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Input: xpad - fix rumble on Xbox One controllers with 2015 firmware
Xbox One controllers that shipped with or were upgraded to the 2015 firmware discard the current rumble packets we send. This patch changes the Xbox One rumble packet to a form that both the newer and older firmware will accept. It is based on changes made to support newer Xbox One controllers in the SteamOS brewmaster-4.1 kernel branch. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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@ -1031,17 +1031,17 @@ static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect
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case XTYPE_XBOXONE:
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packet->data[0] = 0x09; /* activate rumble */
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packet->data[1] = 0x08;
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packet->data[1] = 0x00;
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packet->data[2] = xpad->odata_serial++;
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packet->data[3] = 0x08; /* continuous effect */
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packet->data[4] = 0x00; /* simple rumble mode */
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packet->data[5] = 0x03; /* L and R actuator only */
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packet->data[6] = 0x00; /* TODO: LT actuator */
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packet->data[7] = 0x00; /* TODO: RT actuator */
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packet->data[3] = 0x09;
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packet->data[4] = 0x00;
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packet->data[5] = 0x0F;
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packet->data[6] = 0x00;
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packet->data[7] = 0x00;
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packet->data[8] = strong / 512; /* left actuator */
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packet->data[9] = weak / 512; /* right actuator */
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packet->data[10] = 0x80; /* length of pulse */
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packet->data[11] = 0x00; /* stop period of pulse */
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packet->data[10] = 0xFF;
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packet->data[11] = 0x00;
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packet->data[12] = 0x00;
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packet->len = 13;
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packet->pending = true;
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