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ARM: davinci: map default_queue to edma channels
Default queue is expected to be a low-priority queue. This way, long transfers on the default queue started by the codec engine will not cause audio defects. Signed-off-by: Heiko Schocher <hs@denx.de> Signed-off-by: Juha Kuikka <juha.kuikka@gmail.com> Reported-by: Juha Kuikka <juha.kuikka@gmail.com> Acked-by: Rajashekhara, Sudhakar <sudhakar.raj@ti.com> Cc: linux-mmc@vger.kernel.org Cc: davinci-linux-open-source@linux.davincidsp.com Cc: linux-arm-kernel@lists.infradead.org Cc: Rajashekhara, Sudhakar <sudhakar.raj@ti.com> Cc: Ido Yariv <ido@wizery.com> Cc: Sekhar Nori <nsekhar@ti.com> Cc: Wolfgang Denk <wd@denx.de> Cc: Sergei Shtylyov <sshtylyov@mvista.com> Signed-off-by: Sekhar Nori <nsekhar@ti.com>
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@ -1508,12 +1508,8 @@ static int __init edma_probe(struct platform_device *pdev)
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goto fail;
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}
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/* Everything lives on transfer controller 1 until otherwise
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* specified. This way, long transfers on the low priority queue
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* started by the codec engine will not cause audio defects.
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*/
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for (i = 0; i < edma_cc[j]->num_channels; i++)
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map_dmach_queue(j, i, EVENTQ_1);
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map_dmach_queue(j, i, info[j]->default_queue);
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queue_tc_mapping = info[j]->queue_tc_mapping;
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queue_priority_mapping = info[j]->queue_priority_mapping;
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@ -250,6 +250,11 @@ struct edma_soc_info {
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unsigned n_slot;
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unsigned n_tc;
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unsigned n_cc;
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/*
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* Default queue is expected to be a low-priority queue.
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* This way, long transfers on the default queue started
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* by the codec engine will not cause audio defects.
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*/
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enum dma_event_q default_queue;
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/* Resource reservation for other cores */
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