
||||
|
||||
#include "gpu_scheduler_trace.h"
|
||||
|
||||
#define to_drm_sched_job(sched_job) \
|
||||
container_of((sched_job), struct drm_sched_job, queue_node)
|
||||
|
||||
/**
|
||||
* drm_sched_entity_init - Init a context entity used by scheduler when
|
||||
* submit to HW ring.
|
||||
*
|
||||
* @entity: scheduler entity to init
|
||||
* @rq_list: the list of run queue on which jobs from this
|
||||
* entity can be submitted
|
||||
* @num_rq_list: number of run queue in rq_list
|
||||
* @guilty: atomic_t set to 1 when a job on this queue
|
||||
* is found to be guilty causing a timeout
|
||||
*
|
||||
* Note: the rq_list should have atleast one element to schedule
|
||||
* the entity
|
||||
*
|
||||
* Returns 0 on success or a negative error code on failure.
|
||||
*/
|
||||
int drm_sched_entity_init(struct drm_sched_entity *entity,
|
||||
struct drm_sched_rq **rq_list,
|
||||
unsigned int num_rq_list,
|
||||
atomic_t *guilty)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!(entity && rq_list && num_rq_list > 0 && rq_list[0]))
|
||||
return -EINVAL;
|
||||
|
||||
memset(entity, 0, sizeof(struct drm_sched_entity));
|
||||
INIT_LIST_HEAD(&entity->list);
|
||||
entity->rq = rq_list[0];
|
||||
entity->guilty = guilty;
|
||||
entity->num_rq_list = num_rq_list;
|
||||
entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *),
|
||||
GFP_KERNEL);
|
||||
if (!entity->rq_list)
|
||||
return -ENOMEM;
|
||||
|
||||
for (i = 0; i < num_rq_list; ++i)
|
||||
entity->rq_list[i] = rq_list[i];
|
||||
entity->last_scheduled = NULL;
|
||||
|
||||
spin_lock_init(&entity->rq_lock);
|
||||
spsc_queue_init(&entity->job_queue);
|
||||
|
||||
atomic_set(&entity->fence_seq, 0);
|
||||
entity->fence_context = dma_fence_context_alloc(2);
|
||||
|
||||
return 0;
|
||||
}
|
||||
EXPORT_SYMBOL(drm_sched_entity_init);
|
||||
|
||||
/**
|
||||
* drm_sched_entity_is_idle - Check if entity is idle
|
||||
*
|
||||
* @entity: scheduler entity
|
||||
*
|
||||
* Returns true if the entity does not have any unscheduled jobs.
|
||||
*/
|
||||
static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
|
||||
{
|
||||
rmb();
|
||||
|
||||
if (list_empty(&entity->list) ||
|
||||
spsc_queue_peek(&entity->job_queue) == NULL)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* drm_sched_entity_is_ready - Check if entity is ready
|
||||
*
|
||||
* @entity: scheduler entity
|
||||
*
|
||||
* Return true if entity could provide a job.
|
||||
*/
|
||||
bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
|
||||
{
|
||||
if (spsc_queue_peek(&entity->job_queue) == NULL)
|
||||
return false;
|
||||
|
||||
if (READ_ONCE(entity->dependency))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* drm_sched_entity_get_free_sched - Get the rq from rq_list with least load
|
||||
*
|
||||
* @entity: scheduler entity
|
||||
*
|
||||
* Return the pointer to the rq with least load.
|
||||
*/
|
||||
static struct drm_sched_rq *
|
||||
drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
|
||||
{
|
||||
struct drm_sched_rq *rq = NULL;
|
||||
unsigned int min_jobs = UINT_MAX, num_jobs;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < entity->num_rq_list; ++i) {
|
||||
num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs);
|
||||
if (num_jobs < min_jobs) {
|
||||
min_jobs = num_jobs;
|
||||
rq = entity->rq_list[i];
|
||||
}
|
||||
}
|
||||
|
||||
return rq;
|
||||
}
|
||||
|
||||
static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
|
||||
struct dma_fence_cb *cb)
|
||||
{
|
||||
struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
|
||||
finish_cb);
|
||||
drm_sched_fence_finished(job->s_fence);
|
||||
WARN_ON(job->s_fence->parent);
|
||||
dma_fence_put(&job->s_fence->finished);
|
||||
job->sched->ops->free_job(job);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* drm_sched_entity_flush - Flush a context entity
|
||||
*
|
||||
* @entity: scheduler entity
|
||||
* @timeout: time to wait in for Q to become empty in jiffies.
|
||||
*
|
||||
* Splitting drm_sched_entity_fini() into two functions, The first one does the waiting,
|
||||
* removes the entity from the runqueue and returns an error when the process was killed.
|
||||
*
|
||||
* Returns the remaining time in jiffies left from the input timeout
|
||||
*/
|
||||
long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
|
||||
{
|
||||
struct drm_gpu_scheduler *sched;
|
||||
struct task_struct *last_user;
|
||||
long ret = timeout;
|
||||
|
||||
sched = entity->rq->sched;
|
||||
/**
|
||||
* The client will not queue more IBs during this fini, consume existing
|
||||
* queued IBs or discard them on SIGKILL
|
||||
*/
|
||||
if (current->flags & PF_EXITING) {
|
||||
if (timeout)
|
||||
ret = wait_event_timeout(
|
||||
sched->job_scheduled,
|
||||
drm_sched_entity_is_idle(entity),
|
||||
timeout);
|
||||
} else {
|
||||
wait_event_killable(sched->job_scheduled,
|
||||
drm_sched_entity_is_idle(entity));
|
||||
}
|
||||
|
||||
/* For killed process disable any more IBs enqueue right now */
|
||||
last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
|
||||
if ((!last_user || last_user == current->group_leader) &&
|
||||
(current->flags & PF_EXITING) && (current->exit_code == SIGKILL))
|
||||
drm_sched_rq_remove_entity(entity->rq, entity);
|
||||
|
||||
return ret;
|
||||
}
|
||||
EXPORT_SYMBOL(drm_sched_entity_flush);
|
||||
|
||||
/**
|
||||
* drm_sched_entity_cleanup - Destroy a context entity
|
||||
*
|
||||
* @entity: scheduler entity
|
||||
*
|
||||
* This should be called after @drm_sched_entity_do_release. It goes over the
|
||||
* entity and signals all jobs with an error code if the process was killed.
|
||||
*
|
||||
*/
|
||||
void drm_sched_entity_fini(struct drm_sched_entity *entity)
|
||||
{
|
||||
struct drm_gpu_scheduler *sched;
|
||||
|
||||
sched = entity->rq->sched;
|
||||
drm_sched_rq_remove_entity(entity->rq, entity);
|
||||
|
||||
/* Consumption of existing IBs wasn't completed. Forcefully
|
||||
* remove them here.
|
||||
*/
|
||||
if (spsc_queue_peek(&entity->job_queue)) {
|
||||
struct drm_sched_job *job;
|
||||
int r;
|
||||
|
||||
/* Park the kernel for a moment to make sure it isn't processing
|
||||
* our enity.
|
||||
*/
|
||||
kthread_park(sched->thread);
|
||||
kthread_unpark(sched->thread);
|
||||
if (entity->dependency) {
|
||||
dma_fence_remove_callback(entity->dependency,
|
||||
&entity->cb);
|
||||
dma_fence_put(entity->dependency);
|
||||
entity->dependency = NULL;
|
||||
}
|
||||
|
||||
while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
|
||||
struct drm_sched_fence *s_fence = job->s_fence;
|
||||
drm_sched_fence_scheduled(s_fence);
|
||||
dma_fence_set_error(&s_fence->finished, -ESRCH);
|
||||
|
||||
/*
|
||||
* When pipe is hanged by older entity, new entity might
|
||||
* not even have chance to submit it's first job to HW
|
||||
* and so entity->last_scheduled will remain NULL
|
||||
*/
|
||||
if (!entity->last_scheduled) {
|
||||
drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
|
||||
} else {
|
||||
r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb,
|
||||
drm_sched_entity_kill_jobs_cb);
|
||||
if (r == -ENOENT)
|
||||
drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
|
||||
else if (r)
|
||||
DRM_ERROR("fence add callback failed (%d)\n", r);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dma_fence_put(entity->last_scheduled);
|
||||
entity->last_scheduled = NULL;
|
||||
kfree(entity->rq_list);
|
||||
}
|
||||
EXPORT_SYMBOL(drm_sched_entity_fini);
|
||||
|
||||
/**
|
||||
* drm_sched_entity_fini - Destroy a context entity
|
||||
*
|
||||
* @entity: scheduler entity
|
||||
*
|
||||
* Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
|
||||
*/
|
||||
void drm_sched_entity_destroy(struct drm_sched_entity *entity)
|
||||
{
|
||||
drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
|
||||
drm_sched_entity_fini(entity);
|
||||
}
|
||||
EXPORT_SYMBOL(drm_sched_entity_destroy);
|
||||
|
||||
static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb)
|
||||
{
|
||||
struct drm_sched_entity *entity =
|
||||
container_of(cb, struct drm_sched_entity, cb);
|
||||
entity->dependency = NULL;
|
||||
dma_fence_put(f);
|
||||
drm_sched_wakeup(entity->rq->sched);
|
||||
}
|
||||
|
||||
static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb)
|
||||
{
|
||||
struct drm_sched_entity *entity =
|
||||
container_of(cb, struct drm_sched_entity, cb);
|
||||
entity->dependency = NULL;
|
||||
dma_fence_put(f);
|
||||
}
|
||||
|
||||
/**
|
||||
* drm_sched_entity_set_rq_priority - helper for drm_sched_entity_set_priority
|
||||
*/
|
||||
static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq,
|
||||
enum drm_sched_priority priority)
|
||||
{
|
||||
*rq = &(*rq)->sched->sched_rq[priority];
|
||||
}
|
||||
|
||||
/**
|
||||
* drm_sched_entity_set_priority - Sets priority of the entity
|
||||
*
|
||||
* @entity: scheduler entity
|
||||
* @priority: scheduler priority
|
||||
*
|
||||
* Update the priority of runqueus used for the entity.
|
||||
*/
|
||||
void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
|
||||
enum drm_sched_priority priority)
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
spin_lock(&entity->rq_lock);
|
||||
|
||||
for (i = 0; i < entity->num_rq_list; ++i)
|
||||
drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority);
|
||||
|
||||
drm_sched_rq_remove_entity(entity->rq, entity);
|
||||
drm_sched_entity_set_rq_priority(&entity->rq, priority);
|
||||
drm_sched_rq_add_entity(entity->rq, entity);
|
||||
|
||||
spin_unlock(&entity->rq_lock);
|
||||
}
|
||||
EXPORT_SYMBOL(drm_sched_entity_set_priority);
|
||||
|
||||
static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
|
||||
{
|
||||
struct drm_gpu_scheduler *sched = entity->rq->sched;
|
||||
struct dma_fence * fence = entity->dependency;
|
||||
struct drm_sched_fence *s_fence;
|
||||
|
||||
if (fence->context == entity->fence_context ||
|
||||
fence->context == entity->fence_context + 1) {
|
||||
/*
|
||||
* Fence is a scheduled/finished fence from a job
|
||||
* which belongs to the same entity, we can ignore
|
||||
* fences from ourself
|
||||
*/
|
||||
dma_fence_put(entity->dependency);
|
||||
return false;
|
||||
}
|
||||
|
||||
s_fence = to_drm_sched_fence(fence);
|
||||
if (s_fence && s_fence->sched == sched) {
|
||||
|
||||
/*
|
||||
* Fence is from the same scheduler, only need to wait for
|
||||
* it to be scheduled
|
||||
*/
|
||||
fence = dma_fence_get(&s_fence->scheduled);
|
||||
dma_fence_put(entity->dependency);
|
||||
entity->dependency = fence;
|
||||
if (!dma_fence_add_callback(fence, &entity->cb,
|
||||
drm_sched_entity_clear_dep))
|
||||
return true;
|
||||
|
||||
/* Ignore it when it is already scheduled */
|
||||
dma_fence_put(fence);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!dma_fence_add_callback(entity->dependency, &entity->cb,
|
||||
drm_sched_entity_wakeup))
|
||||
return true;
|
||||
|
||||
dma_fence_put(entity->dependency);
|
||||
return false;
|
||||
}
|
||||
|
||||
struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
|
||||
{
|
||||
struct drm_gpu_scheduler *sched = entity->rq->sched;
|
||||
struct drm_sched_job *sched_job = to_drm_sched_job(
|
||||
spsc_queue_peek(&entity->job_queue));
|
||||
|
||||
if (!sched_job)
|
||||
return NULL;
|
||||
|
||||
while ((entity->dependency = sched->ops->dependency(sched_job, entity))) {
|
||||
if (drm_sched_entity_add_dependency_cb(entity)) {
|
||||
|
||||
trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* skip jobs from entity that marked guilty */
|
||||
if (entity->guilty && atomic_read(entity->guilty))
|
||||
dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
|
||||
|
||||
dma_fence_put(entity->last_scheduled);
|
||||
entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
|
||||
|
||||
spsc_queue_pop(&entity->job_queue);
|
||||
return sched_job;
|
||||
}
|
||||
|
||||
/**
|
||||
* drm_sched_entity_select_rq - select a new rq for the entity
|
||||
*
|
||||
* @entity: scheduler entity
|
||||
*
|
||||
* Check all prerequisites and select a new rq for the entity for load
|
||||
* balancing.
|
||||
*/
|
||||
void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
|
||||
{
|
||||
struct dma_fence *fence;
|
||||
struct drm_sched_rq *rq;
|
||||
|
||||
if (!spsc_queue_count(&entity->job_queue) == 0 ||
|
||||
entity->num_rq_list <= 1)
|
||||
return;
|
||||
|
||||
fence = READ_ONCE(entity->last_scheduled);
|
||||
if (fence && !dma_fence_is_signaled(fence))
|
||||
return;
|
||||
|
||||
rq = drm_sched_entity_get_free_sched(entity);
|
||||
spin_lock(&entity->rq_lock);
|
||||
drm_sched_rq_remove_entity(entity->rq, entity);
|
||||
entity->rq = rq;
|
||||
spin_unlock(&entity->rq_lock);
|
||||
}
|
||||
|
||||
/**
|
||||
* drm_sched_entity_push_job - Submit a job to the entity's job queue
|
||||
*
|
||||
* @sched_job: job to submit
|
||||
* @entity: scheduler entity
|
||||
*
|
||||
* Note: To guarantee that the order of insertion to queue matches
|
||||
* the job's fence sequence number this function should be
|
||||
* called with drm_sched_job_init under common lock.
|
||||
*
|
||||
* Returns 0 for success, negative error code otherwise.
|
||||
*/
|
||||
void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
|
||||
struct drm_sched_entity *entity)
|
||||
{
|
||||
bool first;
|
||||
|
||||
trace_drm_sched_job(sched_job, entity);
|
||||
atomic_inc(&entity->rq->sched->num_jobs);
|
||||
WRITE_ONCE(entity->last_user, current->group_leader);
|
||||
first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
|
||||
|
||||
/* first job wakes up scheduler */
|
||||
if (first) {
|
||||
/* Add the entity to the run queue */
|
||||
spin_lock(&entity->rq_lock);
|
||||
drm_sched_rq_add_entity(entity->rq, entity);
|
||||
spin_unlock(&entity->rq_lock);
|
||||
drm_sched_wakeup(entity->rq->sched);
|
||||
}
|
||||
}
|
||||
EXPORT_SYMBOL(drm_sched_entity_push_job);
|
@ -288,6 +288,21 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
|
||||
uint32_t hw_submission, unsigned hang_limit, long timeout,
|
||||
const char *name);
|
||||
void drm_sched_fini(struct drm_gpu_scheduler *sched);
|
||||
int drm_sched_job_init(struct drm_sched_job *job,
|
||||
struct drm_sched_entity *entity,
|
||||
void *owner);
|
||||
void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
|
||||
void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
|
||||
struct drm_sched_job *job);
|
||||
void drm_sched_job_recovery(struct drm_gpu_scheduler *sched);
|
||||
bool drm_sched_dependency_optimized(struct dma_fence* fence,
|
||||
struct drm_sched_entity *entity);
|
||||
void drm_sched_job_kickout(struct drm_sched_job *s_job);
|
||||
|
||||
void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
|
||||
struct drm_sched_entity *entity);
|
||||
void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
|
||||
struct drm_sched_entity *entity);
|
||||
|
||||
int drm_sched_entity_init(struct drm_sched_entity *entity,
|
||||
struct drm_sched_rq **rq_list,
|
||||
@ -296,22 +311,17 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
|
||||
long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
|
||||
void drm_sched_entity_fini(struct drm_sched_entity *entity);
|
||||
void drm_sched_entity_destroy(struct drm_sched_entity *entity);
|
||||
void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
|
||||
struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity);
|
||||
void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
|
||||
struct drm_sched_entity *entity);
|
||||
void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
|
||||
enum drm_sched_priority priority);
|
||||
bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
|
||||
|
||||
struct drm_sched_fence *drm_sched_fence_create(
|
||||
struct drm_sched_entity *s_entity, void *owner);
|
||||
void drm_sched_fence_scheduled(struct drm_sched_fence *fence);
|
||||
void drm_sched_fence_finished(struct drm_sched_fence *fence);
|
||||
int drm_sched_job_init(struct drm_sched_job *job,
|
||||
struct drm_sched_entity *entity,
|
||||
void *owner);
|
||||
void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
|
||||
struct drm_sched_job *job);
|
||||
void drm_sched_job_recovery(struct drm_gpu_scheduler *sched);
|
||||
bool drm_sched_dependency_optimized(struct dma_fence* fence,
|
||||
struct drm_sched_entity *entity);
|
||||
void drm_sched_job_kickout(struct drm_sched_job *s_job);
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user