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GFS2: inline __gfs2_glock_schedule_for_reclaim
Since function gfs2_glock_schedule_for_reclaim is only two significant lines, we can eliminate it, simplifying the code and making it more readable. Signed-off-by: Bob Peterson <rpeterso@redhat.com> Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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@ -185,20 +185,6 @@ static void gfs2_glock_remove_from_lru(struct gfs2_glock *gl)
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spin_unlock(&lru_lock);
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spin_unlock(&lru_lock);
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}
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}
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/**
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* __gfs2_glock_schedule_for_reclaim - Add a glock to the reclaim list
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* @gl: the glock
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*
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* If the glock is demotable, then we add it (or move it) to the end
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* of the glock LRU list.
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*/
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static void __gfs2_glock_schedule_for_reclaim(struct gfs2_glock *gl)
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{
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if (demote_ok(gl))
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gfs2_glock_add_to_lru(gl);
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}
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/**
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/**
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* gfs2_glock_put_nolock() - Decrement reference count on glock
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* gfs2_glock_put_nolock() - Decrement reference count on glock
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* @gl: The glock to put
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* @gl: The glock to put
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@ -1121,8 +1107,9 @@ void gfs2_glock_dq(struct gfs2_holder *gh)
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!test_bit(GLF_DEMOTE, &gl->gl_flags))
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!test_bit(GLF_DEMOTE, &gl->gl_flags))
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fast_path = 1;
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fast_path = 1;
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}
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}
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if (!test_bit(GLF_LFLUSH, &gl->gl_flags))
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if (!test_bit(GLF_LFLUSH, &gl->gl_flags) && demote_ok(gl))
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__gfs2_glock_schedule_for_reclaim(gl);
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gfs2_glock_add_to_lru(gl);
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trace_gfs2_glock_queue(gh, 0);
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trace_gfs2_glock_queue(gh, 0);
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spin_unlock(&gl->gl_spin);
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spin_unlock(&gl->gl_spin);
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if (likely(fast_path))
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if (likely(fast_path))
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