block: simplify blk_check_zone_append

Use the bdev based helpers instead of open coding them.

Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Reviewed-by: Damien Le Moal <damien.lemoal@opensource.wdc.com>
Reviewed-by: Johannes Thumshirn <johannes.thumshirn@wdc.com>
Link: https://lore.kernel.org/r/20220706070350.1703384-6-hch@lst.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Christoph Hellwig 2022-07-06 09:03:39 +02:00 committed by Jens Axboe
parent 6deacb3bfa
commit 052e545c92

View File

@ -565,7 +565,6 @@ static int blk_partition_remap(struct bio *bio)
static inline blk_status_t blk_check_zone_append(struct request_queue *q,
struct bio *bio)
{
sector_t pos = bio->bi_iter.bi_sector;
int nr_sectors = bio_sectors(bio);
/* Only applicable to zoned block devices */
@ -573,8 +572,8 @@ static inline blk_status_t blk_check_zone_append(struct request_queue *q,
return BLK_STS_NOTSUPP;
/* The bio sector must point to the start of a sequential zone */
if (pos & (blk_queue_zone_sectors(q) - 1) ||
!blk_queue_zone_is_seq(q, pos))
if (bio->bi_iter.bi_sector & (bdev_zone_sectors(bio->bi_bdev) - 1) ||
!bio_zone_is_seq(bio))
return BLK_STS_IOERR;
/*