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cpumask: smp_call_function_many()
Impact: Implementation change to remove cpumask_t from stack. Actually change smp_call_function_mask() to smp_call_function_many(). We avoid cpumasks on the stack in this version. (S390 has its own version, but that's going away apparently). We have to do some dancing to figure out if 0 or 1 other cpus are in the mask supplied and the online mask without allocating a tmp cpumask. It's still fairly cheap. We allocate the cpumask at the end of the call_function_data structure: if allocation fails we fallback to smp_call_function_single rather than using the baroque quiescing code (which needs a cpumask on stack). (Thanks to Hiroshi Shimamoto for spotting several bugs in previous versions!) Signed-off-by: Rusty Russell <rusty@rustcorp.com.au> Signed-off-by: Mike Travis <travis@sgi.com> Cc: Hiroshi Shimamoto <h-shimamoto@ct.jp.nec.com> Cc: npiggin@suse.de Cc: axboe@kernel.dk
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@ -67,15 +67,16 @@ extern void smp_cpus_done(unsigned int max_cpus);
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* Call a function on all other processors
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*/
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int smp_call_function(void(*func)(void *info), void *info, int wait);
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/* Deprecated: use smp_call_function_many() which uses a cpumask ptr. */
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int smp_call_function_mask(cpumask_t mask, void(*func)(void *info), void *info,
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int wait);
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void smp_call_function_many(const struct cpumask *mask,
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void (*func)(void *info), void *info, bool wait);
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static inline void smp_call_function_many(const struct cpumask *mask,
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void (*func)(void *info), void *info,
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int wait)
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/* Deprecated: Use smp_call_function_many which takes a pointer to the mask. */
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static inline int
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smp_call_function_mask(cpumask_t mask, void(*func)(void *info), void *info,
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int wait)
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{
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smp_call_function_mask(*mask, func, info, wait);
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smp_call_function_many(&mask, func, info, wait);
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return 0;
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}
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int smp_call_function_single(int cpuid, void (*func) (void *info), void *info,
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137
kernel/smp.c
137
kernel/smp.c
@ -24,8 +24,8 @@ struct call_function_data {
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struct call_single_data csd;
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spinlock_t lock;
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unsigned int refs;
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cpumask_t cpumask;
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struct rcu_head rcu_head;
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unsigned long cpumask_bits[];
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};
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struct call_single_queue {
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@ -110,13 +110,13 @@ void generic_smp_call_function_interrupt(void)
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list_for_each_entry_rcu(data, &call_function_queue, csd.list) {
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int refs;
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if (!cpu_isset(cpu, data->cpumask))
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if (!cpumask_test_cpu(cpu, to_cpumask(data->cpumask_bits)))
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continue;
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data->csd.func(data->csd.info);
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spin_lock(&data->lock);
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cpu_clear(cpu, data->cpumask);
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cpumask_clear_cpu(cpu, to_cpumask(data->cpumask_bits));
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WARN_ON(data->refs == 0);
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data->refs--;
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refs = data->refs;
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@ -266,51 +266,13 @@ void __smp_call_function_single(int cpu, struct call_single_data *data)
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generic_exec_single(cpu, data);
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}
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/* Dummy function */
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static void quiesce_dummy(void *unused)
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{
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}
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/*
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* Ensure stack based data used in call function mask is safe to free.
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*
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* This is needed by smp_call_function_mask when using on-stack data, because
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* a single call function queue is shared by all CPUs, and any CPU may pick up
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* the data item on the queue at any time before it is deleted. So we need to
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* ensure that all CPUs have transitioned through a quiescent state after
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* this call.
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*
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* This is a very slow function, implemented by sending synchronous IPIs to
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* all possible CPUs. For this reason, we have to alloc data rather than use
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* stack based data even in the case of synchronous calls. The stack based
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* data is then just used for deadlock/oom fallback which will be very rare.
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*
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* If a faster scheme can be made, we could go back to preferring stack based
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* data -- the data allocation/free is non-zero cost.
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*/
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static void smp_call_function_mask_quiesce_stack(cpumask_t mask)
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{
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struct call_single_data data;
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int cpu;
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data.func = quiesce_dummy;
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data.info = NULL;
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for_each_cpu_mask(cpu, mask) {
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data.flags = CSD_FLAG_WAIT;
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generic_exec_single(cpu, &data);
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}
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}
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/**
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* smp_call_function_mask(): Run a function on a set of other CPUs.
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* @mask: The set of cpus to run on.
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* smp_call_function_many(): Run a function on a set of other CPUs.
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* @mask: The set of cpus to run on (only runs on online subset).
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* @func: The function to run. This must be fast and non-blocking.
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* @info: An arbitrary pointer to pass to the function.
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* @wait: If true, wait (atomically) until function has completed on other CPUs.
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*
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* Returns 0 on success, else a negative status code.
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*
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* If @wait is true, then returns once @func has returned. Note that @wait
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* will be implicitly turned on in case of allocation failures, since
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* we fall back to on-stack allocation.
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@ -319,53 +281,57 @@ static void smp_call_function_mask_quiesce_stack(cpumask_t mask)
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* hardware interrupt handler or from a bottom half handler. Preemption
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* must be disabled when calling this function.
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*/
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int smp_call_function_mask(cpumask_t mask, void (*func)(void *), void *info,
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int wait)
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void smp_call_function_many(const struct cpumask *mask,
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void (*func)(void *), void *info,
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bool wait)
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{
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struct call_function_data d;
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struct call_function_data *data = NULL;
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cpumask_t allbutself;
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struct call_function_data *data;
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unsigned long flags;
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int cpu, num_cpus;
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int slowpath = 0;
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int cpu, next_cpu;
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/* Can deadlock when called with interrupts disabled */
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WARN_ON(irqs_disabled());
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cpu = smp_processor_id();
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allbutself = cpu_online_map;
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cpu_clear(cpu, allbutself);
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cpus_and(mask, mask, allbutself);
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num_cpus = cpus_weight(mask);
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/* So, what's a CPU they want? Ignoring this one. */
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cpu = cpumask_first_and(mask, cpu_online_mask);
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if (cpu == smp_processor_id())
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cpu = cpumask_next_and(cpu, mask, cpu_online_mask);
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/* No online cpus? We're done. */
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if (cpu >= nr_cpu_ids)
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return;
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/*
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* If zero CPUs, return. If just a single CPU, turn this request
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* into a targetted single call instead since it's faster.
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*/
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if (!num_cpus)
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return 0;
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else if (num_cpus == 1) {
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cpu = first_cpu(mask);
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return smp_call_function_single(cpu, func, info, wait);
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/* Do we have another CPU which isn't us? */
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next_cpu = cpumask_next_and(cpu, mask, cpu_online_mask);
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if (next_cpu == smp_processor_id())
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next_cpu = cpumask_next_and(next_cpu, mask, cpu_online_mask);
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/* Fastpath: do that cpu by itself. */
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if (next_cpu >= nr_cpu_ids) {
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smp_call_function_single(cpu, func, info, wait);
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return;
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}
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data = kmalloc(sizeof(*data), GFP_ATOMIC);
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if (data) {
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data->csd.flags = CSD_FLAG_ALLOC;
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if (wait)
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data->csd.flags |= CSD_FLAG_WAIT;
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} else {
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data = &d;
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data->csd.flags = CSD_FLAG_WAIT;
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wait = 1;
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slowpath = 1;
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data = kmalloc(sizeof(*data) + cpumask_size(), GFP_ATOMIC);
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if (unlikely(!data)) {
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/* Slow path. */
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for_each_online_cpu(cpu) {
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if (cpu == smp_processor_id())
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continue;
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if (cpumask_test_cpu(cpu, mask))
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smp_call_function_single(cpu, func, info, wait);
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}
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return;
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}
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spin_lock_init(&data->lock);
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data->csd.flags = CSD_FLAG_ALLOC;
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if (wait)
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data->csd.flags |= CSD_FLAG_WAIT;
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data->csd.func = func;
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data->csd.info = info;
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data->refs = num_cpus;
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data->cpumask = mask;
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cpumask_and(to_cpumask(data->cpumask_bits), mask, cpu_online_mask);
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cpumask_clear_cpu(smp_processor_id(), to_cpumask(data->cpumask_bits));
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data->refs = cpumask_weight(to_cpumask(data->cpumask_bits));
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spin_lock_irqsave(&call_function_lock, flags);
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list_add_tail_rcu(&data->csd.list, &call_function_queue);
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@ -377,18 +343,13 @@ int smp_call_function_mask(cpumask_t mask, void (*func)(void *), void *info,
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smp_mb();
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/* Send a message to all CPUs in the map */
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arch_send_call_function_ipi(mask);
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arch_send_call_function_ipi(*to_cpumask(data->cpumask_bits));
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/* optionally wait for the CPUs to complete */
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if (wait) {
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if (wait)
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csd_flag_wait(&data->csd);
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if (unlikely(slowpath))
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smp_call_function_mask_quiesce_stack(mask);
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}
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return 0;
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}
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EXPORT_SYMBOL(smp_call_function_mask);
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EXPORT_SYMBOL(smp_call_function_many);
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/**
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* smp_call_function(): Run a function on all other CPUs.
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@ -396,7 +357,7 @@ EXPORT_SYMBOL(smp_call_function_mask);
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* @info: An arbitrary pointer to pass to the function.
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* @wait: If true, wait (atomically) until function has completed on other CPUs.
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*
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* Returns 0 on success, else a negative status code.
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* Returns 0.
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*
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* If @wait is true, then returns once @func has returned; otherwise
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* it returns just before the target cpu calls @func. In case of allocation
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@ -407,12 +368,10 @@ EXPORT_SYMBOL(smp_call_function_mask);
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*/
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int smp_call_function(void (*func)(void *), void *info, int wait)
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{
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int ret;
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preempt_disable();
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ret = smp_call_function_mask(cpu_online_map, func, info, wait);
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smp_call_function_many(cpu_online_mask, func, info, wait);
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preempt_enable();
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return ret;
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return 0;
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}
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EXPORT_SYMBOL(smp_call_function);
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