2011-11-12 00:07:41 +00:00
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/* System call table for ia32 emulation. */
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#include <linux/linkage.h>
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#include <linux/sys.h>
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#include <linux/cache.h>
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#include <asm/asm-offsets.h>
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#define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void compat(void) ;
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#include <asm/syscalls_32.h>
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#undef __SYSCALL_I386
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#define __SYSCALL_I386(nr, sym, compat) [nr] = compat,
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typedef void (*sys_call_ptr_t)(void);
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extern void compat_ni_syscall(void);
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const sys_call_ptr_t ia32_sys_call_table[__NR_ia32_syscall_max+1] = {
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/*
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2011-11-19 00:25:07 +00:00
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* Smells like a compiler bug -- it doesn't work
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2011-11-12 00:07:41 +00:00
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* when the & below is removed.
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*/
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[0 ... __NR_ia32_syscall_max] = &compat_ni_syscall,
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#include <asm/syscalls_32.h>
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};
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