drm/amdgpu: don't finish the ring if not initialized

If a ring is not initialized, it also should not be finished.
For example, in Vega10's SR-IOV environment, UVD's decode ring is not
initialized, but will be finnished in amdgpu_uvd_sw_fini, because UVD
driver put all the uvd decode ring's finish operation into
amdgpu_uvd_sw_fini function, while not uvd_vXXX_0_sw_fini. This will
lead to amdgpu module unloading failure.

Signed-off-by: Trigger Huang <trigger.huang@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Trigger Huang 2017-08-08 06:42:51 -04:00 committed by Alex Deucher
parent 5dcd33459b
commit 41cc07cff2

View File

@ -261,6 +261,10 @@ void amdgpu_ring_fini(struct amdgpu_ring *ring)
{
ring->ready = false;
/* Not to finish a ring which is not initialized */
if (!(ring->adev) || !(ring->adev->rings[ring->idx]))
return;
amdgpu_wb_free(ring->adev, ring->rptr_offs);
amdgpu_wb_free(ring->adev, ring->wptr_offs);