GFS2: inline __gfs2_glock_schedule_for_reclaim

Since function gfs2_glock_schedule_for_reclaim is only two
significant lines, we can eliminate it, simplifying the code
and making it more readable.

Signed-off-by: Bob Peterson <rpeterso@redhat.com>
Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
This commit is contained in:
Bob Peterson 2012-08-09 12:48:43 -05:00 committed by Steven Whitehouse
parent 8e711e100f
commit 4abb6ad9ea

View File

@ -185,20 +185,6 @@ static void gfs2_glock_remove_from_lru(struct gfs2_glock *gl)
spin_unlock(&lru_lock);
}
/**
* __gfs2_glock_schedule_for_reclaim - Add a glock to the reclaim list
* @gl: the glock
*
* If the glock is demotable, then we add it (or move it) to the end
* of the glock LRU list.
*/
static void __gfs2_glock_schedule_for_reclaim(struct gfs2_glock *gl)
{
if (demote_ok(gl))
gfs2_glock_add_to_lru(gl);
}
/**
* gfs2_glock_put_nolock() - Decrement reference count on glock
* @gl: The glock to put
@ -1121,8 +1107,9 @@ void gfs2_glock_dq(struct gfs2_holder *gh)
!test_bit(GLF_DEMOTE, &gl->gl_flags))
fast_path = 1;
}
if (!test_bit(GLF_LFLUSH, &gl->gl_flags))
__gfs2_glock_schedule_for_reclaim(gl);
if (!test_bit(GLF_LFLUSH, &gl->gl_flags) && demote_ok(gl))
gfs2_glock_add_to_lru(gl);
trace_gfs2_glock_queue(gh, 0);
spin_unlock(&gl->gl_spin);
if (likely(fast_path))