remove a bunch of unnecessary fields from user settings

This commit is contained in:
ouwou 2022-10-06 02:34:45 -04:00
parent 3027e00905
commit 7e85168576
2 changed files with 29 additions and 56 deletions

View File

@ -8,33 +8,5 @@ void from_json(const nlohmann::json &j, UserSettingsGuildFoldersEntry &m) {
} }
void from_json(const nlohmann::json &j, UserSettings &m) { void from_json(const nlohmann::json &j, UserSettings &m) {
JS_D("timezone_offset", m.TimezoneOffset);
JS_D("theme", m.Theme);
JS_D("stream_notifications_enabled", m.AreStreamNotificationsEnabled);
JS_D("status", m.Status);
JS_D("show_current_game", m.ShouldShowCurrentGame);
// JS_D("restricted_guilds", m.RestrictedGuilds);
JS_D("render_reactions", m.ShouldRenderReactions);
JS_D("render_embeds", m.ShouldRenderEmbeds);
JS_D("native_phone_integration_enabled", m.IsNativePhoneIntegrationEnabled);
JS_D("message_display_compact", m.ShouldMessageDisplayCompact);
JS_D("locale", m.Locale);
JS_D("inline_embed_media", m.ShouldInlineEmbedMedia);
JS_D("inline_attachment_media", m.ShouldInlineAttachmentMedia);
JS_D("guild_positions", m.GuildPositions);
JS_D("guild_folders", m.GuildFolders); JS_D("guild_folders", m.GuildFolders);
JS_D("gif_auto_play", m.ShouldGIFAutoplay);
// JS_D("friend_source_flags", m.FriendSourceFlags);
JS_D("explicit_content_filter", m.ExplicitContentFilter);
JS_D("enable_tts_command", m.IsTTSCommandEnabled);
JS_D("disable_games_tab", m.ShouldDisableGamesTab);
JS_D("developer_mode", m.DeveloperMode);
JS_D("detect_platform_accounts", m.ShouldDetectPlatformAccounts);
JS_D("default_guilds_restricted", m.AreDefaultGuildsRestricted);
// JS_N("custom_status", m.CustomStatus);
JS_D("convert_emoticons", m.ShouldConvertEmoticons);
JS_D("contact_sync_enabled", m.IsContactSyncEnabled);
JS_D("animate_emoji", m.ShouldAnimateEmojis);
JS_D("allow_accessibility_detection", m.IsAccessibilityDetectionAllowed);
JS_D("afk_timeout", m.AFKTimeout);
} }

View File

@ -13,35 +13,36 @@ struct UserSettingsGuildFoldersEntry {
}; };
struct UserSettings { struct UserSettings {
int TimezoneOffset; // std::vector<UserSettingsGuildFoldersEntry> GuildFolders;
std::string Theme; // /*
bool AreStreamNotificationsEnabled; // int TimezoneOffset;
std::string Status; // std::string Theme;
bool ShouldShowCurrentGame; // bool AreStreamNotificationsEnabled;
// std::vector<Unknown> RestrictedGuilds; // std::string Status;
bool ShouldRenderReactions; // bool ShouldShowCurrentGame;
bool ShouldRenderEmbeds; // // std::vector<Unknown> RestrictedGuilds;
bool IsNativePhoneIntegrationEnabled; // bool ShouldRenderReactions;
bool ShouldMessageDisplayCompact; // bool ShouldRenderEmbeds;
std::string Locale; // bool IsNativePhoneIntegrationEnabled;
bool ShouldInlineEmbedMedia; // bool ShouldMessageDisplayCompact;
bool ShouldInlineAttachmentMedia; // std::string Locale;
std::vector<Snowflake> GuildPositions; // deprecated? bool ShouldInlineEmbedMedia;
std::vector<UserSettingsGuildFoldersEntry> GuildFolders; // bool ShouldInlineAttachmentMedia;
bool ShouldGIFAutoplay; // std::vector<Snowflake> GuildPositions; // deprecated?
// Unknown FriendSourceFlags; // bool ShouldGIFAutoplay;
int ExplicitContentFilter; // // Unknown FriendSourceFlags;
bool IsTTSCommandEnabled; // int ExplicitContentFilter;
bool ShouldDisableGamesTab; // bool IsTTSCommandEnabled;
bool DeveloperMode; // bool ShouldDisableGamesTab;
bool ShouldDetectPlatformAccounts; // bool DeveloperMode;
bool AreDefaultGuildsRestricted; // bool ShouldDetectPlatformAccounts;
bool AreDefaultGuildsRestricted;
// Unknown CustomStatus; // null // Unknown CustomStatus; // null
bool ShouldConvertEmoticons; // bool ShouldConvertEmoticons;
bool IsContactSyncEnabled; // bool IsContactSyncEnabled;
bool ShouldAnimateEmojis; // bool ShouldAnimateEmojis;
bool IsAccessibilityDetectionAllowed; // bool IsAccessibilityDetectionAllowed;
int AFKTimeout; int AFKTimeout;*/
friend void from_json(const nlohmann::json &j, UserSettings &m); friend void from_json(const nlohmann::json &j, UserSettings &m);
}; };