#include #include #include #include #include "discord/discord.hpp" #include "dialogs/token.hpp" #include "dialogs/editmessage.hpp" #include "dialogs/joinguild.hpp" #include "dialogs/confirm.hpp" #include "dialogs/setstatus.hpp" #include "abaddon.hpp" #ifdef _WIN32 #pragma comment(lib, "crypt32.lib") #endif Abaddon::Abaddon() : m_settings("abaddon.ini") , m_emojis("res/emojis.bin") { LoadFromSettings(); m_discord.signal_gateway_ready().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnReady)); m_discord.signal_channel_list_refresh().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnChannelListRefresh)); m_discord.signal_message_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageCreate)); m_discord.signal_message_delete().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageDelete)); m_discord.signal_message_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageUpdate)); m_discord.signal_guild_member_list_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildMemberListUpdate)); m_discord.signal_guild_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildCreate)); m_discord.signal_guild_delete().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildDelete)); m_discord.signal_channel_delete().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnChannelDelete)); m_discord.signal_channel_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnChannelUpdate)); m_discord.signal_channel_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnChannelCreate)); m_discord.signal_guild_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildUpdate)); } Abaddon::~Abaddon() { m_settings.Close(); m_discord.Stop(); } Abaddon &Abaddon::Get() { static Abaddon instance; return instance; } int Abaddon::StartGTK() { m_gtk_app = Gtk::Application::create("com.github.lorpus.abaddon"); // tmp css stuff m_css_provider = Gtk::CssProvider::create(); m_css_provider->signal_parsing_error().connect([this](const Glib::RefPtr §ion, const Glib::Error &error) { Gtk::MessageDialog dlg(*m_main_window, "main.css failed parsing (" + error.what() + ")", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true); dlg.run(); }); m_main_window = std::make_unique(); m_main_window->set_title(APP_TITLE); m_main_window->show(); m_main_window->UpdateComponents(); m_main_window->signal_action_connect().connect(sigc::mem_fun(*this, &Abaddon::ActionConnect)); m_main_window->signal_action_disconnect().connect(sigc::mem_fun(*this, &Abaddon::ActionDisconnect)); m_main_window->signal_action_set_token().connect(sigc::mem_fun(*this, &Abaddon::ActionSetToken)); m_main_window->signal_action_reload_css().connect(sigc::mem_fun(*this, &Abaddon::ActionReloadCSS)); m_main_window->signal_action_join_guild().connect(sigc::mem_fun(*this, &Abaddon::ActionJoinGuildDialog)); m_main_window->signal_action_set_status().connect(sigc::mem_fun(*this, &Abaddon::ActionSetStatus)); m_main_window->GetChannelList()->signal_action_channel_item_select().connect(sigc::mem_fun(*this, &Abaddon::ActionChannelOpened)); m_main_window->GetChannelList()->signal_action_guild_move_up().connect(sigc::mem_fun(*this, &Abaddon::ActionMoveGuildUp)); m_main_window->GetChannelList()->signal_action_guild_move_down().connect(sigc::mem_fun(*this, &Abaddon::ActionMoveGuildDown)); m_main_window->GetChannelList()->signal_action_guild_leave().connect(sigc::mem_fun(*this, &Abaddon::ActionLeaveGuild)); m_main_window->GetChatWindow()->signal_action_message_delete().connect(sigc::mem_fun(*this, &Abaddon::ActionChatDeleteMessage)); m_main_window->GetChatWindow()->signal_action_message_edit().connect(sigc::mem_fun(*this, &Abaddon::ActionChatEditMessage)); m_main_window->GetChatWindow()->signal_action_chat_submit().connect(sigc::mem_fun(*this, &Abaddon::ActionChatInputSubmit)); m_main_window->GetChatWindow()->signal_action_chat_load_history().connect(sigc::mem_fun(*this, &Abaddon::ActionChatLoadHistory)); m_main_window->GetChatWindow()->signal_action_channel_click().connect(sigc::mem_fun(*this, &Abaddon::ActionChannelOpened)); m_main_window->GetChatWindow()->signal_action_insert_mention().connect(sigc::mem_fun(*this, &Abaddon::ActionInsertMention)); m_main_window->GetMemberList()->signal_action_insert_mention().connect(sigc::mem_fun(*this, &Abaddon::ActionInsertMention)); m_main_window->GetMemberList()->signal_action_kick().connect(sigc::mem_fun(*this, &Abaddon::ActionKickMember)); m_main_window->GetMemberList()->signal_action_ban().connect(sigc::mem_fun(*this, &Abaddon::ActionBanMember)); ActionReloadCSS(); m_gtk_app->signal_shutdown().connect([&]() { StopDiscord(); }); if (!m_settings.IsValid()) { Gtk::MessageDialog dlg(*m_main_window, "The settings file could not be created!", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true); dlg.run(); } if (!m_emojis.Load()) { Gtk::MessageDialog dlg(*m_main_window, "The emoji file couldn't be loaded!", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true); dlg.run(); } return m_gtk_app->run(*m_main_window); } void Abaddon::LoadFromSettings() { std::string token = m_settings.GetSettingString("discord", "token"); if (token.size()) { m_discord_token = token; m_discord.UpdateToken(m_discord_token); } } void Abaddon::StartDiscord() { m_discord.Start(); } void Abaddon::StopDiscord() { m_discord.Stop(); } bool Abaddon::IsDiscordActive() const { return m_discord.IsStarted(); } std::string Abaddon::GetDiscordToken() const { return m_discord_token; } DiscordClient &Abaddon::GetDiscordClient() { std::scoped_lock guard(m_mutex); return m_discord; } const DiscordClient &Abaddon::GetDiscordClient() const { std::scoped_lock guard(m_mutex); return m_discord; } void Abaddon::DiscordOnReady() { m_main_window->UpdateComponents(); } void Abaddon::DiscordOnChannelListRefresh() { m_main_window->UpdateChannelListing(); } void Abaddon::DiscordOnMessageCreate(Snowflake id) { m_main_window->UpdateChatNewMessage(id); } void Abaddon::DiscordOnMessageDelete(Snowflake id, Snowflake channel_id) { m_main_window->UpdateChatMessageDeleted(id, channel_id); } void Abaddon::DiscordOnMessageUpdate(Snowflake id, Snowflake channel_id) { m_main_window->UpdateChatMessageUpdated(id, channel_id); } void Abaddon::DiscordOnGuildMemberListUpdate(Snowflake guild_id) { m_main_window->UpdateMembers(); } void Abaddon::DiscordOnGuildCreate(Snowflake guild_id) { m_main_window->UpdateChannelsNewGuild(guild_id); } void Abaddon::DiscordOnGuildDelete(Snowflake guild_id) { m_main_window->UpdateChannelsRemoveGuild(guild_id); } void Abaddon::DiscordOnChannelDelete(Snowflake channel_id) { m_main_window->UpdateChannelsRemoveChannel(channel_id); } void Abaddon::DiscordOnChannelUpdate(Snowflake channel_id) { m_main_window->UpdateChannelsUpdateChannel(channel_id); } void Abaddon::DiscordOnChannelCreate(Snowflake channel_id) { m_main_window->UpdateChannelsCreateChannel(channel_id); } void Abaddon::DiscordOnGuildUpdate(Snowflake guild_id) { m_main_window->UpdateChannelsUpdateGuild(guild_id); } const SettingsManager &Abaddon::GetSettings() const { return m_settings; } void Abaddon::ActionConnect() { if (!m_discord.IsStarted()) StartDiscord(); m_main_window->UpdateComponents(); } void Abaddon::ActionDisconnect() { if (m_discord.IsStarted()) StopDiscord(); m_channels_history_loaded.clear(); m_channels_history_loading.clear(); m_channels_requested.clear(); m_oldest_listed_message.clear(); m_main_window->set_title(APP_TITLE); m_main_window->UpdateComponents(); } void Abaddon::ActionSetToken() { TokenDialog dlg(*m_main_window); auto response = dlg.run(); if (response == Gtk::RESPONSE_OK) { m_discord_token = dlg.GetToken(); m_discord.UpdateToken(m_discord_token); m_main_window->UpdateComponents(); m_settings.SetSetting("discord", "token", m_discord_token); } } void Abaddon::ActionJoinGuildDialog() { JoinGuildDialog dlg(*m_main_window); auto response = dlg.run(); if (response == Gtk::RESPONSE_OK) { auto code = dlg.GetCode(); m_discord.JoinGuild(code); } } void Abaddon::ActionMoveGuildUp(Snowflake id) { auto order = m_discord.GetUserSortedGuilds(); // get iter to target decltype(order)::iterator target_iter; for (auto it = order.begin(); it != order.end(); it++) { if (*it == id) { target_iter = it; break; } } decltype(order)::iterator left = target_iter - 1; std::swap(*left, *target_iter); m_discord.UpdateSettingsGuildPositions(order); } void Abaddon::ActionMoveGuildDown(Snowflake id) { auto order = m_discord.GetUserSortedGuilds(); // get iter to target decltype(order)::iterator target_iter; for (auto it = order.begin(); it != order.end(); it++) { if (*it == id) { target_iter = it; break; } } decltype(order)::iterator right = target_iter + 1; std::swap(*right, *target_iter); m_discord.UpdateSettingsGuildPositions(order); } void Abaddon::ActionChannelOpened(Snowflake id) { if (id == m_main_window->GetChatActiveChannel()) return; auto *channel = m_discord.GetChannel(id); if (channel->Type != ChannelType::DM && channel->Type != ChannelType::GROUP_DM) m_discord.SendLazyLoad(id); if (channel->Type == ChannelType::GUILD_TEXT || channel->Type == ChannelType::GUILD_NEWS) m_main_window->set_title(std::string(APP_TITLE) + " - #" + channel->Name); else { std::string display; if (channel->Recipients.size() > 1) display = std::to_string(channel->Recipients.size()) + " users"; else display = channel->Recipients[0].Username; m_main_window->set_title(std::string(APP_TITLE) + " - " + display); } m_main_window->UpdateChatActiveChannel(id); if (m_channels_requested.find(id) == m_channels_requested.end()) { m_discord.FetchMessagesInChannel(id, [this, id](const std::vector &msgs) { if (msgs.size() > 0) m_oldest_listed_message[id] = msgs.back(); m_main_window->UpdateChatWindowContents(); m_channels_requested.insert(id); }); } else { m_main_window->UpdateChatWindowContents(); } } void Abaddon::ActionChatLoadHistory(Snowflake id) { if (m_channels_history_loaded.find(id) != m_channels_history_loaded.end()) return; if (m_channels_history_loading.find(id) != m_channels_history_loading.end()) return; Snowflake before_id = m_main_window->GetChatOldestListedMessage(); auto knownset = m_discord.GetMessagesForChannel(id); std::vector knownvec(knownset.begin(), knownset.end()); std::sort(knownvec.begin(), knownvec.end()); auto latest = std::find_if(knownvec.begin(), knownvec.end(), [&before_id](Snowflake x) -> bool { return x == before_id; }); int distance = std::distance(knownvec.begin(), latest); if (distance >= 50) { m_main_window->UpdateChatPrependHistory(std::vector(knownvec.begin() + distance - 50, knownvec.begin() + distance)); return; } m_channels_history_loading.insert(id); m_discord.FetchMessagesInChannelBefore(id, m_oldest_listed_message[id], [this, id](const std::vector &msgs) { m_channels_history_loading.erase(id); if (msgs.size() == 0) { m_channels_history_loaded.insert(id); } else { m_oldest_listed_message[id] = msgs.back(); m_main_window->UpdateChatPrependHistory(msgs); } }); } void Abaddon::ActionChatInputSubmit(std::string msg, Snowflake channel) { if (msg.substr(0, 7) == "/shrug " || msg == "/shrug") msg = msg.substr(6) + "\xC2\xAF\x5C\x5F\x28\xE3\x83\x84\x29\x5F\x2F\xC2\xAF"; // this is important m_discord.SendChatMessage(msg, channel); } void Abaddon::ActionChatDeleteMessage(Snowflake channel_id, Snowflake id) { m_discord.DeleteMessage(channel_id, id); } void Abaddon::ActionChatEditMessage(Snowflake channel_id, Snowflake id) { EditMessageDialog dlg(*m_main_window); auto response = dlg.run(); if (response == Gtk::RESPONSE_OK) { auto new_content = dlg.GetContent(); m_discord.EditMessage(channel_id, id, new_content); } } void Abaddon::ActionInsertMention(Snowflake id) { m_main_window->InsertChatInput("<@" + std::to_string(id) + ">"); } void Abaddon::ActionLeaveGuild(Snowflake id) { ConfirmDialog dlg(*m_main_window); const auto *guild = m_discord.GetGuild(id); if (guild != nullptr) dlg.SetConfirmText("Are you sure you want to leave " + guild->Name + "?"); auto response = dlg.run(); if (response == Gtk::RESPONSE_OK) m_discord.LeaveGuild(id); } void Abaddon::ActionKickMember(Snowflake user_id, Snowflake guild_id) { ConfirmDialog dlg(*m_main_window); const auto *user = m_discord.GetUser(user_id); if (user != nullptr) dlg.SetConfirmText("Are you sure you want to kick " + user->Username + "#" + user->Discriminator + "?"); auto response = dlg.run(); if (response == Gtk::RESPONSE_OK) m_discord.KickUser(user_id, guild_id); } void Abaddon::ActionBanMember(Snowflake user_id, Snowflake guild_id) { ConfirmDialog dlg(*m_main_window); const auto *user = m_discord.GetUser(user_id); if (user != nullptr) dlg.SetConfirmText("Are you sure you want to ban " + user->Username + "#" + user->Discriminator + "?"); auto response = dlg.run(); if (response == Gtk::RESPONSE_OK) m_discord.BanUser(user_id, guild_id); } void Abaddon::ActionSetStatus() { SetStatusDialog dlg(*m_main_window); const auto response = dlg.run(); if (response != Gtk::RESPONSE_OK || !m_discord.IsStarted()) return; const auto status = dlg.GetStatusType(); const auto activity_type = dlg.GetActivityType(); const auto activity_name = dlg.GetActivityName(); Activity activity; activity.Name = activity_name; activity.Type = activity_type; m_discord.UpdateStatus(status, false, activity); } void Abaddon::ActionReloadCSS() { try { Gtk::StyleContext::remove_provider_for_screen(Gdk::Screen::get_default(), m_css_provider); m_css_provider->load_from_path("./css/main.css"); Gtk::StyleContext::add_provider_for_screen(Gdk::Screen::get_default(), m_css_provider, GTK_STYLE_PROVIDER_PRIORITY_APPLICATION); } catch (Glib::Error &e) { Gtk::MessageDialog dlg(*m_main_window, "main.css failed to load (" + e.what() + ")", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true); dlg.run(); } } ImageManager &Abaddon::GetImageManager() { return m_img_mgr; } EmojiResource &Abaddon::GetEmojis() { return m_emojis; } int main(int argc, char **argv) { Gtk::Main::init_gtkmm_internals(); // why??? return Abaddon::Get().StartGTK(); }