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Input: adi - make array seq static, reduces object code size
Don't populate the array seq on the stack, instead make it static. Makes the object code smaller by over 170 bytes: Before: text data bss dec hex filename 13227 3232 0 16459 404b drivers/input/joystick/adi.o After: text data bss dec hex filename 12957 3328 0 16285 3f9d drivers/input/joystick/adi.o Signed-off-by: Colin Ian King <colin.king@canonical.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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@ -313,7 +313,7 @@ static void adi_close(struct input_dev *dev)
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static void adi_init_digital(struct gameport *gameport)
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{
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int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
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static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
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int i;
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for (i = 0; seq[i]; i++) {
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