mirror of
https://github.com/uowuo/abaddon.git
synced 2024-11-10 22:20:09 +00:00
fd72d91cee
this way you dont have to load a channel to make the client aware of your permissions
37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
#include "member.hpp"
|
|
#include "../abaddon.hpp"
|
|
|
|
void from_json(const nlohmann::json &j, GuildMember &m) {
|
|
JS_O("user", m.User);
|
|
JS_ON("nick", m.Nickname);
|
|
JS_D("roles", m.Roles);
|
|
JS_D("joined_at", m.JoinedAt);
|
|
JS_ON("premium_since", m.PremiumSince);
|
|
JS_D("deaf", m.IsDeafened);
|
|
JS_D("mute", m.IsMuted);
|
|
JS_O("user_id", m.UserID);
|
|
}
|
|
|
|
std::vector<RoleData> GuildMember::GetSortedRoles() const {
|
|
std::vector<RoleData> roles;
|
|
for (const auto role_id : Roles) {
|
|
const auto role = Abaddon::Get().GetDiscordClient().GetRole(role_id);
|
|
if (!role.has_value()) continue;
|
|
roles.push_back(std::move(*role));
|
|
}
|
|
|
|
std::sort(roles.begin(), roles.end(), [](const RoleData &a, const RoleData &b) {
|
|
return a.Position > b.Position;
|
|
});
|
|
|
|
return roles;
|
|
}
|
|
|
|
void GuildMember::update_from_json(const nlohmann::json &j) {
|
|
JS_RD("roles", Roles);
|
|
JS_RD("user", User);
|
|
JS_RD("nick", Nickname);
|
|
JS_RD("joined_at", JoinedAt);
|
|
JS_RD("premium_since", PremiumSince);
|
|
}
|