drm/v3d: Delete v3d_dev->pdev

We already have it in v3d_dev->drm.dev with zero additional pointer
chasing. Personally I don't like duplicated pointers like this
because:
- reviewers need to check whether the pointer is for the same or
different objects if there's multiple
- compilers have an easier time too

To avoid having to pull in some big headers I implemented the casting
function as a macro instead of a static inline. Typechecking thanks to
container_of still assured.

But also a bit a bikeshed, so feel free to ignore.

v2: More parens for v3d_to_pdev macro (checkpatch)

Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20200415074034.175360-11-daniel.vetter@ffwll.ch
This commit is contained in:
Daniel Vetter 2020-04-15 09:39:45 +02:00
parent bc662528e2
commit 0df3ac7657
3 changed files with 8 additions and 6 deletions

View File

@ -235,7 +235,7 @@ static int
map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
{
struct resource *res =
platform_get_resource_byname(v3d->pdev, IORESOURCE_MEM, name);
platform_get_resource_byname(v3d_to_pdev(v3d), IORESOURCE_MEM, name);
*regs = devm_ioremap_resource(v3d->drm.dev, res);
return PTR_ERR_OR_ZERO(*regs);
@ -255,7 +255,6 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
if (IS_ERR(v3d))
return PTR_ERR(v3d);
v3d->pdev = pdev;
drm = &v3d->drm;
platform_set_drvdata(pdev, drm);

View File

@ -46,7 +46,6 @@ struct v3d_dev {
int ver;
bool single_irq_line;
struct platform_device *pdev;
void __iomem *hub_regs;
void __iomem *core_regs[3];
void __iomem *bridge_regs;
@ -128,6 +127,8 @@ v3d_has_csd(struct v3d_dev *v3d)
return v3d->ver >= 41;
}
#define v3d_to_pdev(v3d) to_platform_device((v3d)->drm.dev)
/* The per-fd struct, which tracks the MMU mappings. */
struct v3d_file_priv {
struct v3d_dev *v3d;

View File

@ -217,7 +217,7 @@ v3d_irq_init(struct v3d_dev *v3d)
V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS);
V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS);
irq1 = platform_get_irq(v3d->pdev, 1);
irq1 = platform_get_irq(v3d_to_pdev(v3d), 1);
if (irq1 == -EPROBE_DEFER)
return irq1;
if (irq1 > 0) {
@ -226,7 +226,8 @@ v3d_irq_init(struct v3d_dev *v3d)
"v3d_core0", v3d);
if (ret)
goto fail;
ret = devm_request_irq(v3d->drm.dev, platform_get_irq(v3d->pdev, 0),
ret = devm_request_irq(v3d->drm.dev,
platform_get_irq(v3d_to_pdev(v3d), 0),
v3d_hub_irq, IRQF_SHARED,
"v3d_hub", v3d);
if (ret)
@ -234,7 +235,8 @@ v3d_irq_init(struct v3d_dev *v3d)
} else {
v3d->single_irq_line = true;
ret = devm_request_irq(v3d->drm.dev, platform_get_irq(v3d->pdev, 0),
ret = devm_request_irq(v3d->drm.dev,
platform_get_irq(v3d_to_pdev(v3d), 0),
v3d_irq, IRQF_SHARED,
"v3d", v3d);
if (ret)