lockd: Fix server refcounting

The server shouldn't actually delete the struct nlm_host until it hits
the garbage collector. In order to make that work correctly with the
refcount API, we can bump the refcount by one, and then use
refcount_dec_if_one() in the garbage collector.

Signed-off-by: Trond Myklebust <trondmy@gmail.com>
Acked-by: J. Bruce Fields <bfields@fieldses.org>
This commit is contained in:
Trond Myklebust 2018-01-23 19:39:04 -05:00
parent 8f39fce84a
commit 535cb8f319

View File

@ -388,6 +388,8 @@ struct nlm_host *nlmsvc_lookup_host(const struct svc_rqst *rqstp,
ln->nrhosts++;
nrhosts++;
refcount_inc(&host->h_count);
dprintk("lockd: %s created host %s (%s)\n",
__func__, host->h_name, host->h_addrbuf);
@ -662,8 +664,7 @@ nlm_gc_hosts(struct net *net)
for_each_host_safe(host, next, chain, nlm_server_hosts) {
if (net && host->net != net)
continue;
if (refcount_read(&host->h_count) || host->h_inuse
|| time_before(jiffies, host->h_expires)) {
if (host->h_inuse || time_before(jiffies, host->h_expires)) {
dprintk("nlm_gc_hosts skipping %s "
"(cnt %d use %d exp %ld net %x)\n",
host->h_name, refcount_read(&host->h_count),
@ -671,7 +672,8 @@ nlm_gc_hosts(struct net *net)
host->net->ns.inum);
continue;
}
nlm_destroy_host_locked(host);
if (refcount_dec_if_one(&host->h_count))
nlm_destroy_host_locked(host);
}
if (net) {