forked from OpenGamers/abaddon
150 lines
4.9 KiB
C++
150 lines
4.9 KiB
C++
#include "threadswindow.hpp"
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#include "../abaddon.hpp"
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ThreadsWindow::ThreadsWindow(const ChannelData &channel)
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: m_channel_id(channel.ID)
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, m_box(Gtk::ORIENTATION_VERTICAL)
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, m_active(channel, sigc::mem_fun(*this, &ThreadsWindow::ListFilterFunc))
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, m_archived(channel, sigc::mem_fun(*this, &ThreadsWindow::ListFilterFunc))
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, m_filter_public(m_group, "Public")
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, m_filter_private(m_group, "Private") {
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set_name("threads-window");
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set_default_size(450, 375);
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set_title("#" + *channel.Name + " - Threads");
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set_position(Gtk::WIN_POS_CENTER);
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get_style_context()->add_class("app-window");
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get_style_context()->add_class("app-popup");
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get_style_context()->add_class("threads-window");
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const auto cb = [this](Snowflake id) {
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Abaddon::Get().ActionChannelOpened(id);
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hide();
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};
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m_active.signal_thread_open().connect(cb);
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m_archived.signal_thread_open().connect(cb);
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m_switcher.set_halign(Gtk::ALIGN_CENTER);
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m_switcher.set_stack(m_stack);
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m_stack.add(m_active, "active", "Active Threads");
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m_stack.add(m_archived, "archived", "Archived Threads");
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m_filter_buttons.set_homogeneous(true);
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m_filter_buttons.set_halign(Gtk::ALIGN_CENTER);
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m_filter_buttons.add(m_filter_public);
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m_filter_buttons.add(m_filter_private);
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// a little strange
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const auto btncb = [this](Gtk::RadioButton *btn) {
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if (btn->get_active()) {
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if (btn == &m_filter_public)
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m_filter_mode = FILTER_PUBLIC;
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else if (btn == &m_filter_private)
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m_filter_mode = FILTER_PRIVATE;
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m_active.InvalidateFilter();
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m_archived.InvalidateFilter();
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}
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};
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m_filter_public.signal_toggled().connect(sigc::bind(btncb, &m_filter_public));
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m_filter_private.signal_toggled().connect(sigc::bind(btncb, &m_filter_private));
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m_active.show();
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m_archived.show();
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m_switcher.show();
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m_filter_buttons.show_all();
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m_stack.show();
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m_box.show();
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m_box.add(m_switcher);
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m_box.add(m_filter_buttons);
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m_box.add(m_stack);
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add(m_box);
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}
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bool ThreadsWindow::ListFilterFunc(Gtk::ListBoxRow *row_) {
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if (auto *row = dynamic_cast<ThreadListRow *>(row_))
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return (m_filter_mode == FILTER_PUBLIC && (row->Type == ChannelType::GUILD_PUBLIC_THREAD || row->Type == ChannelType::GUILD_NEWS_THREAD)) ||
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(m_filter_mode == FILTER_PRIVATE && row->Type == ChannelType::GUILD_PRIVATE_THREAD);
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return false;
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}
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ThreadListRow::ThreadListRow(const ChannelData &channel)
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: ID(channel.ID)
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, Type(channel.Type)
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, m_label(*channel.Name, Gtk::ALIGN_START) {
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m_label.show();
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add(m_label);
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}
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ActiveThreadsList::ActiveThreadsList(const ChannelData &channel, const Gtk::ListBox::SlotFilter &filter) {
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set_vexpand(true);
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m_list.set_filter_func(filter);
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m_list.set_selection_mode(Gtk::SELECTION_SINGLE);
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m_list.set_hexpand(true);
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m_list.show();
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add(m_list);
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m_list.signal_button_press_event().connect([this](GdkEventButton *ev) -> bool {
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if (ev->button == GDK_BUTTON_PRIMARY && ev->type == GDK_2BUTTON_PRESS) {
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if (auto row = dynamic_cast<ThreadListRow *>(m_list.get_selected_row()))
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m_signal_thread_open.emit(row->ID);
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}
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return false;
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});
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const auto threads = Abaddon::Get().GetDiscordClient().GetActiveThreads(channel.ID);
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for (const auto &thread : threads) {
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auto row = Gtk::manage(new ThreadListRow(thread));
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row->show();
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m_list.add(*row);
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}
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}
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void ActiveThreadsList::InvalidateFilter() {
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m_list.invalidate_filter();
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}
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ActiveThreadsList::type_signal_thread_open ActiveThreadsList::signal_thread_open() {
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return m_signal_thread_open;
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}
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ArchivedThreadsList::ArchivedThreadsList(const ChannelData &channel, const Gtk::ListBox::SlotFilter &filter) {
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set_vexpand(true);
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m_list.set_filter_func(filter);
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m_list.set_selection_mode(Gtk::SELECTION_SINGLE);
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m_list.set_hexpand(true);
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m_list.show();
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add(m_list);
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m_list.signal_button_press_event().connect([this](GdkEventButton *ev) -> bool {
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if (ev->button == GDK_BUTTON_PRIMARY && ev->type == GDK_2BUTTON_PRESS) {
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if (auto row = dynamic_cast<ThreadListRow *>(m_list.get_selected_row()))
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m_signal_thread_open.emit(row->ID);
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}
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return false;
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});
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Abaddon::Get().GetDiscordClient().GetArchivedPublicThreads(channel.ID, sigc::mem_fun(*this, &ArchivedThreadsList::OnPublicFetched));
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}
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void ArchivedThreadsList::InvalidateFilter() {
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m_list.invalidate_filter();
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}
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void ArchivedThreadsList::OnPublicFetched(DiscordError code, const ArchivedThreadsResponseData &data) {
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for (const auto &thread : data.Threads) {
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auto row = Gtk::manage(new ThreadListRow(thread));
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row->show();
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m_list.add(*row);
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}
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}
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ArchivedThreadsList::type_signal_thread_open ArchivedThreadsList::signal_thread_open() {
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return m_signal_thread_open;
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}
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