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show @ in reply markup if reply is a mention
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parent
6b436918f8
commit
260fc2a745
@ -661,7 +661,12 @@ Gtk::Widget *ChatMessageItemContainer::CreateReplyComponent(const Message &data)
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if (role.has_value()) {
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const auto author = discord.GetUser(author_id);
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if (author.has_value()) {
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return "<b><span color=\"#" + IntToCSSColor(role->Color) + "\">" + author->GetDisplayNameEscaped(guild_id) + "</span></b>";
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const auto is_mention = !data.Interaction.has_value() && data.DoesMention(author_id);
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if (is_mention) {
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return "<b><span color=\"#" + IntToCSSColor(role->Color) + "\">@" + author->GetDisplayNameEscaped(guild_id) + "</span></b>";
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} else {
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return "<b><span color=\"#" + IntToCSSColor(role->Color) + "\">" + author->GetDisplayNameEscaped(guild_id) + "</span></b>";
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}
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}
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}
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}
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@ -717,16 +722,12 @@ Gtk::Widget *ChatMessageItemContainer::CreateReplyComponent(const Message &data)
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HandleChannelMentions(buf);
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text = Glib::Markup::escape_text(buf->get_text());
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}
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// getting markup out of a textbuffer seems like something that to me should be really simple
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// but actually is horribly annoying. replies won't have mention colors because you can't do this
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// also no emojis because idk how to make a textview act like a label
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// which of course would not be an issue if i could figure out how to get fonts to work on this god-forsaken framework
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// oh well
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// but ill manually get colors for the user who is being replied to
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if (referenced.GuildID.has_value())
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if (referenced.GuildID.has_value()) {
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lbl->set_markup(get_author_markup(referenced.Author.ID, *referenced.GuildID) + ": " + text);
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else
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} else {
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lbl->set_markup(get_author_markup(referenced.Author.ID) + ": " + text);
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}
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}
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} else {
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lbl->set_markup("<i>reply unavailable</i>");
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