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[IA64] Compare pointer against NULL, not '0'
When comparing a pointer, it's clearer to compare it to NULL than to 0. Signed-off-by: Yoann Padioleau <padator@wanadoo.fr> Signed-off-by: Tony Luck <tony.luck@intel.com>
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@ -101,7 +101,7 @@ simscsi_interrupt (unsigned long val)
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{
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struct scsi_cmnd *sc;
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while ((sc = queue[rd].sc) != 0) {
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while ((sc = queue[rd].sc) != NULL) {
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atomic_dec(&num_reqs);
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queue[rd].sc = NULL;
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if (DBG)
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