RDMA/nes: Fix hang with modified FIN handling on A0 cards

Changing state to CLOSING when FIN is received causes A0 cards to
hang.  Fix this by checking for A0 cards in FIN handling.

Signed-off-by: Faisal Latif <faisal.latif@intel.com>
Signed-off-by: Roland Dreier <rolandd@cisco.com>
This commit is contained in:
Faisal Latif 2010-09-01 15:43:11 +00:00 committed by Roland Dreier
parent 67d7072115
commit 29da03b9d1
2 changed files with 3 additions and 1 deletions

View File

@ -3469,7 +3469,8 @@ static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
if (atomic_inc_return(&nesqp->close_timer_started) == 1) {
if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) &&
(nesqp->ibqp_state == IB_QPS_RTS)) {
(nesqp->ibqp_state == IB_QPS_RTS) &&
((nesadapter->eeprom_version >> 16) != NES_A0)) {
spin_lock_irqsave(&nesqp->lock, flags);
nesqp->hw_iwarp_state = iwarp_state;
nesqp->hw_tcp_state = tcp_state;

View File

@ -45,6 +45,7 @@
#define NES_PHY_TYPE_KR 9
#define NES_MULTICAST_PF_MAX 8
#define NES_A0 3
enum pci_regs {
NES_INT_STAT = 0x0000,