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media: entity: Use dedicated data link iterator
Where iteration over links for an entity is clearly assuming that all of those links are data links, use the new iterator to guarantee that assumption is met. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Daniel Scally <djrscally@gmail.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
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@ -450,7 +450,7 @@ __must_check int __media_pipeline_start(struct media_entity *entity,
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bitmap_zero(active, entity->num_pads);
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bitmap_fill(has_no_links, entity->num_pads);
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list_for_each_entry(link, &entity->links, list) {
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for_each_media_entity_data_link(entity, link) {
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struct media_pad *pad = link->sink->entity == entity
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? link->sink : link->source;
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@ -889,7 +889,7 @@ media_entity_find_link(struct media_pad *source, struct media_pad *sink)
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{
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struct media_link *link;
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list_for_each_entry(link, &source->entity->links, list) {
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for_each_media_entity_data_link(source->entity, link) {
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if (link->source->entity == source->entity &&
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link->source->index == source->index &&
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link->sink->entity == sink->entity &&
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@ -905,7 +905,7 @@ struct media_pad *media_entity_remote_pad(const struct media_pad *pad)
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{
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struct media_link *link;
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list_for_each_entry(link, &pad->entity->links, list) {
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for_each_media_entity_data_link(pad->entity, link) {
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if (!(link->flags & MEDIA_LNK_FL_ENABLED))
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continue;
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