forked from OpenGamers/abaddon
fix join guild
even though this probably isnt the best idea in a third party client...
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@ -434,7 +434,7 @@ void DiscordClient::SendLazyLoad(Snowflake id) {
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}
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void DiscordClient::JoinGuild(std::string code) {
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m_http.MakePOST("/invites/" + code, "", [](auto) {});
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m_http.MakePOST("/invites/" + code, "{}", [](auto) {});
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}
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void DiscordClient::LeaveGuild(Snowflake id) {
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