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bpf: Inline calls to bpf_loop when callback is known
Calls to `bpf_loop` are replaced with direct loops to avoid indirection. E.g. the following: bpf_loop(10, foo, NULL, 0); Is replaced by equivalent of the following: for (int i = 0; i < 10; ++i) foo(i, NULL); This transformation could be applied when: - callback is known and does not change during program execution; - flags passed to `bpf_loop` are always zero. Inlining logic works as follows: - During execution simulation function `update_loop_inline_state` tracks the following information for each `bpf_loop` call instruction: - is callback known and constant? - are flags constant and zero? - Function `optimize_bpf_loop` increases stack depth for functions where `bpf_loop` calls can be inlined and invokes `inline_bpf_loop` to apply the inlining. The additional stack space is used to spill registers R6, R7 and R8. These registers are used as loop counter, loop maximal bound and callback context parameter; Measurements using `benchs/run_bench_bpf_loop.sh` inside QEMU / KVM on i7-4710HQ CPU show a drop in latency from 14 ns/op to 2 ns/op. Signed-off-by: Eduard Zingerman <eddyz87@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Link: https://lore.kernel.org/r/20220620235344.569325-4-eddyz87@gmail.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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@ -1286,6 +1286,9 @@ struct bpf_array {
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#define BPF_COMPLEXITY_LIMIT_INSNS 1000000 /* yes. 1M insns */
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#define MAX_TAIL_CALL_CNT 33
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/* Maximum number of loops for bpf_loop */
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#define BPF_MAX_LOOPS BIT(23)
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#define BPF_F_ACCESS_MASK (BPF_F_RDONLY | \
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BPF_F_RDONLY_PROG | \
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BPF_F_WRONLY | \
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@ -344,6 +344,14 @@ struct bpf_verifier_state_list {
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int miss_cnt, hit_cnt;
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};
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struct bpf_loop_inline_state {
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int initialized:1; /* set to true upon first entry */
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int fit_for_inline:1; /* true if callback function is the same
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* at each call and flags are always zero
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*/
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u32 callback_subprogno; /* valid when fit_for_inline is true */
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};
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/* Possible states for alu_state member. */
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#define BPF_ALU_SANITIZE_SRC (1U << 0)
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#define BPF_ALU_SANITIZE_DST (1U << 1)
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@ -373,6 +381,10 @@ struct bpf_insn_aux_data {
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u32 mem_size; /* mem_size for non-struct typed var */
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};
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} btf_var;
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/* if instruction is a call to bpf_loop this field tracks
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* the state of the relevant registers to make decision about inlining
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*/
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struct bpf_loop_inline_state loop_inline_state;
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};
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u64 map_key_state; /* constant (32 bit) key tracking for maps */
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int ctx_field_size; /* the ctx field size for load insn, maybe 0 */
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@ -723,9 +723,6 @@ const struct bpf_func_proto bpf_for_each_map_elem_proto = {
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.arg4_type = ARG_ANYTHING,
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};
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/* maximum number of loops */
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#define MAX_LOOPS BIT(23)
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BPF_CALL_4(bpf_loop, u32, nr_loops, void *, callback_fn, void *, callback_ctx,
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u64, flags)
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{
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@ -733,9 +730,13 @@ BPF_CALL_4(bpf_loop, u32, nr_loops, void *, callback_fn, void *, callback_ctx,
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u64 ret;
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u32 i;
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/* Note: these safety checks are also verified when bpf_loop
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* is inlined, be careful to modify this code in sync. See
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* function verifier.c:inline_bpf_loop.
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*/
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if (flags)
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return -EINVAL;
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if (nr_loops > MAX_LOOPS)
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if (nr_loops > BPF_MAX_LOOPS)
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return -E2BIG;
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for (i = 0; i < nr_loops; i++) {
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@ -7124,6 +7124,41 @@ static int check_get_func_ip(struct bpf_verifier_env *env)
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return -ENOTSUPP;
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}
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static struct bpf_insn_aux_data *cur_aux(struct bpf_verifier_env *env)
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{
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return &env->insn_aux_data[env->insn_idx];
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}
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static bool loop_flag_is_zero(struct bpf_verifier_env *env)
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{
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struct bpf_reg_state *regs = cur_regs(env);
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struct bpf_reg_state *reg = ®s[BPF_REG_4];
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bool reg_is_null = register_is_null(reg);
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if (reg_is_null)
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mark_chain_precision(env, BPF_REG_4);
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return reg_is_null;
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}
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static void update_loop_inline_state(struct bpf_verifier_env *env, u32 subprogno)
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{
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struct bpf_loop_inline_state *state = &cur_aux(env)->loop_inline_state;
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if (!state->initialized) {
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state->initialized = 1;
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state->fit_for_inline = loop_flag_is_zero(env);
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state->callback_subprogno = subprogno;
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return;
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}
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if (!state->fit_for_inline)
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return;
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state->fit_for_inline = (loop_flag_is_zero(env) &&
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state->callback_subprogno == subprogno);
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}
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static int check_helper_call(struct bpf_verifier_env *env, struct bpf_insn *insn,
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int *insn_idx_p)
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{
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@ -7276,6 +7311,7 @@ static int check_helper_call(struct bpf_verifier_env *env, struct bpf_insn *insn
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err = check_bpf_snprintf_call(env, regs);
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break;
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case BPF_FUNC_loop:
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update_loop_inline_state(env, meta.subprogno);
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err = __check_func_call(env, insn, insn_idx_p, meta.subprogno,
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set_loop_callback_state);
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break;
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@ -7682,11 +7718,6 @@ static bool check_reg_sane_offset(struct bpf_verifier_env *env,
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return true;
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}
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static struct bpf_insn_aux_data *cur_aux(struct bpf_verifier_env *env)
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{
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return &env->insn_aux_data[env->insn_idx];
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}
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enum {
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REASON_BOUNDS = -1,
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REASON_TYPE = -2,
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@ -14315,6 +14346,142 @@ patch_call_imm:
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return 0;
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}
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static struct bpf_prog *inline_bpf_loop(struct bpf_verifier_env *env,
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int position,
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s32 stack_base,
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u32 callback_subprogno,
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u32 *cnt)
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{
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s32 r6_offset = stack_base + 0 * BPF_REG_SIZE;
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s32 r7_offset = stack_base + 1 * BPF_REG_SIZE;
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s32 r8_offset = stack_base + 2 * BPF_REG_SIZE;
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int reg_loop_max = BPF_REG_6;
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int reg_loop_cnt = BPF_REG_7;
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int reg_loop_ctx = BPF_REG_8;
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struct bpf_prog *new_prog;
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u32 callback_start;
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u32 call_insn_offset;
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s32 callback_offset;
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/* This represents an inlined version of bpf_iter.c:bpf_loop,
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* be careful to modify this code in sync.
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*/
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struct bpf_insn insn_buf[] = {
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/* Return error and jump to the end of the patch if
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* expected number of iterations is too big.
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*/
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BPF_JMP_IMM(BPF_JLE, BPF_REG_1, BPF_MAX_LOOPS, 2),
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BPF_MOV32_IMM(BPF_REG_0, -E2BIG),
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BPF_JMP_IMM(BPF_JA, 0, 0, 16),
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/* spill R6, R7, R8 to use these as loop vars */
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BPF_STX_MEM(BPF_DW, BPF_REG_10, BPF_REG_6, r6_offset),
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BPF_STX_MEM(BPF_DW, BPF_REG_10, BPF_REG_7, r7_offset),
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BPF_STX_MEM(BPF_DW, BPF_REG_10, BPF_REG_8, r8_offset),
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/* initialize loop vars */
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BPF_MOV64_REG(reg_loop_max, BPF_REG_1),
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BPF_MOV32_IMM(reg_loop_cnt, 0),
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BPF_MOV64_REG(reg_loop_ctx, BPF_REG_3),
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/* loop header,
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* if reg_loop_cnt >= reg_loop_max skip the loop body
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*/
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BPF_JMP_REG(BPF_JGE, reg_loop_cnt, reg_loop_max, 5),
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/* callback call,
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* correct callback offset would be set after patching
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*/
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BPF_MOV64_REG(BPF_REG_1, reg_loop_cnt),
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BPF_MOV64_REG(BPF_REG_2, reg_loop_ctx),
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BPF_CALL_REL(0),
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/* increment loop counter */
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BPF_ALU64_IMM(BPF_ADD, reg_loop_cnt, 1),
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/* jump to loop header if callback returned 0 */
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BPF_JMP_IMM(BPF_JEQ, BPF_REG_0, 0, -6),
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/* return value of bpf_loop,
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* set R0 to the number of iterations
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*/
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BPF_MOV64_REG(BPF_REG_0, reg_loop_cnt),
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/* restore original values of R6, R7, R8 */
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BPF_LDX_MEM(BPF_DW, BPF_REG_6, BPF_REG_10, r6_offset),
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BPF_LDX_MEM(BPF_DW, BPF_REG_7, BPF_REG_10, r7_offset),
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BPF_LDX_MEM(BPF_DW, BPF_REG_8, BPF_REG_10, r8_offset),
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};
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*cnt = ARRAY_SIZE(insn_buf);
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new_prog = bpf_patch_insn_data(env, position, insn_buf, *cnt);
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if (!new_prog)
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return new_prog;
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/* callback start is known only after patching */
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callback_start = env->subprog_info[callback_subprogno].start;
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/* Note: insn_buf[12] is an offset of BPF_CALL_REL instruction */
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call_insn_offset = position + 12;
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callback_offset = callback_start - call_insn_offset - 1;
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env->prog->insnsi[call_insn_offset].imm = callback_offset;
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return new_prog;
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}
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static bool is_bpf_loop_call(struct bpf_insn *insn)
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{
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return insn->code == (BPF_JMP | BPF_CALL) &&
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insn->src_reg == 0 &&
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insn->imm == BPF_FUNC_loop;
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}
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/* For all sub-programs in the program (including main) check
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* insn_aux_data to see if there are bpf_loop calls that require
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* inlining. If such calls are found the calls are replaced with a
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* sequence of instructions produced by `inline_bpf_loop` function and
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* subprog stack_depth is increased by the size of 3 registers.
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* This stack space is used to spill values of the R6, R7, R8. These
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* registers are used to store the loop bound, counter and context
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* variables.
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*/
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static int optimize_bpf_loop(struct bpf_verifier_env *env)
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{
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struct bpf_subprog_info *subprogs = env->subprog_info;
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int i, cur_subprog = 0, cnt, delta = 0;
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struct bpf_insn *insn = env->prog->insnsi;
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int insn_cnt = env->prog->len;
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u16 stack_depth = subprogs[cur_subprog].stack_depth;
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u16 stack_depth_roundup = round_up(stack_depth, 8) - stack_depth;
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u16 stack_depth_extra = 0;
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for (i = 0; i < insn_cnt; i++, insn++) {
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struct bpf_loop_inline_state *inline_state =
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&env->insn_aux_data[i + delta].loop_inline_state;
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if (is_bpf_loop_call(insn) && inline_state->fit_for_inline) {
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struct bpf_prog *new_prog;
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stack_depth_extra = BPF_REG_SIZE * 3 + stack_depth_roundup;
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new_prog = inline_bpf_loop(env,
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i + delta,
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-(stack_depth + stack_depth_extra),
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inline_state->callback_subprogno,
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&cnt);
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if (!new_prog)
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return -ENOMEM;
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delta += cnt - 1;
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env->prog = new_prog;
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insn = new_prog->insnsi + i + delta;
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}
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if (subprogs[cur_subprog + 1].start == i + delta + 1) {
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subprogs[cur_subprog].stack_depth += stack_depth_extra;
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cur_subprog++;
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stack_depth = subprogs[cur_subprog].stack_depth;
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stack_depth_roundup = round_up(stack_depth, 8) - stack_depth;
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stack_depth_extra = 0;
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}
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}
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env->prog->aux->stack_depth = env->subprog_info[0].stack_depth;
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return 0;
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}
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static void free_states(struct bpf_verifier_env *env)
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{
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struct bpf_verifier_state_list *sl, *sln;
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@ -15052,6 +15219,9 @@ skip_full_check:
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ret = check_max_stack_depth(env);
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/* instruction rewrites happen after this point */
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if (ret == 0)
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ret = optimize_bpf_loop(env);
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if (is_priv) {
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if (ret == 0)
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opt_hard_wire_dead_code_branches(env);
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