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tcp: don't abort splice() after small transfers
TCP coalescing added a regression in splice(socket->pipe) performance, for some workloads because of the way tcp_read_sock() is implemented. The reason for this is the break when (offset + 1 != skb->len). As we released the socket lock, this condition is possible if TCP stack added a fragment to the skb, which can happen with TCP coalescing. So let's go back to the beginning of the loop when this happens, to give a chance to splice more frags per system call. Doing so fixes the issue and makes GRO 10% faster than LRO on CPU-bound splice() workloads instead of the opposite. Signed-off-by: Willy Tarreau <w@1wt.eu> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -1494,15 +1494,19 @@ int tcp_read_sock(struct sock *sk, read_descriptor_t *desc,
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copied += used;
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offset += used;
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}
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/*
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* If recv_actor drops the lock (e.g. TCP splice
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/* If recv_actor drops the lock (e.g. TCP splice
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* receive) the skb pointer might be invalid when
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* getting here: tcp_collapse might have deleted it
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* while aggregating skbs from the socket queue.
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*/
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skb = tcp_recv_skb(sk, seq-1, &offset);
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if (!skb || (offset+1 != skb->len))
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skb = tcp_recv_skb(sk, seq - 1, &offset);
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if (!skb)
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break;
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/* TCP coalescing might have appended data to the skb.
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* Try to splice more frags
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*/
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if (offset + 1 != skb->len)
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continue;
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}
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if (tcp_hdr(skb)->fin) {
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sk_eat_skb(sk, skb, false);
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