video: imxfb: use dev_get_platdata()

Use the wrapper function for retrieving the platform data instead of
accessing dev->platform_data directly. This is a cosmetic change
to make the code simpler and enhance the readability.

Signed-off-by: Jingoo Han <jg1.han@samsung.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
This commit is contained in:
Jingoo Han 2013-09-17 14:08:58 +09:00 committed by Tomi Valkeinen
parent e09f398e53
commit 1c8034c7f0

View File

@ -755,7 +755,7 @@ static int imxfb_resume(struct platform_device *dev)
static int imxfb_init_fbinfo(struct platform_device *pdev)
{
struct imx_fb_platform_data *pdata = pdev->dev.platform_data;
struct imx_fb_platform_data *pdata = dev_get_platdata(&pdev->dev);
struct fb_info *info = dev_get_drvdata(&pdev->dev);
struct imxfb_info *fbi = info->par;
struct device_node *np;
@ -877,7 +877,7 @@ static int imxfb_probe(struct platform_device *pdev)
if (!res)
return -ENODEV;
pdata = pdev->dev.platform_data;
pdata = dev_get_platdata(&pdev->dev);
info = framebuffer_alloc(sizeof(struct imxfb_info), &pdev->dev);
if (!info)
@ -1066,7 +1066,7 @@ static int imxfb_remove(struct platform_device *pdev)
#endif
unregister_framebuffer(info);
pdata = pdev->dev.platform_data;
pdata = dev_get_platdata(&pdev->dev);
if (pdata && pdata->exit)
pdata->exit(fbi->pdev);