forked from OpenGamers/abaddon
improve handling of ROLE_ gateway events
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619cff5ad8
commit
e81fdf1c36
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@ -1072,7 +1072,7 @@ ChatMessageHeader::ChatMessageHeader(const Message *data) {
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show_all();
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auto &discord = Abaddon::Get().GetDiscordClient();
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auto role_update_cb = [this](const auto &) { UpdateNameColor(); };
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auto role_update_cb = [this](...) { UpdateNameColor(); };
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discord.signal_role_update().connect(sigc::track_obj(role_update_cb, *this));
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auto guild_member_update_cb = [this](const auto &, const auto &) { UpdateNameColor(); };
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discord.signal_guild_member_update().connect(sigc::track_obj(guild_member_update_cb, *this));
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@ -1031,19 +1031,29 @@ void DiscordClient::HandleGatewayGuildUpdate(const GatewayMessage &msg) {
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void DiscordClient::HandleGatewayGuildRoleUpdate(const GatewayMessage &msg) {
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GuildRoleUpdateObject data = msg.Data;
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m_store.SetRole(data.Role.ID, data.Role);
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m_signal_role_update.emit(data.Role.ID);
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m_signal_role_update.emit(data.GuildID, data.Role.ID);
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}
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void DiscordClient::HandleGatewayGuildRoleCreate(const GatewayMessage &msg) {
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GuildRoleCreateObject data = msg.Data;
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auto guild = *m_store.GetGuild(data.GuildID);
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guild.Roles->push_back(data.Role);
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m_store.BeginTransaction();
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m_store.SetRole(data.Role.ID, data.Role);
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m_signal_role_create.emit(data.Role.ID);
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m_store.SetGuild(guild.ID, guild);
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m_store.EndTransaction();
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m_signal_role_create.emit(data.GuildID, data.Role.ID);
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}
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void DiscordClient::HandleGatewayGuildRoleDelete(const GatewayMessage &msg) {
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GuildRoleDeleteObject data = msg.Data;
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// todo: actually delete it
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m_signal_role_delete.emit(data.RoleID);
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auto guild = *m_store.GetGuild(data.GuildID);
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const auto pred = [this, id = data.RoleID](const RoleData &role) -> bool {
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return role.ID == id;
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};
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guild.Roles->erase(std::remove_if(guild.Roles->begin(), guild.Roles->end(), pred), guild.Roles->end());
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m_store.SetGuild(guild.ID, guild);
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m_signal_role_delete.emit(data.GuildID, data.RoleID);
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}
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void DiscordClient::HandleGatewayMessageReactionAdd(const GatewayMessage &msg) {
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@ -256,9 +256,9 @@ public:
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typedef sigc::signal<void, Snowflake> type_signal_channel_update;
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typedef sigc::signal<void, Snowflake> type_signal_channel_create;
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typedef sigc::signal<void, Snowflake> type_signal_guild_update;
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typedef sigc::signal<void, Snowflake> type_signal_role_update;
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typedef sigc::signal<void, Snowflake> type_signal_role_create;
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typedef sigc::signal<void, Snowflake> type_signal_role_delete;
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typedef sigc::signal<void, Snowflake, Snowflake> type_signal_role_update; // guild id, role id
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typedef sigc::signal<void, Snowflake, Snowflake> type_signal_role_create; // guild id, role id
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typedef sigc::signal<void, Snowflake, Snowflake> type_signal_role_delete; // guild id, role id
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typedef sigc::signal<void, Snowflake, Glib::ustring> type_signal_reaction_add;
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typedef sigc::signal<void, Snowflake, Glib::ustring> type_signal_reaction_remove;
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typedef sigc::signal<void, Snowflake, Snowflake> type_signal_typing_start; // user id, channel id
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