Merge branch 'channels-list'

This commit is contained in:
ouwou 2021-07-26 02:10:56 -04:00
commit ede2f53ba5
12 changed files with 1112 additions and 908 deletions

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@ -194,12 +194,15 @@ For example, memory_db would be set by adding `memory_db = true` under the line
* custom_emojis (true or false, default true) - download and use custom Discord emojis
* css (string) - path to the main CSS file
* animations (true or false, default true) - use animated images where available (e.g. server icons, emojis, avatars). false means static images will be used
* animated_guild_hover_only (true or false, default true) - only animate guild icons when the guild is being hovered over
* owner_crown (true or false, default true) - show a crown next to the owner
* gateway (string) - override url for Discord gateway. must be json format and use zlib stream compression
* api_base (string) - override base url for Discord API
#### misc
#### style
* linkcolor (string) - color to use for links in messages
* expandercolor (string) - color to use for the expander in the channel list
* nsfwchannelcolor (string) - color to use for NSFW channels in the channel list
### Environment variables

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@ -35,12 +35,6 @@ Abaddon::Abaddon()
m_discord.signal_message_delete().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageDelete));
m_discord.signal_message_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageUpdate));
m_discord.signal_guild_member_list_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildMemberListUpdate));
m_discord.signal_guild_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildCreate));
m_discord.signal_guild_delete().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildDelete));
m_discord.signal_channel_delete().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnChannelDelete));
m_discord.signal_channel_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnChannelUpdate));
m_discord.signal_channel_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnChannelCreate));
m_discord.signal_guild_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildUpdate));
m_discord.signal_reaction_add().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnReactionAdd));
m_discord.signal_reaction_remove().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnReactionRemove));
m_discord.signal_guild_join_request_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnGuildJoinRequestCreate));
@ -196,30 +190,6 @@ void Abaddon::DiscordOnGuildMemberListUpdate(Snowflake guild_id) {
m_main_window->UpdateMembers();
}
void Abaddon::DiscordOnGuildCreate(const GuildData &guild) {
m_main_window->UpdateChannelsNewGuild(guild.ID);
}
void Abaddon::DiscordOnGuildDelete(Snowflake guild_id) {
m_main_window->UpdateChannelsRemoveGuild(guild_id);
}
void Abaddon::DiscordOnChannelDelete(Snowflake channel_id) {
m_main_window->UpdateChannelsRemoveChannel(channel_id);
}
void Abaddon::DiscordOnChannelUpdate(Snowflake channel_id) {
m_main_window->UpdateChannelsUpdateChannel(channel_id);
}
void Abaddon::DiscordOnChannelCreate(Snowflake channel_id) {
m_main_window->UpdateChannelsCreateChannel(channel_id);
}
void Abaddon::DiscordOnGuildUpdate(Snowflake guild_id) {
m_main_window->UpdateChannelsUpdateGuild(guild_id);
}
void Abaddon::DiscordOnReactionAdd(Snowflake message_id, const Glib::ustring &param) {
m_main_window->UpdateChatReactionAdd(message_id, param);
}

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@ -65,12 +65,6 @@ public:
void DiscordOnMessageDelete(Snowflake id, Snowflake channel_id);
void DiscordOnMessageUpdate(Snowflake id, Snowflake channel_id);
void DiscordOnGuildMemberListUpdate(Snowflake guild_id);
void DiscordOnGuildCreate(const GuildData &guild);
void DiscordOnGuildDelete(Snowflake guild_id);
void DiscordOnChannelDelete(Snowflake channel_id);
void DiscordOnChannelUpdate(Snowflake channel_id);
void DiscordOnChannelCreate(Snowflake channel_id);
void DiscordOnGuildUpdate(Snowflake guild_id);
void DiscordOnReactionAdd(Snowflake message_id, const Glib::ustring &param);
void DiscordOnReactionRemove(Snowflake message_id, const Glib::ustring &param);
void DiscordOnGuildJoinRequestCreate(const GuildJoinRequestCreateData &data);

File diff suppressed because it is too large Load Diff

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@ -8,160 +8,193 @@
#include <sigc++/sigc++.h>
#include "../discord/discord.hpp"
static const constexpr int ChannelEmojiSize = 16;
constexpr static int GuildIconSize = 24;
constexpr static int DMIconSize = 20;
constexpr static int OrphanChannelSortOffset = -100; // forces orphan channels to the top of the list
class ChannelListRow : public Gtk::ListBoxRow {
public:
bool IsUserCollapsed;
Snowflake ID;
std::vector<ChannelListRow *> Children;
ChannelListRow *Parent = nullptr;
enum class RenderType : uint8_t {
Guild,
Category,
TextChannel,
virtual void Collapse();
virtual void Expand();
static void MakeReadOnly(Gtk::TextView *tv);
DMHeader,
DM,
};
class ChannelListRowDMHeader : public ChannelListRow {
class CellRendererChannels : public Gtk::CellRenderer {
public:
ChannelListRowDMHeader();
CellRendererChannels();
virtual ~CellRendererChannels();
Glib::PropertyProxy<RenderType> property_type();
Glib::PropertyProxy<Glib::ustring> property_name();
Glib::PropertyProxy<Glib::RefPtr<Gdk::Pixbuf>> property_icon();
Glib::PropertyProxy<Glib::RefPtr<Gdk::PixbufAnimation>> property_icon_animation();
Glib::PropertyProxy<bool> property_expanded();
Glib::PropertyProxy<bool> property_nsfw();
protected:
Gtk::EventBox *m_ev;
Gtk::Box *m_box;
Gtk::Label *m_lbl;
};
void get_preferred_width_vfunc(Gtk::Widget &widget, int &minimum_width, int &natural_width) const override;
void get_preferred_width_for_height_vfunc(Gtk::Widget &widget, int height, int &minimum_width, int &natural_width) const override;
void get_preferred_height_vfunc(Gtk::Widget &widget, int &minimum_height, int &natural_height) const override;
void get_preferred_height_for_width_vfunc(Gtk::Widget &widget, int width, int &minimum_height, int &natural_height) const override;
void render_vfunc(const Cairo::RefPtr<Cairo::Context> &cr,
Gtk::Widget &widget,
const Gdk::Rectangle &background_area,
const Gdk::Rectangle &cell_area,
Gtk::CellRendererState flags) override;
class StatusIndicator;
class ChannelListRowDMChannel : public ChannelListRow {
public:
ChannelListRowDMChannel(const ChannelData *data);
// guild functions
void get_preferred_width_vfunc_guild(Gtk::Widget &widget, int &minimum_width, int &natural_width) const;
void get_preferred_width_for_height_vfunc_guild(Gtk::Widget &widget, int height, int &minimum_width, int &natural_width) const;
void get_preferred_height_vfunc_guild(Gtk::Widget &widget, int &minimum_height, int &natural_height) const;
void get_preferred_height_for_width_vfunc_guild(Gtk::Widget &widget, int width, int &minimum_height, int &natural_height) const;
void render_vfunc_guild(const Cairo::RefPtr<Cairo::Context> &cr,
Gtk::Widget &widget,
const Gdk::Rectangle &background_area,
const Gdk::Rectangle &cell_area,
Gtk::CellRendererState flags);
protected:
Gtk::EventBox *m_ev;
Gtk::Box *m_box;
StatusIndicator *m_status = nullptr;
Gtk::TextView *m_lbl;
Gtk::Image *m_icon = nullptr;
// category
void get_preferred_width_vfunc_category(Gtk::Widget &widget, int &minimum_width, int &natural_width) const;
void get_preferred_width_for_height_vfunc_category(Gtk::Widget &widget, int height, int &minimum_width, int &natural_width) const;
void get_preferred_height_vfunc_category(Gtk::Widget &widget, int &minimum_height, int &natural_height) const;
void get_preferred_height_for_width_vfunc_category(Gtk::Widget &widget, int width, int &minimum_height, int &natural_height) const;
void render_vfunc_category(const Cairo::RefPtr<Cairo::Context> &cr,
Gtk::Widget &widget,
const Gdk::Rectangle &background_area,
const Gdk::Rectangle &cell_area,
Gtk::CellRendererState flags);
Gtk::Menu m_menu;
Gtk::MenuItem *m_menu_close; // leave if group
Gtk::MenuItem *m_menu_copy_id;
};
// text channel
void get_preferred_width_vfunc_channel(Gtk::Widget &widget, int &minimum_width, int &natural_width) const;
void get_preferred_width_for_height_vfunc_channel(Gtk::Widget &widget, int height, int &minimum_width, int &natural_width) const;
void get_preferred_height_vfunc_channel(Gtk::Widget &widget, int &minimum_height, int &natural_height) const;
void get_preferred_height_for_width_vfunc_channel(Gtk::Widget &widget, int width, int &minimum_height, int &natural_height) const;
void render_vfunc_channel(const Cairo::RefPtr<Cairo::Context> &cr,
Gtk::Widget &widget,
const Gdk::Rectangle &background_area,
const Gdk::Rectangle &cell_area,
Gtk::CellRendererState flags);
class ChannelListRowGuild : public ChannelListRow {
public:
ChannelListRowGuild(const GuildData *data);
// dm header
void get_preferred_width_vfunc_dmheader(Gtk::Widget &widget, int &minimum_width, int &natural_width) const;
void get_preferred_width_for_height_vfunc_dmheader(Gtk::Widget &widget, int height, int &minimum_width, int &natural_width) const;
void get_preferred_height_vfunc_dmheader(Gtk::Widget &widget, int &minimum_height, int &natural_height) const;
void get_preferred_height_for_width_vfunc_dmheader(Gtk::Widget &widget, int width, int &minimum_height, int &natural_height) const;
void render_vfunc_dmheader(const Cairo::RefPtr<Cairo::Context> &cr,
Gtk::Widget &widget,
const Gdk::Rectangle &background_area,
const Gdk::Rectangle &cell_area,
Gtk::CellRendererState flags);
int GuildIndex;
protected:
Gtk::EventBox *m_ev;
Gtk::Box *m_box;
Gtk::TextView *m_lbl;
Gtk::Image *m_icon;
Gtk::Menu m_menu;
Gtk::MenuItem *m_menu_copyid;
Gtk::MenuItem *m_menu_leave;
Gtk::MenuItem *m_menu_settings;
// dm
void get_preferred_width_vfunc_dm(Gtk::Widget &widget, int &minimum_width, int &natural_width) const;
void get_preferred_width_for_height_vfunc_dm(Gtk::Widget &widget, int height, int &minimum_width, int &natural_width) const;
void get_preferred_height_vfunc_dm(Gtk::Widget &widget, int &minimum_height, int &natural_height) const;
void get_preferred_height_for_width_vfunc_dm(Gtk::Widget &widget, int width, int &minimum_height, int &natural_height) const;
void render_vfunc_dm(const Cairo::RefPtr<Cairo::Context> &cr,
Gtk::Widget &widget,
const Gdk::Rectangle &background_area,
const Gdk::Rectangle &cell_area,
Gtk::CellRendererState flags);
private:
typedef sigc::signal<void> type_signal_copy_id;
typedef sigc::signal<void> type_signal_leave;
typedef sigc::signal<void> type_signal_settings;
Gtk::CellRendererText m_renderer_text;
type_signal_copy_id m_signal_copy_id;
type_signal_leave m_signal_leave;
type_signal_settings m_signal_settings;
Glib::Property<RenderType> m_property_type; // all
Glib::Property<Glib::ustring> m_property_name; // all
Glib::Property<Glib::RefPtr<Gdk::Pixbuf>> m_property_pixbuf; // guild, dm
Glib::Property<Glib::RefPtr<Gdk::PixbufAnimation>> m_property_pixbuf_animation; // guild
Glib::Property<bool> m_property_expanded; // category
Glib::Property<bool> m_property_nsfw; // channel
public:
type_signal_copy_id signal_copy_id();
type_signal_leave signal_leave();
type_signal_settings signal_settings();
// same pitfalls as in https://github.com/uowuo/abaddon/blob/60404783bd4ce9be26233fe66fc3a74475d9eaa3/components/cellrendererpixbufanimation.hpp#L32-L39
// this will manifest though since guild icons can change
// an animation or two wont be the end of the world though
std::map<Glib::RefPtr<Gdk::PixbufAnimation>, Glib::RefPtr<Gdk::PixbufAnimationIter>> m_pixbuf_anim_iters;
};
class ChannelListRowCategory : public ChannelListRow {
public:
ChannelListRowCategory(const ChannelData *data);
virtual void Collapse();
virtual void Expand();
protected:
Gtk::EventBox *m_ev;
Gtk::Box *m_box;
Gtk::TextView *m_lbl;
Gtk::Arrow *m_arrow;
Gtk::Menu m_menu;
Gtk::MenuItem *m_menu_copyid;
private:
typedef sigc::signal<void> type_signal_copy_id;
type_signal_copy_id m_signal_copy_id;
public:
type_signal_copy_id signal_copy_id();
};
class ChannelListRowChannel : public ChannelListRow {
public:
ChannelListRowChannel(const ChannelData *data);
private:
static Gtk::Menu *m_menu;
static bool m_menu_init;
};
class ChannelList {
class ChannelList : public Gtk::ScrolledWindow {
public:
ChannelList();
Gtk::Widget *GetRoot() const;
void UpdateListing();
void UpdateNewGuild(Snowflake id);
void UpdateRemoveGuild(Snowflake id);
void UpdateRemoveChannel(Snowflake id);
void UpdateChannel(Snowflake id);
void UpdateCreateDMChannel(Snowflake id);
void UpdateCreateChannel(Snowflake id);
void UpdateGuild(Snowflake id);
void UpdateListing();
void SetActiveChannel(Snowflake id);
protected:
Gtk::ListBox *m_list;
Gtk::ScrolledWindow *m_main;
void UpdateNewGuild(const GuildData &guild);
void UpdateRemoveGuild(Snowflake id);
void UpdateRemoveChannel(Snowflake id);
void UpdateChannel(Snowflake id);
void UpdateCreateChannel(Snowflake id);
void UpdateGuild(Snowflake id);
ChannelListRowDMHeader *m_dm_header_row = nullptr;
Gtk::TreeView m_view;
void CollapseRow(ChannelListRow *row);
void ExpandRow(ChannelListRow *row);
void DeleteRow(ChannelListRow *row);
class ModelColumns : public Gtk::TreeModel::ColumnRecord {
public:
ModelColumns();
void UpdateChannelCategory(Snowflake id);
Gtk::TreeModelColumn<RenderType> m_type;
Gtk::TreeModelColumn<uint64_t> m_id;
Gtk::TreeModelColumn<Glib::ustring> m_name;
Gtk::TreeModelColumn<Glib::RefPtr<Gdk::Pixbuf>> m_icon;
Gtk::TreeModelColumn<Glib::RefPtr<Gdk::PixbufAnimation>> m_icon_anim;
Gtk::TreeModelColumn<int64_t> m_sort;
Gtk::TreeModelColumn<bool> m_nsfw;
// Gtk::CellRenderer's property_is_expanded only works how i want it to if it has children
// because otherwise it doesnt count as an "expander" (property_is_expander)
// so this solution will have to do which i hate but the alternative is adding invisible children
// to all categories without children and having a filter model but that sounds worse
// of course its a lot better than the absolute travesty i had before
Gtk::TreeModelColumn<bool> m_expanded;
};
void on_row_activated(Gtk::ListBoxRow *row);
ModelColumns m_columns;
Glib::RefPtr<Gtk::TreeStore> m_model;
int m_guild_count;
void OnMenuCopyID(Snowflake id);
void OnGuildMenuLeave(Snowflake id);
void OnGuildMenuSettings(Snowflake id);
Gtk::TreeModel::iterator AddGuild(const GuildData &guild);
Gtk::TreeModel::iterator UpdateCreateChannelCategory(const ChannelData &channel);
Gtk::Menu m_channel_menu;
Gtk::MenuItem *m_channel_menu_copyid;
void UpdateChannelCategory(const ChannelData &channel);
// i would use one map but in really old guilds there can be a channel w/ same id as the guild so this hacky shit has to do
std::unordered_map<Snowflake, ChannelListRow *> m_guild_id_to_row;
std::unordered_map<Snowflake, ChannelListRow *> m_id_to_row;
// separation necessary because a channel and guild can share the same id
Gtk::TreeModel::iterator GetIteratorForGuildFromID(Snowflake id);
Gtk::TreeModel::iterator GetIteratorForChannelFromID(Snowflake id);
void InsertGuildAt(Snowflake id, int pos);
bool IsTextChannel(ChannelType type);
void OnRowCollapsed(const Gtk::TreeModel::iterator &iter, const Gtk::TreeModel::Path &path);
void OnRowExpanded(const Gtk::TreeModel::iterator &iter, const Gtk::TreeModel::Path &path);
bool SelectionFunc(const Glib::RefPtr<Gtk::TreeModel> &model, const Gtk::TreeModel::Path &path, bool is_currently_selected);
bool OnButtonPressEvent(GdkEventButton *ev);
Gtk::TreeModel::Path m_last_selected;
Gtk::TreeModel::Path m_dm_header;
void AddPrivateChannels();
void UpdateCreateDMChannel(const ChannelData &channel);
void CheckBumpDM(Snowflake channel_id);
void OnMessageCreate(const Message &msg);
Gtk::TreeModel::Path m_path_for_menu;
Gtk::Menu m_menu_guild;
Gtk::MenuItem m_menu_guild_copy_id;
Gtk::MenuItem m_menu_guild_settings;
Gtk::MenuItem m_menu_guild_leave;
Gtk::Menu m_menu_category;
Gtk::MenuItem m_menu_category_copy_id;
Gtk::Menu m_menu_channel;
Gtk::MenuItem m_menu_channel_copy_id;
Gtk::Menu m_menu_dm;
Gtk::MenuItem m_menu_dm_copy_id;
Gtk::MenuItem m_menu_dm_close;
bool m_updating_listing = false;
public:
typedef sigc::signal<void, Snowflake> type_signal_action_channel_item_select;

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@ -38,6 +38,9 @@ has to be separate to allow main.css to override certain things
.app-window treeview {
color: @text_color;
}
.app-window treeview:not(:selected) {
background: @secondary_color;
}

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@ -43,6 +43,10 @@ void ChannelData::update_from_json(const nlohmann::json &j) {
JS_RD("last_pin_timestamp", LastPinTimestamp);
}
bool ChannelData::NSFW() const {
return IsNSFW.has_value() && *IsNSFW;
}
std::optional<PermissionOverwrite> ChannelData::GetOverwrite(Snowflake id) const {
return Abaddon::Get().GetDiscordClient().GetPermissionOverwrite(ID, id);
}

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@ -61,6 +61,7 @@ struct ChannelData {
friend void from_json(const nlohmann::json &j, ChannelData &m);
void update_from_json(const nlohmann::json &j);
bool NSFW() const;
std::optional<PermissionOverwrite> GetOverwrite(Snowflake id) const;
std::vector<UserData> GetDMRecipients() const;
};

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@ -63,7 +63,15 @@ bool SettingsManager::GetShowCustomEmojis() const {
}
std::string SettingsManager::GetLinkColor() const {
return GetSettingString("misc", "linkcolor", "rgba(40, 200, 180, 255)");
return GetSettingString("style", "linkcolor", "rgba(40, 200, 180, 255)");
}
std::string SettingsManager::GetChannelsExpanderColor() const {
return GetSettingString("style", "expandercolor", "rgba(255, 83, 112, 255)");
}
std::string SettingsManager::GetNSFWChannelColor() const {
return GetSettingString("style", "nsfwchannelcolor", "#ed6666");
}
int SettingsManager::GetCacheHTTPConcurrency() const {
@ -93,3 +101,7 @@ std::string SettingsManager::GetGatewayURL() const {
std::string SettingsManager::GetAPIBaseURL() const {
return GetSettingString("discord", "api_base", "https://discord.com/api/v9");
}
bool SettingsManager::GetAnimatedGuildHoverOnly() const {
return GetSettingBool("gui", "animated_guild_hover_only", true);
}

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@ -15,7 +15,6 @@ public:
bool GetShowMemberListDiscriminators() const;
bool GetShowStockEmojis() const;
bool GetShowCustomEmojis() const;
std::string GetLinkColor() const;
int GetCacheHTTPConcurrency() const;
bool GetPrefetch() const;
std::string GetMainCSS() const;
@ -23,6 +22,19 @@ public:
bool GetShowOwnerCrown() const;
std::string GetGatewayURL() const;
std::string GetAPIBaseURL() const;
bool GetAnimatedGuildHoverOnly() const;
// i would like to use Gtk::StyleProperty for this, but it will not work on windows
// #1 it's missing from the project files for the version used by vcpkg
// #2 it's still broken and doesn't function even when added to the solution
// #3 it's a massive pain in the ass to try and bump the version to a functioning version
// because they switch build systems to nmake/meson (took months to get merged in vcpkg)
// #4 c++ build systems sucks
// three options are: use gtk4 with updated vcpkg, try and port it myself, or use msys2 instead of vcpkg
// im leaning towards msys
std::string GetLinkColor() const;
std::string GetChannelsExpanderColor() const;
std::string GetNSFWChannelColor() const;
bool IsValid() const;

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@ -100,7 +100,6 @@ MainWindow::MainWindow()
m_main_box.add(m_content_box);
m_main_box.show();
auto *channel_list = m_channel_list.GetRoot();
auto *member_list = m_members.GetRoot();
auto *chat = m_chat.GetRoot();
@ -108,9 +107,9 @@ MainWindow::MainWindow()
chat->set_hexpand(true);
chat->show();
channel_list->set_vexpand(true);
channel_list->set_size_request(-1, -1);
channel_list->show();
m_channel_list.set_vexpand(true);
m_channel_list.set_size_request(-1, -1);
m_channel_list.show();
member_list->set_vexpand(true);
member_list->show();
@ -126,10 +125,10 @@ MainWindow::MainWindow()
m_content_stack.set_visible_child("chat");
m_content_stack.show();
m_chan_content_paned.pack1(*channel_list);
m_chan_content_paned.pack1(m_channel_list);
m_chan_content_paned.pack2(m_content_members_paned);
m_chan_content_paned.child_property_shrink(*channel_list) = false;
m_chan_content_paned.child_property_resize(*channel_list) = false;
m_chan_content_paned.child_property_shrink(m_channel_list) = false;
m_chan_content_paned.child_property_resize(m_channel_list) = false;
m_chan_content_paned.set_position(200);
m_chan_content_paned.show();
m_content_box.add(m_chan_content_paned);
@ -166,30 +165,6 @@ void MainWindow::UpdateChannelListing() {
m_channel_list.UpdateListing();
}
void MainWindow::UpdateChannelsNewGuild(Snowflake id) {
m_channel_list.UpdateNewGuild(id);
}
void MainWindow::UpdateChannelsRemoveGuild(Snowflake id) {
m_channel_list.UpdateRemoveGuild(id);
}
void MainWindow::UpdateChannelsRemoveChannel(Snowflake id) {
m_channel_list.UpdateRemoveChannel(id);
}
void MainWindow::UpdateChannelsUpdateChannel(Snowflake id) {
m_channel_list.UpdateChannel(id);
}
void MainWindow::UpdateChannelsCreateChannel(Snowflake id) {
m_channel_list.UpdateCreateChannel(id);
}
void MainWindow::UpdateChannelsUpdateGuild(Snowflake id) {
m_channel_list.UpdateGuild(id);
}
void MainWindow::UpdateChatWindowContents() {
auto &discord = Abaddon::Get().GetDiscordClient();
auto msgs = discord.GetMessagesForChannel(m_chat.GetActiveChannel(), 50);

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@ -12,12 +12,6 @@ public:
void UpdateComponents();
void UpdateMembers();
void UpdateChannelListing();
void UpdateChannelsNewGuild(Snowflake id);
void UpdateChannelsRemoveGuild(Snowflake id);
void UpdateChannelsRemoveChannel(Snowflake id);
void UpdateChannelsUpdateChannel(Snowflake id);
void UpdateChannelsCreateChannel(Snowflake id);
void UpdateChannelsUpdateGuild(Snowflake id);
void UpdateChatWindowContents();
void UpdateChatActiveChannel(Snowflake id);
Snowflake GetChatActiveChannel() const;