mirror of
https://github.com/uowuo/abaddon.git
synced 2024-11-10 14:10:10 +00:00
413 lines
15 KiB
C++
413 lines
15 KiB
C++
#include <gtkmm.h>
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#include <memory>
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#include <string>
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#include <algorithm>
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#include "discord/discord.hpp"
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#include "dialogs/token.hpp"
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#include "dialogs/editmessage.hpp"
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#include "dialogs/joinguild.hpp"
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#include "dialogs/confirm.hpp"
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#include "dialogs/setstatus.hpp"
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#include "abaddon.hpp"
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#ifdef _WIN32
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#pragma comment(lib, "crypt32.lib")
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#endif
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Abaddon::Abaddon()
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: m_settings("abaddon.ini")
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, m_emojis("res/emojis.bin") {
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LoadFromSettings();
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m_discord.signal_gateway_ready().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnReady));
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m_discord.signal_channel_list_refresh().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnChannelListRefresh));
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m_discord.signal_message_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageCreate));
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m_discord.signal_message_delete().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageDelete));
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m_discord.signal_message_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageUpdate));
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m_discord.signal_guild_member_list_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildMemberListUpdate));
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m_discord.signal_guild_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildCreate));
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m_discord.signal_guild_delete().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildDelete));
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m_discord.signal_channel_delete().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnChannelDelete));
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m_discord.signal_channel_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnChannelUpdate));
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m_discord.signal_channel_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnChannelCreate));
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m_discord.signal_guild_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildUpdate));
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}
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Abaddon::~Abaddon() {
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m_settings.Close();
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m_discord.Stop();
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}
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Abaddon &Abaddon::Get() {
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static Abaddon instance;
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return instance;
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}
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int Abaddon::StartGTK() {
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m_gtk_app = Gtk::Application::create("com.github.lorpus.abaddon");
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// tmp css stuff
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m_css_provider = Gtk::CssProvider::create();
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m_css_provider->signal_parsing_error().connect([this](const Glib::RefPtr<const Gtk::CssSection> §ion, const Glib::Error &error) {
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Gtk::MessageDialog dlg(*m_main_window, "main.css failed parsing (" + error.what() + ")", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
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dlg.run();
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});
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m_main_window = std::make_unique<MainWindow>();
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m_main_window->set_title(APP_TITLE);
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m_main_window->show();
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m_main_window->UpdateComponents();
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m_main_window->signal_action_connect().connect(sigc::mem_fun(*this, &Abaddon::ActionConnect));
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m_main_window->signal_action_disconnect().connect(sigc::mem_fun(*this, &Abaddon::ActionDisconnect));
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m_main_window->signal_action_set_token().connect(sigc::mem_fun(*this, &Abaddon::ActionSetToken));
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m_main_window->signal_action_reload_css().connect(sigc::mem_fun(*this, &Abaddon::ActionReloadCSS));
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m_main_window->signal_action_join_guild().connect(sigc::mem_fun(*this, &Abaddon::ActionJoinGuildDialog));
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m_main_window->signal_action_set_status().connect(sigc::mem_fun(*this, &Abaddon::ActionSetStatus));
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m_main_window->GetChannelList()->signal_action_channel_item_select().connect(sigc::mem_fun(*this, &Abaddon::ActionChannelOpened));
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m_main_window->GetChannelList()->signal_action_guild_move_up().connect(sigc::mem_fun(*this, &Abaddon::ActionMoveGuildUp));
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m_main_window->GetChannelList()->signal_action_guild_move_down().connect(sigc::mem_fun(*this, &Abaddon::ActionMoveGuildDown));
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m_main_window->GetChannelList()->signal_action_guild_leave().connect(sigc::mem_fun(*this, &Abaddon::ActionLeaveGuild));
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m_main_window->GetChatWindow()->signal_action_message_delete().connect(sigc::mem_fun(*this, &Abaddon::ActionChatDeleteMessage));
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m_main_window->GetChatWindow()->signal_action_message_edit().connect(sigc::mem_fun(*this, &Abaddon::ActionChatEditMessage));
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m_main_window->GetChatWindow()->signal_action_chat_submit().connect(sigc::mem_fun(*this, &Abaddon::ActionChatInputSubmit));
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m_main_window->GetChatWindow()->signal_action_chat_load_history().connect(sigc::mem_fun(*this, &Abaddon::ActionChatLoadHistory));
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m_main_window->GetChatWindow()->signal_action_channel_click().connect(sigc::mem_fun(*this, &Abaddon::ActionChannelOpened));
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m_main_window->GetChatWindow()->signal_action_insert_mention().connect(sigc::mem_fun(*this, &Abaddon::ActionInsertMention));
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m_main_window->GetMemberList()->signal_action_insert_mention().connect(sigc::mem_fun(*this, &Abaddon::ActionInsertMention));
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m_main_window->GetMemberList()->signal_action_kick().connect(sigc::mem_fun(*this, &Abaddon::ActionKickMember));
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m_main_window->GetMemberList()->signal_action_ban().connect(sigc::mem_fun(*this, &Abaddon::ActionBanMember));
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ActionReloadCSS();
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m_gtk_app->signal_shutdown().connect([&]() {
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StopDiscord();
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});
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if (!m_settings.IsValid()) {
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Gtk::MessageDialog dlg(*m_main_window, "The settings file could not be created!", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
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dlg.run();
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}
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if (!m_emojis.Load()) {
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Gtk::MessageDialog dlg(*m_main_window, "The emoji file couldn't be loaded!", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
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dlg.run();
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}
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return m_gtk_app->run(*m_main_window);
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}
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void Abaddon::LoadFromSettings() {
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std::string token = m_settings.GetSettingString("discord", "token");
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if (token.size()) {
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m_discord_token = token;
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m_discord.UpdateToken(m_discord_token);
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}
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}
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void Abaddon::StartDiscord() {
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m_discord.Start();
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}
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void Abaddon::StopDiscord() {
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m_discord.Stop();
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}
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bool Abaddon::IsDiscordActive() const {
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return m_discord.IsStarted();
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}
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std::string Abaddon::GetDiscordToken() const {
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return m_discord_token;
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}
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DiscordClient &Abaddon::GetDiscordClient() {
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std::scoped_lock<std::mutex> guard(m_mutex);
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return m_discord;
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}
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const DiscordClient &Abaddon::GetDiscordClient() const {
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std::scoped_lock<std::mutex> guard(m_mutex);
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return m_discord;
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}
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void Abaddon::DiscordOnReady() {
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m_main_window->UpdateComponents();
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}
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void Abaddon::DiscordOnChannelListRefresh() {
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m_main_window->UpdateChannelListing();
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}
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void Abaddon::DiscordOnMessageCreate(Snowflake id) {
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m_main_window->UpdateChatNewMessage(id);
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}
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void Abaddon::DiscordOnMessageDelete(Snowflake id, Snowflake channel_id) {
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m_main_window->UpdateChatMessageDeleted(id, channel_id);
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}
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void Abaddon::DiscordOnMessageUpdate(Snowflake id, Snowflake channel_id) {
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m_main_window->UpdateChatMessageUpdated(id, channel_id);
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}
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void Abaddon::DiscordOnGuildMemberListUpdate(Snowflake guild_id) {
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m_main_window->UpdateMembers();
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}
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void Abaddon::DiscordOnGuildCreate(Snowflake guild_id) {
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m_main_window->UpdateChannelsNewGuild(guild_id);
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}
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void Abaddon::DiscordOnGuildDelete(Snowflake guild_id) {
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m_main_window->UpdateChannelsRemoveGuild(guild_id);
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}
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void Abaddon::DiscordOnChannelDelete(Snowflake channel_id) {
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m_main_window->UpdateChannelsRemoveChannel(channel_id);
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}
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void Abaddon::DiscordOnChannelUpdate(Snowflake channel_id) {
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m_main_window->UpdateChannelsUpdateChannel(channel_id);
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}
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void Abaddon::DiscordOnChannelCreate(Snowflake channel_id) {
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m_main_window->UpdateChannelsCreateChannel(channel_id);
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}
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void Abaddon::DiscordOnGuildUpdate(Snowflake guild_id) {
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m_main_window->UpdateChannelsUpdateGuild(guild_id);
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}
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const SettingsManager &Abaddon::GetSettings() const {
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return m_settings;
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}
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void Abaddon::ActionConnect() {
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if (!m_discord.IsStarted())
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StartDiscord();
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m_main_window->UpdateComponents();
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}
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void Abaddon::ActionDisconnect() {
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if (m_discord.IsStarted())
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StopDiscord();
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m_channels_history_loaded.clear();
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m_channels_history_loading.clear();
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m_channels_requested.clear();
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m_oldest_listed_message.clear();
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m_main_window->set_title(APP_TITLE);
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m_main_window->UpdateComponents();
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}
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void Abaddon::ActionSetToken() {
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TokenDialog dlg(*m_main_window);
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auto response = dlg.run();
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if (response == Gtk::RESPONSE_OK) {
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m_discord_token = dlg.GetToken();
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m_discord.UpdateToken(m_discord_token);
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m_main_window->UpdateComponents();
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m_settings.SetSetting("discord", "token", m_discord_token);
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}
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}
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void Abaddon::ActionJoinGuildDialog() {
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JoinGuildDialog dlg(*m_main_window);
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auto response = dlg.run();
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if (response == Gtk::RESPONSE_OK) {
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auto code = dlg.GetCode();
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m_discord.JoinGuild(code);
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}
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}
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void Abaddon::ActionMoveGuildUp(Snowflake id) {
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auto order = m_discord.GetUserSortedGuilds();
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// get iter to target
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decltype(order)::iterator target_iter;
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for (auto it = order.begin(); it != order.end(); it++) {
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if (*it == id) {
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target_iter = it;
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break;
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}
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}
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decltype(order)::iterator left = target_iter - 1;
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std::swap(*left, *target_iter);
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m_discord.UpdateSettingsGuildPositions(order);
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}
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void Abaddon::ActionMoveGuildDown(Snowflake id) {
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auto order = m_discord.GetUserSortedGuilds();
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// get iter to target
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decltype(order)::iterator target_iter;
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for (auto it = order.begin(); it != order.end(); it++) {
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if (*it == id) {
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target_iter = it;
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break;
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}
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}
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decltype(order)::iterator right = target_iter + 1;
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std::swap(*right, *target_iter);
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m_discord.UpdateSettingsGuildPositions(order);
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}
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void Abaddon::ActionChannelOpened(Snowflake id) {
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if (id == m_main_window->GetChatActiveChannel()) return;
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auto *channel = m_discord.GetChannel(id);
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if (channel->Type != ChannelType::DM && channel->Type != ChannelType::GROUP_DM)
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m_discord.SendLazyLoad(id);
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if (channel->Type == ChannelType::GUILD_TEXT || channel->Type == ChannelType::GUILD_NEWS)
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m_main_window->set_title(std::string(APP_TITLE) + " - #" + channel->Name);
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else {
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std::string display;
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if (channel->Recipients.size() > 1)
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display = std::to_string(channel->Recipients.size()) + " users";
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else
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display = channel->Recipients[0].Username;
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m_main_window->set_title(std::string(APP_TITLE) + " - " + display);
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}
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m_main_window->UpdateChatActiveChannel(id);
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if (m_channels_requested.find(id) == m_channels_requested.end()) {
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m_discord.FetchMessagesInChannel(id, [this, id](const std::vector<Snowflake> &msgs) {
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if (msgs.size() > 0)
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m_oldest_listed_message[id] = msgs.back();
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m_main_window->UpdateChatWindowContents();
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m_channels_requested.insert(id);
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});
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} else {
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m_main_window->UpdateChatWindowContents();
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}
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}
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void Abaddon::ActionChatLoadHistory(Snowflake id) {
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if (m_channels_history_loaded.find(id) != m_channels_history_loaded.end())
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return;
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if (m_channels_history_loading.find(id) != m_channels_history_loading.end())
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return;
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Snowflake before_id = m_main_window->GetChatOldestListedMessage();
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auto knownset = m_discord.GetMessagesForChannel(id);
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std::vector<Snowflake> knownvec(knownset.begin(), knownset.end());
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std::sort(knownvec.begin(), knownvec.end());
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auto latest = std::find_if(knownvec.begin(), knownvec.end(), [&before_id](Snowflake x) -> bool { return x == before_id; });
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int distance = std::distance(knownvec.begin(), latest);
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if (distance >= 50) {
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m_main_window->UpdateChatPrependHistory(std::vector<Snowflake>(knownvec.begin() + distance - 50, knownvec.begin() + distance));
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return;
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}
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m_channels_history_loading.insert(id);
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m_discord.FetchMessagesInChannelBefore(id, m_oldest_listed_message[id], [this, id](const std::vector<Snowflake> &msgs) {
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m_channels_history_loading.erase(id);
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if (msgs.size() == 0) {
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m_channels_history_loaded.insert(id);
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} else {
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m_oldest_listed_message[id] = msgs.back();
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m_main_window->UpdateChatPrependHistory(msgs);
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}
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});
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}
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void Abaddon::ActionChatInputSubmit(std::string msg, Snowflake channel) {
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if (msg.substr(0, 7) == "/shrug " || msg == "/shrug")
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msg = msg.substr(6) + "\xC2\xAF\x5C\x5F\x28\xE3\x83\x84\x29\x5F\x2F\xC2\xAF"; // this is important
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m_discord.SendChatMessage(msg, channel);
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}
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void Abaddon::ActionChatDeleteMessage(Snowflake channel_id, Snowflake id) {
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m_discord.DeleteMessage(channel_id, id);
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}
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void Abaddon::ActionChatEditMessage(Snowflake channel_id, Snowflake id) {
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EditMessageDialog dlg(*m_main_window);
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auto response = dlg.run();
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if (response == Gtk::RESPONSE_OK) {
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auto new_content = dlg.GetContent();
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m_discord.EditMessage(channel_id, id, new_content);
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}
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}
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void Abaddon::ActionInsertMention(Snowflake id) {
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m_main_window->InsertChatInput("<@" + std::to_string(id) + ">");
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}
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void Abaddon::ActionLeaveGuild(Snowflake id) {
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ConfirmDialog dlg(*m_main_window);
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const auto *guild = m_discord.GetGuild(id);
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if (guild != nullptr)
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dlg.SetConfirmText("Are you sure you want to leave " + guild->Name + "?");
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auto response = dlg.run();
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if (response == Gtk::RESPONSE_OK)
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m_discord.LeaveGuild(id);
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}
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void Abaddon::ActionKickMember(Snowflake user_id, Snowflake guild_id) {
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ConfirmDialog dlg(*m_main_window);
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const auto *user = m_discord.GetUser(user_id);
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if (user != nullptr)
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dlg.SetConfirmText("Are you sure you want to kick " + user->Username + "#" + user->Discriminator + "?");
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auto response = dlg.run();
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if (response == Gtk::RESPONSE_OK)
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m_discord.KickUser(user_id, guild_id);
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}
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void Abaddon::ActionBanMember(Snowflake user_id, Snowflake guild_id) {
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ConfirmDialog dlg(*m_main_window);
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const auto *user = m_discord.GetUser(user_id);
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if (user != nullptr)
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dlg.SetConfirmText("Are you sure you want to ban " + user->Username + "#" + user->Discriminator + "?");
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auto response = dlg.run();
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if (response == Gtk::RESPONSE_OK)
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m_discord.BanUser(user_id, guild_id);
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}
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void Abaddon::ActionSetStatus() {
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SetStatusDialog dlg(*m_main_window);
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const auto response = dlg.run();
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if (response != Gtk::RESPONSE_OK || !m_discord.IsStarted()) return;
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const auto status = dlg.GetStatusType();
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const auto activity_type = dlg.GetActivityType();
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const auto activity_name = dlg.GetActivityName();
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Activity activity;
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activity.Name = activity_name;
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activity.Type = activity_type;
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m_discord.UpdateStatus(status, false, activity);
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}
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void Abaddon::ActionReloadCSS() {
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try {
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Gtk::StyleContext::remove_provider_for_screen(Gdk::Screen::get_default(), m_css_provider);
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m_css_provider->load_from_path("./css/main.css");
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Gtk::StyleContext::add_provider_for_screen(Gdk::Screen::get_default(), m_css_provider, GTK_STYLE_PROVIDER_PRIORITY_APPLICATION);
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} catch (Glib::Error &e) {
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Gtk::MessageDialog dlg(*m_main_window, "main.css failed to load (" + e.what() + ")", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
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dlg.run();
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}
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}
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ImageManager &Abaddon::GetImageManager() {
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return m_img_mgr;
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}
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EmojiResource &Abaddon::GetEmojis() {
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return m_emojis;
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}
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int main(int argc, char **argv) {
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Gtk::Main::init_gtkmm_internals(); // why???
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return Abaddon::Get().StartGTK();
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}
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