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arm64: consistently use unsigned long for thread flags
In do_notify_resume, we manipulate thread_flags as a 32-bit unsigned int, whereas thread_info::flags is a 64-bit unsigned long, and elsewhere (e.g. in the entry assembly) we manipulate the flags as a 64-bit quantity. For consistency, and to avoid problems if we end up with more than 32 flags, let's make do_notify_resume take the flags as a 64-bit unsigned long. Signed-off-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
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@ -912,7 +912,7 @@ static void do_signal(struct pt_regs *regs)
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}
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asmlinkage void do_notify_resume(struct pt_regs *regs,
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unsigned int thread_flags)
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unsigned long thread_flags)
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{
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/*
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* The assembly code enters us with IRQs off, but it hasn't
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